Player Matchup

Nu Wa
Nu Wa
C2indiy
Nu Wa
Level 129
God Stats
18W - 22L
1,453 SR
Queue Stats
205W - 206L
1,456 Elo+
Solo
Fenrir
Fenrir
RandomeGame
Fenrir
Level 84
God Stats
22W - 17L
1,560 SR
Queue Stats
168W - 147L
1,503 Elo+
Party 1
Ares
Ares
Send1802Noodles
Ares
Level 27
God Stats
17W - 13L
1,578 SR
Queue Stats
49W - 65L
1,427 Elo+
Party 1
Surtr
Surtr
denlen18
Surtr
Level 89
God Stats
3W - 4L
1,391 SR
Queue Stats
141W - 122L
1,501 Elo+
Party 1
Neith
Neith
gabriel9001
Neith
Level 76
God Stats
2W - 0L
1,787 SR
Queue Stats
32W - 36L
1,445 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,466 Elo+

VS

Team Averages
Level 62
1,429 SR
1,408 Elo+
Sol
Sol
Annablond
Sol
Level 48
God Stats
6W - 9L
1,329 SR
Queue Stats
79W - 95L
1,267 Elo+
Solo
Surtr
Surtr
Ax-Tayyab-xA
Surtr
Level 64
God Stats
29W - 39L
1,337 SR
Queue Stats
159W - 175L
1,394 Elo+
Party 2
Hades
Hades
Honyonyaninopoko
Hades
Level 93
God Stats
3W - 5L
1,467 SR
Queue Stats
208W - 213L
1,474 Elo+
Party 2
Athena
Athena
Vellivelli
Athena
Level 59
God Stats
118W - 111L
1,519 SR
Queue Stats
148W - 141L
1,454 Elo+
Solo
Anubis
Anubis
Vovanmsk
Anubis
Level 45
God Stats
145W - 158L
1,493 SR
Queue Stats
201W - 236L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
C2indiy
Nu Wa
14
3 / 2 / 6
8,162
628
10,119
6,237
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
5 / 2 / 5
7,605
585
8,026
10,544
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 4
5,827
448
4,736
9,266
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
denlen18
Surtr
12
9 / 3 / 2
8,339
641
11,445
14,802
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 3 / 1
8,005
616
5,407
6,459
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,391
569
4,287
9,834
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 4 / 3
7,630
587
6,998
12,786
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 9 / 3
6,704
516
6,153
15,190
6,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
Vellivelli
Athena
11
5 / 1 / 4
7,750
596
5,849
12,274
10,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Vovanmsk
Anubis
12
1 / 6 / 4
7,247
557
7,386
9,923
4,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
23
Kills
13
14
Deaths
23
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
4
4
3
1.38
W
Nu Wa
C2indiy
Nu Wa
3
2
6
3
L
1
9
3
0.28
W
Fenrir
5
2
5
3.75
W
0
4
4
0.5
L
Athena
Vellivelli
Athena
5
1
4
7
L
Anubis
Vovanmsk
Anubis
1
6
4
0.5
W
Surtr
denlen18
Surtr
9
3
2
3.33
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,733
Damage
30,673
47,308
Taken
60,007
21,047
Mitigated
28,001
12,462
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,287
966
0
4,341
9,834
2,221
1,199
5,113
4,677
45,925
1,153
L
6,998
3,242
0
5,853
12,786
4,578
82
3,809
8,896
950
37,531
W
Nu Wa
C2indiy
Nu Wa
10,119
1,670
0
1,878
6,237
1,775
0
3,653
2,584
56,392
1,219
L
6,153
714
260
5,216
15,190
6,168
535
1,474
13,677
36,059
0
W
Fenrir
8,026
1,757
0
2,176
10,544
4,354
0
4,286
6,258
0
49,563
W
4,736
320
0
398
9,266
4,638
300
3,571
5,695
17,807
2,067
L
Athena
Vellivelli
Athena
5,849
1,957
0
3,097
12,274
10,924
32
2,128
9,801
17,220
1,955
L
Anubis
Vovanmsk
Anubis
7,386
321
0
3,908
9,923
4,110
1,594
2,085
7,838
55,201
0
W
Surtr
denlen18
Surtr
11,445
4,751
0
6,905
14,802
8,252
451
9,067
5,735
1,208
44,862
W
5,407
2,595
0
1,105
6,459
2,028
312
3,227
3,232
0
37,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
36,722
334
Minions Killed
288
0
Camps Cleared
0
1,284,327
Distance Traveled
1,190,222
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,391
569
77
6
0
218,499
0
L
Surtr
7,630
587
47
4
0
295,855
0
W
Nu Wa
8,162
628
91
7
0
241,148
6
L
Hades
6,704
516
64
5
0
199,917
0
W
Fenrir
7,605
585
78
6
0
308,414
0
W
Ares
5,827
448
33
3
0
257,420
0
L
Athena
7,750
596
23
2
0
271,944
2
L
Anubis
7,247
557
77
6
0
204,007
0
W
Surtr
8,339
641
64
5
0
245,379
0
W
Neith
8,005
616
68
5
0
231,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role