Player Matchup

Achilles
Achilles
Lapyase
Achilles
Level 103
God Stats
2W - 0L
1,553 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
YinYeah
Ao Kuang
Level 150
God Stats
19W - 2L
1,876 SR
Queue Stats
413W - 56L
1,933 Elo+
Party 1
Rama
Rama
m繁星一点点m
Rama
Level 156
God Stats
4W - 1L
1,811 SR
Queue Stats
299W - 80L
1,839 Elo+
Party 1
Chaac
Chaac
听风执酒
Chaac
Level 129
God Stats
3W - 2L
1,804 SR
Queue Stats
289W - 83L
1,875 Elo+
Party 1
Discordia
Discordia
白白胖胖充满希望
Discordia
Level 129
God Stats
5W - 0L
1,928 SR
Queue Stats
426W - 54L
1,857 Elo+
Party 1
Team Averages
Level 133
1,794 SR
1,801 Elo+

VS

Team Averages
Level 114
1,459 SR
1,492 Elo+
Fafnir
Fafnir
AZombieDoesntZz
Fafnir
Level 68
God Stats
4W - 7L
1,515 SR
Queue Stats
338W - 339L
1,550 Elo+
Solo
Skadi
Skadi
NichoKe
Skadi
Level 146
God Stats
1W - 2L
1,489 SR
Queue Stats
56W - 73L
1,404 Elo+
Solo
Odin
Odin
Slajah
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,438 Elo+
Solo
Vulcan
Vulcan
Slinkardo
Vulcan
Level 126
God Stats
0W - 2L
1,291 SR
Queue Stats
99W - 92L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
loop-_-solid
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lapyase
Achilles
14
4 / 1 / 12
8,754
875
4,725
6,664
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
YinYeah
Ao Kuang
15
8 / 3 / 4
9,472
947
8,996
7,593
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 11
9,204
920
9,053
4,249
1,473
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 8
9,099
910
7,955
12,043
10,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
1 / 1 / 14
9,246
925
9,975
8,170
3,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,776
678
2,546
8,334
6,583
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Skadi
NichoKe
Skadi
16
7 / 2 / 2
8,912
891
9,033
8,659
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Slajah
Odin
11
1 / 5 / 6
7,291
729
5,237
8,602
8,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Slinkardo
Vulcan
13
0 / 5 / 3
6,977
698
8,102
6,670
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
loop-_-solid
Cu Chulainn
14
1 / 6 / 4
7,576
758
4,656
11,061
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
21
Kills
9
9
Deaths
21
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Achilles
Lapyase
Achilles
4
1
12
10
L
Skadi
NichoKe
Skadi
7
2
2
4
L
Odin
Slajah
Odin
1
5
6
0.8
L
Vulcan
Slinkardo
Vulcan
0
5
3
0.3
W
Ao Kuang
YinYeah
Ao Kuang
8
3
4
3.33
L
Cu Chulainn
loop-_-solid
Cu Chulainn
1
6
4
0.5
W
3
2
11
4.25
W
5
2
8
4.5
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,704
Damage
29,574
38,719
Taken
43,326
22,909
Mitigated
30,474
14,111
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,546
563
383
1,042
8,334
6,583
0
4,519
3,593
3,372
1,065
W
Achilles
Lapyase
Achilles
4,725
660
31
3,006
6,664
4,473
427
1,917
4,566
0
11,166
L
Skadi
NichoKe
Skadi
9,033
2,764
366
2,082
8,659
3,043
0
3,541
5,118
0
24,219
L
Odin
Slajah
Odin
5,237
1,338
79
955
8,602
8,901
0
3,361
5,019
434
7,191
L
Vulcan
Slinkardo
Vulcan
8,102
92
0
0
6,670
2,142
0
2,963
3,617
19,729
0
W
Ao Kuang
YinYeah
Ao Kuang
8,996
1,879
0
1,611
7,593
3,049
2,377
1,444
5,978
16,897
0
L
Cu Chulainn
loop-_-solid
Cu Chulainn
4,656
554
213
889
11,061
9,805
0
4,366
6,522
0
9,256
W
9,053
5,233
314
599
4,249
1,473
2,096
852
3,397
0
29,139
W
7,955
114
998
4,331
12,043
10,752
820
2,218
9,619
0
16,600
W
9,975
759
767
2,454
8,170
3,162
1,761
4,042
4,128
18,700
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
37,532
132
Minions Killed
91
0
Camps Cleared
0
1,046,251
Distance Traveled
816,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,776
678
8
1
0
163,787
0
W
Achilles
8,754
875
12
1
0
232,024
0
L
Skadi
8,912
891
31
3
0
167,992
0
L
Odin
7,291
729
4
0
0
145,397
0
L
Vulcan
6,977
698
29
3
0
163,263
0
W
Ao Kuang
9,472
947
15
2
0
189,054
0
L
Cu Chulainn
7,576
758
19
2
0
176,347
0
W
Rama
9,204
920
58
6
0
173,117
0
W
Chaac
9,099
910
25
3
0
236,023
0
W
Discordia
9,246
925
22
2
0
216,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role