Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Spiffyjohnn
Arachne
Gold IV
Level 109
God Stats
5W - 3L
1,784 SR
Queue Stats
114W - 107L
1,342 MMR
Solo
Scylla
Scylla
Silver II
noble89
Scylla
Silver II
Level 165
God Stats
1W - 2L
1,210 SR
Queue Stats
46W - 59L
1,351 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
onlycows
Cu Chulainn
Gold IV
Level 126
God Stats
7W - 2L
1,857 SR
Queue Stats
238W - 244L
1,367 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,570 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,464 SR
1,353 MMR
Janus
Janus
Gold V
Aveqzy Hades
Janus
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 99L
1,360 MMR
Solo
Charybdis
Charybdis
Silver I
BigGoat901
Charybdis
Silver I
Level 108
God Stats
3W - 8L
1,504 SR
Queue Stats
80W - 83L
1,354 MMR
Solo
Surtr
Surtr
Bronze III
ChiefCamelback
Surtr
Bronze III
Level 44
God Stats
1W - 2L
1,211 SR
Queue Stats
7W - 10L
1,354 MMR
Solo
Nox
Nox
Gold V
MrOscuro
Nox
Gold V
Level 157
God Stats
8W - 12L
1,438 SR
Queue Stats
175W - 186L
1,338 MMR
Solo
Susano
Susano
Gold IV
TimmyDSG
Susano
Gold IV
Level 160
God Stats
0W - 1L
1,666 SR
Queue Stats
253W - 256L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 3 / 0
7,222
657
5,777
9,149
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
8
0 / 2 / 4
5,603
509
3,692
7,045
5,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Spiffyjohnn
Arachne
12
4 / 1 / 0
6,815
620
4,748
8,013
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
noble89
Scylla
11
1 / 3 / 2
6,456
587
2,115
5,085
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
onlycows
Cu Chulainn
13
4 / 1 / 1
7,795
709
6,264
9,406
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
RavanaBastetThanatos

VS

Bans
CthulhuAgniBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
5,793
527
3,967
6,270
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BigGoat901
Charybdis
10
1 / 2 / 4
5,704
519
4,729
7,401
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,172
470
4,680
9,880
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 3 / 1
5,252
477
3,043
4,916
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
TimmyDSG
Susano
10
3 / 2 / 1
5,634
512
4,616
8,455
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
15
Kills
9
10
Deaths
15
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
0
2
W
Bacchus
 
Bacchus
0
2
4
1
L
1
4
0
0.25
L
Charybdis
BigGoat901
Charybdis
1
2
4
1.5
L
1
4
0
0.25
L
3
3
1
1.17
W
Arachne
Spiffyjohnn
Arachne
4
1
0
4
L
Susano
TimmyDSG
Susano
3
2
1
1.75
W
Scylla
noble89
Scylla
1
3
2
0.67
W
Cu Chulainn
onlycows
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
21,035
38,698
Taken
36,922
16,101
Mitigated
12,445
10,761
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,777
1,903
0
1,918
9,149
2,958
450
1,196
7,953
0
48,235
W
Bacchus
 
Bacchus
3,692
507
0
2,231
7,045
5,607
0
1,349
5,599
14,421
0
L
3,967
142
0
1,218
6,270
1,985
0
1,461
4,809
39,923
595
L
Charybdis
BigGoat901
Charybdis
4,729
1,825
0
3,554
7,401
2,136
0
1,656
5,745
0
34,800
L
4,680
1,984
0
910
9,880
4,144
0
122
9,758
748
27,746
L
3,043
345
0
1,131
4,916
1,614
0
1,524
3,392
22,138
0
W
Arachne
Spiffyjohnn
Arachne
4,748
3,518
0
3,189
8,013
2,647
0
973
7,040
0
48,171
L
Susano
TimmyDSG
Susano
4,616
598
0
3,972
8,455
2,566
0
1,254
7,201
0
36,936
W
Scylla
noble89
Scylla
2,115
289
0
950
5,085
1,190
0
2,513
2,338
36,753
0
W
Cu Chulainn
onlycows
Cu Chulainn
6,264
1,379
0
2,473
9,406
3,699
0
1,233
8,129
1,500
57,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
27,555
363
Minions Killed
307
0
Camps Cleared
0
1,118,528
Distance Traveled
1,092,216
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,222
657
87
8
0
221,494
0
W
Bacchus
5,603
509
18
2
0
239,377
5
L
Janus
5,793
527
88
8
0
195,283
0
L
Charybdis
5,704
519
69
6
0
185,540
0
L
Surtr
5,172
470
41
4
0
238,401
0
L
Nox
5,252
477
40
4
0
218,530
2
W
Arachne
6,815
620
84
8
0
243,875
0
L
Susano
5,634
512
69
6
0
254,462
1
W
Scylla
6,456
587
65
6
0
199,573
0
W
Cu Chulainn
7,795
709
109
10
0
214,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role