Player Matchup

Loki
Loki
Alukard163tlt
Loki
Level 154
God Stats
5W - 1L
1,957 SR
Queue Stats
59W - 61L
1,397 Elo+
Solo
Sylvanus
Sylvanus
Ciganito-cruel
Sylvanus
Level 221
God Stats
12W - 11L
1,522 SR
Queue Stats
389W - 390L
1,492 Elo+
Solo
Discordia
Discordia
FunKyZzData_
Discordia
Level 67
God Stats
6W - 3L
1,803 SR
Queue Stats
248W - 256L
1,408 Elo+
Party 2
Chang'e
Chang'e
Shiyukiii
Chang'e
Level 17
God Stats
11W - 12L
1,516 SR
Queue Stats
17W - 26L
1,378 Elo+
Party 2
Ullr
Ullr
theoverlord101
Ullr
Level 46
God Stats
5W - 16L
1,181 SR
Queue Stats
77W - 86L
1,413 Elo+
Solo
Team Averages
Level 101
1,596 SR
1,418 Elo+

VS

Team Averages
Level 88
1,458 SR
1,474 Elo+
Yemoja
Yemoja
 
Yemoja
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Karlito1995
Neith
Level 125
God Stats
2W - 1L
1,406 SR
Queue Stats
53W - 36L
1,526 Elo+
Party 1
Set
Set
Sotho
Set
Level 89
God Stats
1W - 0L
1,420 SR
Queue Stats
47W - 25L
1,563 Elo+
Party 1
Baba Yaga
Baba Yaga
tes391
Baba Yaga
Level 68
God Stats
4W - 5L
1,423 SR
Queue Stats
207W - 212L
1,415 Elo+
Solo
Surtr
Surtr
ticklezvii
Surtr
Level 103
God Stats
2W - 1L
1,542 SR
Queue Stats
452W - 445L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
6,710
479
5,976
11,731
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
12
0 / 3 / 1
6,823
487
3,754
8,974
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
FunKyZzData_
Discordia
10
3 / 8 / 1
6,587
471
10,893
9,332
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Shiyukiii
Chang'e
12
1 / 3 / 1
6,341
453
3,868
8,692
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 9 / 1
6,615
473
3,576
13,242
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 0 / 7
8,614
615
2,280
6,491
3,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
9 / 2 / 5
9,303
665
11,691
9,939
3,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
Sotho
Set
15
12 / 4 / 3
9,321
666
10,025
13,989
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baba Yaga
tes391
Baba Yaga
15
2 / 1 / 5
8,318
594
7,144
8,177
2,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
16
4 / 1 / 1
9,864
705
8,243
11,432
5,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
28
29
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
7
4.5
L
3
6
4
0.83
L
Sylvanus
0
3
1
0.17
L
Discordia
FunKyZzData_
Discordia
3
8
1
0.44
W
9
2
5
5.75
L
Chang'e
Shiyukiii
Chang'e
1
3
1
0.5
W
Set
Sotho
Set
12
4
3
3.38
W
Baba Yaga
tes391
Baba Yaga
2
1
5
4.5
L
1
9
1
0.17
W
Surtr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
39,383
51,971
Taken
50,028
16,560
Mitigated
20,685
12,199
Healing
24,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,280
429
4,501
3,072
6,491
3,682
376
2,951
3,540
21,543
1,246
L
5,976
1,584
234
3,500
11,731
3,283
0
609
11,122
0
37,509
L
Sylvanus
3,754
1,175
42
2,969
8,974
4,729
0
311
8,663
37,175
10,680
L
Discordia
FunKyZzData_
Discordia
10,893
518
0
0
9,332
2,242
0
2,407
6,925
37,442
0
W
11,691
5,026
0
3,403
9,939
3,449
2,334
2,876
7,063
0
53,384
L
Chang'e
Shiyukiii
Chang'e
3,868
424
298
4,362
8,692
2,606
0
4,362
4,330
31,291
1,553
W
Set
Sotho
Set
10,025
4,169
0
7,085
13,989
5,359
0
3,368
10,621
0
49,983
W
Baba Yaga
tes391
Baba Yaga
7,144
180
0
3,175
8,177
2,390
482
5,409
2,768
55,397
1,048
L
3,576
749
0
794
13,242
3,700
0
2,067
11,175
0
39,536
W
Surtr
8,243
3,218
0
3,385
11,432
5,805
231
3,476
7,956
1,185
75,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
45,420
341
Minions Killed
444
0
Camps Cleared
0
1,147,306
Distance Traveled
1,344,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,614
615
43
3
0
258,738
0
L
Loki
6,710
479
69
5
0
260,017
0
L
Sylvanus
6,823
487
93
7
0
165,862
0
L
Discordia
6,587
471
49
4
0
234,541
0
W
Neith
9,303
665
101
7
0
250,697
0
L
Chang'e
6,341
453
65
5
0
228,224
0
W
Set
9,321
666
78
6
0
301,980
0
W
Baba Yaga
8,318
594
91
7
0
281,545
0
L
Ullr
6,615
473
65
5
0
258,662
0
W
Surtr
9,864
705
131
9
0
251,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role