Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
Doctor_Bathroom_
Neith
Silver III
Level 83
God Stats
4W - 3L
1,595 SR
Queue Stats
10W - 10L
1,414 MMR
Solo
Bastet
Bastet
Silver II
PhamIsComp
Bastet
Silver II
Level 69
God Stats
8W - 3L
1,586 SR
Queue Stats
24W - 30L
1,282 MMR
Solo
Ah Puch
Ah Puch
Gold V
Roadking8762
Ah Puch
Gold V
Level 106
God Stats
3W - 1L
1,629 SR
Queue Stats
71W - 79L
1,329 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
yahboigeo
Kuzenbo
Gold V
Level 145
God Stats
45W - 40L
1,651 SR
Queue Stats
158W - 165L
1,321 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,592 SR
1,369 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 171
1,366 SR
1,392 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
BatFlashDC
Sylvanus
Bronze III
Level 129
God Stats
0W - 2L
1,175 SR
Queue Stats
19W - 33L
1,373 MMR
Solo
Cerberus
Cerberus
Silver I
Liliggxz
Cerberus
Silver I
Level 213
God Stats
4W - 14L
1,312 SR
Queue Stats
555W - 577L
1,279 MMR
Solo
Thor
Thor
Silver V
SUSHIBOIREDD
Thor
Silver V
Level 127
God Stats
0W - 2L
1,345 SR
Queue Stats
6W - 13L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 0 / 0
4,161
832
2,896
3,255
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,029
606
1,424
2,655
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
PhamIsComp
Bastet
7
2 / 0 / 1
3,967
793
1,662
3,409
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Roadking8762
Ah Puch
7
2 / 0 / 1
3,729
746
1,883
3,149
780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
yahboigeo
Kuzenbo
5
0 / 1 / 0
3,416
683
730
3,472
2,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MulanLancelotKing ArthurThanatos

VS

Bans
SkadiAwilixAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 0
3,746
749
2,982
2,693
791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
7
0 / 2 / 0
3,513
703
1,815
3,665
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
BatFlashDC
Sylvanus
6
0 / 0 / 2
3,778
756
1,069
1,756
837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Liliggxz
Cerberus
5
0 / 1 / 0
3,137
627
1,031
4,893
2,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 2 / 0
2,642
528
153
1,766
462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
L
Medusa
 
Medusa
2
0
0
2
L
Chang'e
 
Chang'e
0
2
0
0
L
Sylvanus
BatFlashDC
Sylvanus
0
0
2
1
W
0
1
0
0
L
Cerberus
Liliggxz
Cerberus
0
1
0
0
W
Bastet
PhamIsComp
Bastet
2
0
1
2.5
W
Ah Puch
Roadking8762
Ah Puch
2
0
1
2.5
L
0
2
0
0
W
Kuzenbo
yahboigeo
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,595
Damage
7,050
15,940
Taken
14,773
6,553
Mitigated
5,712
6,572
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,896
832
0
808
3,255
1,633
0
1,031
2,224
0
20,258
L
Medusa
 
Medusa
2,982
770
0
747
2,693
791
0
267
2,426
0
23,644
L
Chang'e
 
Chang'e
1,815
200
0
1,708
3,665
866
14
1,373
2,292
17,074
0
L
Sylvanus
BatFlashDC
Sylvanus
1,069
676
814
774
1,756
837
0
463
1,293
9,708
1,126
W
1,424
511
0
970
2,655
576
0
488
2,167
0
14,701
L
Cerberus
Liliggxz
Cerberus
1,031
130
0
2,134
4,893
2,756
0
0
4,893
10,651
0
W
Bastet
PhamIsComp
Bastet
1,662
846
0
1,130
3,409
1,041
0
293
3,116
0
20,559
W
Ah Puch
Roadking8762
Ah Puch
1,883
44
0
2,093
3,149
780
0
1,522
1,627
15,653
482
L
153
0
0
190
1,766
462
0
503
1,263
0
4,663
W
Kuzenbo
yahboigeo
Kuzenbo
730
251
0
1,571
3,472
2,523
0
512
2,960
8,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,302
Gold Earned
16,816
142
Minions Killed
142
0
Camps Cleared
0
562,518
Distance Traveled
406,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,161
832
39
8
0
117,485
0
L
Medusa
3,746
749
49
10
0
88,208
0
L
Chang'e
3,513
703
42
8
0
89,913
0
L
Sylvanus
3,778
756
16
3
0
94,335
0
W
Neith
3,029
606
31
6
0
99,503
0
L
Cerberus
3,137
627
28
6
0
98,808
0
W
Bastet
3,967
793
41
8
0
125,248
0
W
Ah Puch
3,729
746
21
4
0
104,581
0
L
Thor
2,642
528
7
1
0
35,586
0
W
Kuzenbo
3,416
683
10
2
0
115,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role