Player Matchup

Cthulhu
Cthulhu
CaptainBook
Cthulhu
Level 119
God Stats
61W - 49L
1,608 SR
Queue Stats
417W - 397L
1,545 Elo+
Solo
Hachiman
Hachiman
MamCieNoobie
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,320 Elo+
Party 2
Janus
Janus
PlugawySzyderca
Janus
Level 144
God Stats
10W - 12L
1,740 SR
Queue Stats
284W - 279L
1,558 Elo+
Party 2
Bastet
Bastet
PureKitty
Bastet
Level 117
God Stats
12W - 11L
1,646 SR
Queue Stats
94W - 85L
1,453 Elo+
Solo
Ymir
Ymir
StateOfCrux
Ymir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,440 Elo+
Solo
Team Averages
Level 109
1,599 SR
1,463 Elo+

VS

Team Averages
Level 81
1,402 SR
1,473 Elo+
Apollo
Apollo
 
Apollo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DrNemo
Chronos
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
7W - 16L
1,402 Elo+
Party 1
Loki
Loki
Soulcreeper
Loki
Level 143
God Stats
2W - 1L
1,190 SR
Queue Stats
24W - 20L
1,531 Elo+
Solo
Kali
Kali
Str4Xy
Kali
Level 45
God Stats
25W - 28L
1,546 SR
Queue Stats
140W - 176L
1,458 Elo+
Solo
Ymir
Ymir
Zyclopeee
Ymir
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 25L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptainBook
Cthulhu
1
0 / 0 / 0
3,655
332
0
575
235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
MamCieNoobie
Hachiman
8
0 / 6 / 0
4,586
417
1,586
5,592
1,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 2 / 1
6,188
563
3,501
4,171
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
PureKitty
Bastet
12
5 / 2 / 1
6,457
587
6,192
8,559
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 2
6,610
601
3,882
7,792
6,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 1
6,569
597
3,335
6,533
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
DrNemo
Chronos
12
5 / 1 / 3
7,089
644
5,049
5,136
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 0
6,074
552
3,829
7,536
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kali
Str4Xy
Kali
12
0 / 0 / 4
5,960
542
3,554
7,515
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
9
3 / 0 / 2
5,781
526
1,167
2,893
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
12
12
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
1
1.25
L
Cthulhu
CaptainBook
Cthulhu
0
0
0
0
W
Chronos
DrNemo
Chronos
5
1
3
6.5
L
Hachiman
MamCieNoobie
Hachiman
0
6
0
0
L
1
2
1
0.75
L
Bastet
PureKitty
Bastet
5
2
1
2.75
W
2
4
0
0.5
L
1
2
2
1
W
Kali
Str4Xy
Kali
0
0
4
2
W
Ymir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
16,934
26,689
Taken
29,613
11,998
Mitigated
10,363
5,756
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,335
1,808
0
1,543
6,533
1,615
207
3,369
3,164
0
44,348
L
Cthulhu
CaptainBook
Cthulhu
0
0
0
196
575
235
0
0
575
885
0
W
Chronos
DrNemo
Chronos
5,049
1,262
0
1,084
5,136
1,608
1,741
0
5,136
44,962
2,114
L
Hachiman
MamCieNoobie
Hachiman
1,586
1,102
0
273
5,592
1,565
0
3,532
1,977
0
14,845
L
3,501
0
0
101
4,171
1,170
0
0
4,171
45,407
0
L
Bastet
PureKitty
Bastet
6,192
1,033
0
3,510
8,559
2,631
0
2,560
5,958
0
34,774
W
3,829
791
0
940
7,536
2,150
0
3,072
4,464
0
38,556
L
3,882
417
0
1,676
7,792
6,397
0
0
7,792
43,704
1,663
W
Kali
Str4Xy
Kali
3,554
1,410
0
4,174
7,515
2,549
0
775
6,740
0
49,799
W
Ymir
1,167
255
0
245
2,893
2,441
255
0
2,893
17,695
2,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
31,473
284
Minions Killed
373
0
Camps Cleared
0
861,724
Distance Traveled
1,030,991
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,569
597
82
7
0
199,808
2
L
Cthulhu
3,655
332
2
0
0
18,595
0
W
Chronos
7,089
644
88
8
0
197,709
1
L
Hachiman
4,586
417
30
3
0
186,204
0
L
Janus
6,188
563
94
9
0
228,426
2
L
Bastet
6,457
587
63
6
0
246,269
0
W
Loki
6,074
552
68
6
0
199,293
0
L
Ymir
6,610
601
95
9
0
182,230
0
W
Kali
5,960
542
85
8
0
252,997
0
W
Ymir
5,781
526
50
5
0
181,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role