Player Matchup

Janus
Janus
Bronze I
 
Janus
Bronze I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
LilouWarner
Neith
Bronze III
Level 84
God Stats
0W - 4L
1,128 SR
Queue Stats
0W - 6L
1,389 MMR
Party 1
Surtr
Surtr
Bronze III
ScorpDelta
Surtr
Bronze III
Level 101
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 6L
1,389 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,384 SR
1,426 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,559 SR
1,186 MMR
Cerberus
Cerberus
Silver III
RIdotO
Cerberus
Silver III
Level 156
God Stats
2W - 1L
1,680 SR
Queue Stats
17W - 28L
1,021 MMR
Solo
Zeus
Zeus
Silver I
X0KYM
Zeus
Silver I
Level 145
God Stats
5W - 5L
1,624 SR
Queue Stats
20W - 27L
1,525 MMR
Solo
Fenrir
Fenrir
Silver IV
cheesecakemmmh
Fenrir
Silver IV
Level 101
God Stats
2W - 5L
1,374 SR
Queue Stats
85W - 150L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 8 / 0
7,525
684
3,480
9,811
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 7 / 0
6,584
599
4,436
8,219
2,747
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
11
0 / 5 / 2
7,021
638
8,810
10,306
6,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SobekMulanVulcanAmaterasuMedusa

VS

Bans
GilgameshYmirScyllaLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RIdotO
Cerberus
13
3 / 1 / 12
8,459
769
4,306
8,660
6,302
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
X0KYM
Zeus
16
11 / 0 / 8
10,339
940
8,381
3,888
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
6 / 1 / 13
9,096
827
10,224
11,208
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
20
20
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
0
0.25
L
0
7
0
0
W
Cerberus
RIdotO
Cerberus
3
1
12
9
L
Surtr
0
5
2
0.2
W
Zeus
X0KYM
Zeus
11
0
8
15
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,726
Damage
22,911
28,336
Taken
23,756
12,294
Mitigated
16,451
1,824
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,480
160
104
402
9,811
3,106
0
3,414
5,961
30,131
211
L
4,436
1,762
113
427
8,219
2,747
31
3,885
4,098
0
16,592
W
Cerberus
RIdotO
Cerberus
4,306
132
0
403
8,660
6,302
230
1,189
7,471
24,511
1,177
L
Surtr
8,810
4,306
80
698
10,306
6,441
0
4,267
5,705
490
18,795
W
Zeus
X0KYM
Zeus
8,381
1,098
0
1,270
3,888
1,316
350
598
3,290
46,140
1,603
W
10,224
1,610
0
2,920
11,208
8,833
687
2,244
8,964
0
22,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,130
Gold Earned
27,894
104
Minions Killed
201
0
Camps Cleared
0
549,443
Distance Traveled
582,994
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,525
684
45
4
0
169,556
0
L
Neith
6,584
599
33
3
0
170,792
0
W
Cerberus
8,459
769
73
7
0
201,564
4
L
Surtr
7,021
638
26
2
0
209,095
0
W
Zeus
10,339
940
103
9
0
163,402
0
W
Fenrir
9,096
827
25
2
0
218,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role