Player Matchup

Rama
Rama
Blunts4Africa
Rama
Level 142
God Stats
2W - 3L
1,717 SR
Queue Stats
326W - 324L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Born2BeBad86
Heimdallr
Level 146
God Stats
12W - 6L
1,675 SR
Queue Stats
384W - 393L
1,525 Elo+
Solo
Ares
Ares
Kirving
Ares
Level 157
God Stats
1W - 0L
1,790 SR
Queue Stats
26W - 22L
1,639 Elo+
Solo
Yu Huang
Yu Huang
kongo1110
Yu Huang
Level 155
God Stats
9W - 7L
1,464 SR
Queue Stats
410W - 425L
1,489 Elo+
Solo
Kukulkan
Kukulkan
qxorr
Kukulkan
Level 152
God Stats
2W - 1L
1,474 SR
Queue Stats
138W - 129L
1,609 Elo+
Solo
Team Averages
Level 150
1,624 SR
1,552 Elo+

VS

Team Averages
Level 145
1,649 SR
1,516 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
CrowFirm
Cernunnos
Level 149
God Stats
0W - 1L
1,997 SR
Queue Stats
52W - 62L
1,511 Elo+
Solo
Yu Huang
Yu Huang
DrSamuraiii
Yu Huang
Level 108
God Stats
2W - 1L
1,750 SR
Queue Stats
70W - 72L
1,497 Elo+
Solo
Athena
Athena
xXxOv3rkill
Athena
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 73L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
8,581
953
5,040
4,555
1,577
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Born2BeBad86
Heimdallr
14
4 / 2 / 17
8,659
962
8,220
6,044
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Kirving
Ares
15
3 / 2 / 13
9,403
1,045
7,209
8,910
9,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
kongo1110
Yu Huang
14
2 / 1 / 20
8,647
961
10,088
6,891
2,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
qxorr
Kukulkan
16
11 / 2 / 9
9,981
1,109
11,245
7,098
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 4 / 3
8,426
936
8,425
6,375
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
 
Cerberus
11
1 / 8 / 4
6,990
777
5,675
12,282
6,705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
CrowFirm
Cernunnos
10
0 / 3 / 5
6,541
727
4,889
6,226
2,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
DrSamuraiii
Yu Huang
11
0 / 6 / 6
6,773
753
5,932
8,460
3,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
4 / 4 / 3
8,755
973
5,062
13,772
15,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
24
Kills
9
9
Deaths
25
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
3
1.38
L
Cerberus
 
Cerberus
1
8
4
0.38
W
4
2
11
4.75
W
Heimdallr
Born2BeBad86
Heimdallr
4
2
17
6.25
L
Cernunnos
CrowFirm
Cernunnos
0
3
5
0.83
L
Yu Huang
DrSamuraiii
Yu Huang
0
6
6
0.5
W
Ares
Kirving
Ares
3
2
13
4.75
W
Yu Huang
kongo1110
Yu Huang
2
1
20
12
W
Kukulkan
qxorr
Kukulkan
11
2
9
7.75
L
Athena
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,802
Damage
29,983
33,498
Taken
47,115
19,005
Mitigated
30,396
10,858
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,425
0
204
162
6,375
2,572
0
4,345
1,888
26,722
0
L
Cerberus
 
Cerberus
5,675
0
0
1,305
12,282
6,705
0
6,203
5,886
11,190
378
W
5,040
2,826
347
807
4,555
1,577
1,874
2,855
1,612
0
11,165
W
Heimdallr
Born2BeBad86
Heimdallr
8,220
3,771
0
1,582
6,044
2,352
1,395
4,726
1,274
0
18,576
L
Cernunnos
CrowFirm
Cernunnos
4,889
2,250
464
1,932
6,226
2,759
0
4,973
1,075
0
11,908
L
Yu Huang
DrSamuraiii
Yu Huang
5,932
316
145
272
8,460
3,130
0
4,870
3,425
12,047
0
W
Ares
Kirving
Ares
7,209
136
1,625
2,138
8,910
9,787
805
6,492
2,383
10,187
0
W
Yu Huang
kongo1110
Yu Huang
10,088
942
1,298
1,160
6,891
2,978
1,552
5,168
1,681
23,933
472
W
Kukulkan
qxorr
Kukulkan
11,245
1,081
399
1,502
7,098
2,311
1,034
5,388
1,621
22,268
0
L
Athena
5,062
499
477
2,156
13,772
15,230
39
7,107
6,521
8,754
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
37,485
107
Minions Killed
102
0
Camps Cleared
0
857,173
Distance Traveled
861,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,426
936
46
5
0
172,818
0
L
Cerberus
6,990
777
21
2
0
185,978
0
W
Rama
8,581
953
15
2
0
143,878
0
W
Heimdallr
8,659
962
25
3
0
160,384
0
L
Cernunnos
6,541
727
13
1
0
106,223
0
L
Yu Huang
6,773
753
12
1
0
206,532
0
W
Ares
9,403
1,045
2
0
0
188,889
0
W
Yu Huang
8,647
961
23
3
0
184,558
0
W
Kukulkan
9,981
1,109
42
5
0
179,464
0
L
Athena
8,755
973
10
1
0
190,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role