Player Matchup

Nu Wa
Nu Wa
Silver I
BatVaderr
Nu Wa
Silver I
Level 158
God Stats
12W - 12L
1,767 SR
Queue Stats
78W - 77L
1,167 MMR
Solo
Bacchus
Bacchus
Silver I
Cachorroveio306
Bacchus
Silver I
Level 124
God Stats
2W - 1L
1,303 SR
Queue Stats
83W - 97L
1,278 MMR
Solo
Awilix
Awilix
Bronze III
Mhakehers
Awilix
Bronze III
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 2L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Rykheyte
Zhong Kui
Bronze III
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 3L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver III
rpji
King Arthur
Silver III
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
250W - 279L
1,038 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,514 SR
1,297 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,570 SR
1,354 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Hewie12L
Chang'e
Silver II
Level 124
God Stats
22W - 15L
1,717 SR
Queue Stats
49W - 60L
1,375 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
MarchEsty
Baron Samedi
Bronze III
Level 44
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
SurieI
Bellona
Bronze III
Level 40
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 6L
1,500 MMR
Party 2
Apollo
Apollo
Silver II
locao00
Apollo
Silver II
Level 153
God Stats
1W - 2L
1,520 SR
Queue Stats
60W - 78L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BatVaderr
Nu Wa
14
4 / 0 / 7
8,591
661
9,670
4,495
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 9
7,348
565
5,351
7,261
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Mhakehers
Awilix
15
11 / 1 / 3
8,859
681
12,243
10,294
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Zhong Kui
Rykheyte
Zhong Kui
16
6 / 1 / 2
9,323
717
10,074
6,308
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

King Arthur
rpji
King Arthur
14
3 / 1 / 1
8,632
664
6,793
12,196
11,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
JanusSerqetAres

VS

Bans
AthenaThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 8 / 0
6,456
497
3,656
12,709
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Hewie12L
Chang'e
11
1 / 6 / 1
6,117
471
5,524
11,449
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
MarchEsty
Baron Samedi
7
0 / 6 / 1
5,364
413
2,053
11,457
4,849
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
SurieI
Bellona
11
1 / 3 / 0
5,903
454
6,958
12,991
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
locao00
Apollo
8
0 / 2 / 1
5,362
412
2,384
9,657
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
25
Kills
4
4
Deaths
25
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
8
0
0.25
W
Nu Wa
BatVaderr
Nu Wa
4
0
7
7.5
W
1
1
9
5.5
L
Chang'e
Hewie12L
Chang'e
1
6
1
0.25
L
Baron Samedi
MarchEsty
Baron Samedi
0
6
1
0.08
W
Awilix
Mhakehers
Awilix
11
1
3
12.5
W
Zhong Kui
Rykheyte
Zhong Kui
6
1
2
7
L
Bellona
SurieI
Bellona
1
3
0
0.33
L
Apollo
locao00
Apollo
0
2
1
0.25
W
King Arthur
rpji
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,131
Damage
20,575
40,554
Taken
58,263
28,393
Mitigated
26,012
10,710
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,656
850
0
3,000
12,709
3,183
0
3,141
9,464
0
43,177
W
Nu Wa
BatVaderr
Nu Wa
9,670
2,121
0
1,140
4,495
1,419
1,324
1,889
2,606
72,289
0
W
5,351
894
0
2,608
7,261
6,031
0
1,787
5,390
15,922
0
L
Chang'e
Hewie12L
Chang'e
5,524
372
200
3,223
11,449
2,892
0
3,993
7,284
41,314
289
L
Baron Samedi
MarchEsty
Baron Samedi
2,053
356
342
2,044
11,457
4,849
0
8,031
3,254
7,981
0
W
Awilix
Mhakehers
Awilix
12,243
5,488
0
1,391
10,294
4,132
40
3,369
6,847
0
69,260
W
Zhong Kui
Rykheyte
Zhong Kui
10,074
4,122
0
3,202
6,308
5,120
2,711
353
5,955
70,446
13,344
L
Bellona
SurieI
Bellona
6,958
2,319
0
2,891
12,991
12,443
0
1,869
11,020
0
36,656
L
Apollo
locao00
Apollo
2,384
1,383
0
3,878
9,657
2,645
0
6,735
2,812
0
32,466
W
King Arthur
rpji
King Arthur
6,793
644
0
2,369
12,196
11,691
0
40
11,434
313
62,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
29,202
505
Minions Killed
266
0
Camps Cleared
0
1,447,364
Distance Traveled
1,229,318
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,456
497
66
5
0
279,855
1
W
Nu Wa
8,591
661
114
9
0
278,929
2
W
Bacchus
7,348
565
24
2
0
303,842
2
L
Chang'e
6,117
471
85
7
0
264,669
1
L
Baron Samedi
5,364
413
6
0
0
260,922
5
W
Awilix
8,859
681
111
9
0
336,127
0
W
Zhong Kui
9,323
717
153
12
0
248,859
2
L
Bellona
5,903
454
56
4
0
255,556
1
L
Apollo
5,362
412
53
4
0
168,316
0
W
King Arthur
8,632
664
103
8
0
279,607
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role