Player Matchup

Charon
Charon
Fliteless Birdy
Charon
Level 99
God Stats
2W - 2L
1,611 SR
Queue Stats
10W - 15L
1,478 Elo+
Party 1
Mercury
Mercury
J0rm1trick
Mercury
Level 145
God Stats
10W - 14L
1,537 SR
Queue Stats
659W - 627L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 146
God Stats
224W - 124L
1,761 SR
Queue Stats
483W - 404L
1,605 Elo+
Party 1
Medusa
Medusa
Samuria7
Medusa
Level 87
God Stats
12W - 6L
1,728 SR
Queue Stats
166W - 126L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
montemon
Baron Samedi
Level 82
God Stats
12W - 11L
1,603 SR
Queue Stats
112W - 85L
1,608 Elo+
Solo
Team Averages
Level 112
1,648 SR
1,568 Elo+

VS

Team Averages
Level 150
1,598 SR
1,546 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Andrew21k
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,547 Elo+
Party 2
Awilix
Awilix
BornaB3ast
Awilix
Level 87
God Stats
3W - 1L
1,708 SR
Queue Stats
380W - 366L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rithrum
Ah Muzen Cab
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 178L
1,583 Elo+
Party 2
Mulan
Mulan
Såir
Mulan
Level 148
God Stats
9W - 3L
1,782 SR
Queue Stats
83W - 87L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
7,246
483
3,847
8,157
6,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
J0rm1trick
Mercury
15
7 / 5 / 1
8,433
562
8,943
13,630
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Luvving
Amaterasu
15
1 / 3 / 5
8,627
575
8,020
17,705
16,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Samuria7
Medusa
15
5 / 6 / 0
8,548
570
13,978
15,625
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
montemon
Baron Samedi
13
3 / 6 / 4
7,478
499
9,848
10,714
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 4 / 7
8,411
561
6,196
14,390
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Andrew21k
Ah Puch
15
5 / 4 / 4
9,273
618
11,347
8,045
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
BornaB3ast
Awilix
16
3 / 2 / 6
8,621
575
7,433
10,971
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
Rithrum
Ah Muzen Cab
17
6 / 3 / 1
9,730
649
11,391
15,187
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Såir
Mulan
16
5 / 4 / 5
10,144
676
14,907
17,149
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
17
Kills
21
21
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
7
1.38
W
Ah Puch
Andrew21k
Ah Puch
5
4
4
1.75
W
Awilix
BornaB3ast
Awilix
3
2
6
3
L
1
1
4
3
L
Mercury
J0rm1trick
Mercury
7
5
1
1.5
L
Amaterasu
Luvving
Amaterasu
1
3
5
1.17
W
Ah Muzen Cab
Rithrum
Ah Muzen Cab
6
3
1
2.17
L
Medusa
Samuria7
Medusa
5
6
0
0.83
W
Mulan
Såir
Mulan
5
4
5
1.88
L
Baron Samedi
montemon
Baron Samedi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,636
Damage
51,274
65,831
Taken
65,742
38,092
Mitigated
36,166
19,851
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,196
67
533
2,516
14,390
11,755
151
5,919
8,420
37,108
729
W
Ah Puch
Andrew21k
Ah Puch
11,347
217
0
2,306
8,045
2,350
0
3,808
4,237
49,578
1,035
W
Awilix
BornaB3ast
Awilix
7,433
2,627
0
2,618
10,971
4,043
15
1,698
9,147
0
65,704
L
3,847
765
0
1,973
8,157
6,206
0
4,038
4,027
18,427
105
L
Mercury
J0rm1trick
Mercury
8,943
6,146
0
2,173
13,630
5,350
0
3,835
9,708
0
62,513
L
Amaterasu
Luvving
Amaterasu
8,020
4,268
0
6,590
17,705
16,268
0
967
15,866
0
62,759
W
Ah Muzen Cab
Rithrum
Ah Muzen Cab
11,391
5,115
0
3,715
15,187
5,193
0
1,206
13,981
0
83,579
L
Medusa
Samuria7
Medusa
13,978
6,147
0
6,560
15,625
5,289
506
714
14,911
0
70,213
W
Mulan
Såir
Mulan
14,907
2,844
0
7,208
17,149
12,825
100
2,012
14,382
0
76,841
L
Baron Samedi
montemon
Baron Samedi
9,848
724
290
2,265
10,714
4,979
0
7,281
3,433
46,730
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
46,179
421
Minions Killed
497
0
Camps Cleared
0
1,483,450
Distance Traveled
1,532,158
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,411
561
46
3
0
296,351
2
W
Ah Puch
9,273
618
95
6
0
300,694
0
W
Awilix
8,621
575
108
7
0
357,324
4
L
Charon
7,246
483
12
1
0
269,339
0
L
Mercury
8,433
562
89
6
0
349,416
1
L
Amaterasu
8,627
575
107
7
0
292,127
0
W
Ah Muzen Cab
9,730
649
126
8
0
308,442
0
L
Medusa
8,548
570
120
8
0
302,798
0
W
Mulan
10,144
676
122
8
0
269,347
0
L
Baron Samedi
7,478
499
93
6
0
269,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role