Player Matchup

Da Ji
Da Ji
DarkWaIker
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 116L
1,449 Elo+
Solo
Guan Yu
Guan Yu
Squirthulhu
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,534 Elo+
Party 1
Sol
Sol
Violent Narwhal
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 1
Vulcan
Vulcan
WARRMAKERR
Vulcan
Level 110
God Stats
0W - 2L
1,340 SR
Queue Stats
146W - 100L
1,635 Elo+
Solo
Hachiman
Hachiman
Winnipeg64
Hachiman
Level 115
God Stats
0W - 2L
1,237 SR
Queue Stats
47W - 47L
1,560 Elo+
Solo
Team Averages
Level 133
1,415 SR
1,531 Elo+

VS

Team Averages
Level 116
1,712 SR
1,497 Elo+
Jing Wei
Jing Wei
Huckleberry1029
Jing Wei
Level 84
God Stats
8W - 1L
1,845 SR
Queue Stats
364W - 349L
1,529 Elo+
Party 3
He Bo
He Bo
NepNip
He Bo
Level 162
God Stats
2W - 0L
1,715 SR
Queue Stats
145W - 119L
1,605 Elo+
Party 2
Ra
Ra
Quiad
Ra
Level 17
God Stats
1W - 0L
1,400 SR
Queue Stats
8W - 12L
1,191 Elo+
Party 3
Cthulhu
Cthulhu
RhomuIus
Cthulhu
Level 158
God Stats
3W - 1L
1,910 SR
Queue Stats
125W - 99L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
xXxOv3rkill
Gilgamesh
Level 157
God Stats
3W - 1L
1,690 SR
Queue Stats
105W - 82L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 4 / 4
5,258
1,052
3,762
4,992
2,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Squirthulhu
Guan Yu
9
1 / 3 / 4
5,208
1,042
3,955
6,994
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 2 / 4
5,032
1,006
3,485
3,001
1,055
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
WARRMAKERR
Vulcan
12
5 / 2 / 1
6,347
1,269
5,579
4,798
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Winnipeg64
Hachiman
1
0 / 0 / 0
1,298
260
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
3 / 1 / 4
5,943
1,189
3,080
2,906
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
NepNip
He Bo
10
2 / 2 / 4
5,529
1,106
3,071
3,520
957
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ra
10
1 / 1 / 7
5,881
1,176
3,172
3,588
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
RhomuIus
Cthulhu
10
2 / 2 / 6
5,835
1,167
3,750
5,444
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
xXxOv3rkill
Gilgamesh
10
3 / 1 / 7
6,061
1,212
3,929
6,120
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
11
11
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
4
4
0.75
W
Jing Wei
3
1
4
5
W
He Bo
NepNip
He Bo
2
2
4
2
W
Ra
1
1
7
4.5
W
Cthulhu
RhomuIus
Cthulhu
2
2
6
2.5
L
Guan Yu
Squirthulhu
Guan Yu
1
3
4
1
L
0
2
4
1
L
Vulcan
WARRMAKERR
Vulcan
5
2
1
2.75
L
Hachiman
Winnipeg64
Hachiman
0
0
0
0
W
Gilgamesh
xXxOv3rkill
Gilgamesh
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
17,002
19,785
Taken
21,578
10,562
Mitigated
11,207
5,964
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,762
525
73
386
4,992
2,477
0
1,782
3,000
0
7,010
W
Jing Wei
3,080
2,151
599
666
2,906
834
687
965
1,870
0
12,081
W
He Bo
NepNip
He Bo
3,071
184
0
750
3,520
957
0
1,471
1,979
8,697
243
W
Ra
3,172
216
1,562
1,177
3,588
1,184
0
926
2,544
5,891
0
W
Cthulhu
RhomuIus
Cthulhu
3,750
152
591
1,393
5,444
4,606
0
2,931
2,323
11,084
0
L
Guan Yu
Squirthulhu
Guan Yu
3,955
368
1,299
2,844
6,994
5,442
0
2,491
4,291
0
4,323
L
3,485
853
0
68
3,001
1,055
0
2,170
774
9,067
0
L
Vulcan
WARRMAKERR
Vulcan
5,579
458
170
1,124
4,798
1,588
0
3,381
1,359
13,428
0
L
Hachiman
Winnipeg64
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
xXxOv3rkill
Gilgamesh
3,929
1,228
226
1,317
6,120
3,626
0
2,461
3,398
0
5,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
29,249
34
Minions Killed
63
0
Camps Cleared
0
402,093
Distance Traveled
580,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,258
1,052
2
0
0
94,023
0
W
Jing Wei
5,943
1,189
19
4
0
123,567
0
W
He Bo
5,529
1,106
23
5
0
111,961
0
W
Ra
5,881
1,176
8
2
0
121,051
0
W
Cthulhu
5,835
1,167
8
2
0
103,489
0
L
Guan Yu
5,208
1,042
3
1
0
116,319
0
L
Sol
5,032
1,006
11
2
0
88,914
0
L
Vulcan
6,347
1,269
18
4
0
102,837
0
L
Hachiman
1,298
260
0
0
0
0
0
W
Gilgamesh
6,061
1,212
5
1
0
120,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role