Player Matchup

Vulcan
Vulcan
BROC GRAVES
Vulcan
Level 129
God Stats
25W - 20L
1,672 SR
Queue Stats
39W - 30L
1,800 Elo+
Party 1
Mulan
Mulan
JackBGood
Mulan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 53L
1,703 Elo+
Party 1
Sun Wukong
Sun Wukong
Simp So Hard
Sun Wukong
Level 151
God Stats
2W - 0L
1,656 SR
Queue Stats
21W - 6L
1,759 Elo+
Party 1
Team Averages
Level 141
1,609 SR
1,754 Elo+

VS

Team Averages
Level 161
1,598 SR
1,542 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
A Golden Glock
Heimdallr
Level 160
God Stats
6W - 1L
1,536 SR
Queue Stats
233W - 207L
1,561 Elo+
Solo
Cerberus
Cerberus
Bandit4952
Cerberus
Level 116
God Stats
6W - 3L
1,757 SR
Queue Stats
202W - 208L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 3 / 5
8,718
872
10,769
5,066
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
JackBGood
Mulan
14
7 / 4 / 4
8,812
881
11,526
12,917
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Simp So Hard
Sun Wukong
13
0 / 2 / 11
7,535
754
6,314
10,334
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 6 / 3
6,851
685
7,054
8,839
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
A Golden Glock
Heimdallr
12
3 / 5 / 4
8,157
816
6,310
10,533
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Bandit4952
Cerberus
14
5 / 1 / 3
8,998
900
7,306
13,085
10,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
9
9
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
3
0.42
L
Heimdallr
A Golden Glock
Heimdallr
3
5
4
1
W
Vulcan
5
3
5
2.5
L
Cerberus
Bandit4952
Cerberus
5
1
3
6.5
W
Mulan
JackBGood
Mulan
7
4
4
2.25
W
Sun Wukong
Simp So Hard
Sun Wukong
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
20,670
28,317
Taken
32,457
15,770
Mitigated
16,797
6,128
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,054
412
0
845
8,839
2,717
0
3,334
5,218
21,042
0
L
Heimdallr
A Golden Glock
Heimdallr
6,310
2,138
0
2,948
10,533
3,426
0
2,208
7,674
0
26,038
W
Vulcan
10,769
282
0
222
5,066
1,340
190
2,626
2,157
31,762
0
L
Cerberus
Bandit4952
Cerberus
7,306
445
0
4,290
13,085
10,654
0
4,677
7,777
30,858
1,930
W
Mulan
JackBGood
Mulan
11,526
1,752
0
2,790
12,917
6,579
0
5,357
6,792
0
27,713
W
Sun Wukong
Simp So Hard
Sun Wukong
6,314
386
0
3,116
10,334
7,851
258
4,203
5,385
0
25,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
24,006
141
Minions Killed
138
0
Camps Cleared
0
712,900
Distance Traveled
531,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,851
685
38
4
0
155,414
0
L
Heimdallr
8,157
816
50
5
0
166,382
0
W
Vulcan
8,718
872
78
8
0
209,130
0
L
Cerberus
8,998
900
50
5
0
209,279
0
W
Mulan
8,812
881
33
3
0
261,954
0
W
Sun Wukong
7,535
754
30
3
0
241,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role