Player Matchup

Poseidon
Poseidon
Gold IV
Anastaziag
Poseidon
Gold IV
Level 106
God Stats
4W - 6L
1,794 SR
Queue Stats
348W - 362L
1,498 MMR
Solo
Horus
Horus
Gold II
Derrelith
Horus
Gold II
Level 129
God Stats
8W - 15L
1,448 SR
Queue Stats
128W - 132L
1,500 MMR
Solo
Lancelot
Lancelot
Gold I
FrownzCG
Lancelot
Gold I
Level 124
God Stats
19W - 8L
1,714 SR
Queue Stats
95W - 97L
1,612 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
ItsOhWhatever
Erlang Shen
Gold II
Level 146
God Stats
36W - 29L
1,526 SR
Queue Stats
189W - 191L
1,497 MMR
Solo
Ullr
Ullr
Gold IV
SENTEYITA
Ullr
Gold IV
Level 120
God Stats
1W - 0L
1,399 SR
Queue Stats
22W - 20L
1,650 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,576 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,595 SR
1,551 MMR
Achilles
Achilles
Gold III
BNA Hammy
Achilles
Gold III
Level 104
God Stats
0W - 6L
1,102 SR
Queue Stats
150W - 157L
1,536 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
ELMEXICAN35
Kuzenbo
Gold II
Level 137
God Stats
0W - 6L
1,677 SR
Queue Stats
41W - 47L
1,606 MMR
Solo
Susano
Susano
Gold II
XXI Spoonz
Susano
Gold II
Level 122
God Stats
3W - 3L
1,759 SR
Queue Stats
200W - 204L
1,635 MMR
Party 2
Hera
Hera
Silver IV
icespicebuss
Hera
Silver IV
Level 64
God Stats
5W - 3L
1,817 SR
Queue Stats
54W - 55L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
killseg
Danzaburou
Gold II
Level 123
God Stats
3W - 11L
1,621 SR
Queue Stats
76W - 81L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anastaziag
Poseidon
13
4 / 1 / 2
7,465
574
4,408
5,042
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Derrelith
Horus
11
0 / 0 / 10
7,127
548
6,320
11,391
9,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
FrownzCG
Lancelot
14
7 / 0 / 3
7,673
590
7,258
7,881
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
ItsOhWhatever
Erlang Shen
13
0 / 1 / 2
6,367
490
6,305
12,591
9,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ullr
14
7 / 2 / 3
7,858
604
7,907
8,985
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArachneSkadiMercury

VS

Bans
ThanatosLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BNA Hammy
Achilles
12
1 / 2 / 0
7,533
579
7,862
11,381
5,773
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
ELMEXICAN35
Kuzenbo
9
1 / 2 / 2
5,866
451
5,677
9,477
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
XXI Spoonz
Susano
12
1 / 3 / 0
6,495
500
2,579
8,680
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 0
6,126
471
6,274
8,476
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
killseg
Danzaburou
10
0 / 5 / 0
5,822
448
3,205
7,820
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
4
4
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Anastaziag
Poseidon
4
1
2
5
L
Achilles
BNA Hammy
Achilles
1
2
0
0.5
W
Horus
Derrelith
Horus
0
0
10
5
L
Kuzenbo
ELMEXICAN35
Kuzenbo
1
2
2
1
W
Lancelot
FrownzCG
Lancelot
7
0
3
8.5
W
Erlang Shen
ItsOhWhatever
Erlang Shen
0
1
2
1
W
Ullr
7
2
3
4.25
L
Susano
XXI Spoonz
Susano
1
3
0
0.33
L
1
6
0
0.17
L
Danzaburou
killseg
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
25,597
45,890
Taken
45,834
27,698
Mitigated
21,189
17,199
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Anastaziag
Poseidon
4,408
588
0
829
5,042
1,543
564
1,236
3,660
46,355
861
L
Achilles
BNA Hammy
Achilles
7,862
2,158
0
3,537
11,381
5,773
0
0
11,381
0
56,677
W
Horus
Derrelith
Horus
6,320
2,249
1,244
4,060
11,391
9,519
120
3,700
7,380
0
21,362
L
Kuzenbo
ELMEXICAN35
Kuzenbo
5,677
1,635
0
1,043
9,477
7,964
0
912
8,376
14,012
0
W
Lancelot
FrownzCG
Lancelot
7,258
1,752
0
4,694
7,881
3,400
0
896
6,866
0
58,447
W
Erlang Shen
ItsOhWhatever
Erlang Shen
6,305
3,727
0
5,580
12,591
9,888
0
120
12,471
0
39,960
W
Ullr
7,907
1,729
0
792
8,985
3,348
35
5,318
3,442
0
51,297
L
Susano
XXI Spoonz
Susano
2,579
510
0
3,964
8,680
2,887
0
57
8,583
0
45,327
L
6,274
1,136
0
841
8,476
2,658
0
0
8,476
38,614
0
L
Danzaburou
killseg
Danzaburou
3,205
1,147
0
1,971
7,820
1,907
0
2,884
4,610
0
33,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
31,842
371
Minions Killed
335
0
Camps Cleared
0
1,320,146
Distance Traveled
1,271,086
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,465
574
101
8
0
234,588
0
L
Achilles
7,533
579
94
7
0
247,859
3
W
Horus
7,127
548
25
2
0
274,448
5
L
Kuzenbo
5,866
451
17
1
0
258,855
6
W
Lancelot
7,673
590
104
8
0
329,620
0
W
Erlang Shen
6,367
490
54
4
0
239,641
4
W
Ullr
7,858
604
87
7
0
241,849
2
L
Susano
6,495
500
84
6
0
292,580
0
L
Hera
6,126
471
72
6
0
229,761
4
L
Danzaburou
5,822
448
68
5
0
242,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role