Player Matchup

Cerberus
Cerberus
ElCine23
Cerberus
Level 127
God Stats
12W - 8L
1,650 SR
Queue Stats
107W - 93L
1,558 Elo+
Solo
Scylla
Scylla
MistaDonte-
Scylla
Level 145
God Stats
2W - 2L
1,557 SR
Queue Stats
84W - 116L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RapidPup5829433
Ah Muzen Cab
Level 113
God Stats
1W - 2L
1,255 SR
Queue Stats
196W - 186L
1,485 Elo+
Solo
Bellona
Bellona
angrydav
Bellona
Level 101
God Stats
15W - 10L
1,696 SR
Queue Stats
66W - 57L
1,521 Elo+
Solo
Mulan
Mulan
javardo5
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,426 Elo+
Party 1
Team Averages
Level 123
1,532 SR
1,499 Elo+

VS

Team Averages
Level 119
1,508 SR
1,491 Elo+
Nike
Nike
Lich
Nike
Level 46
God Stats
11W - 14L
1,363 SR
Queue Stats
65W - 78L
1,327 Elo+
Solo
Da Ji
Da Ji
OurSins
Da Ji
Level 99
God Stats
40W - 29L
1,660 SR
Queue Stats
151W - 117L
1,537 Elo+
Solo
Hera
Hera
PaNdAWaNdA7368
Hera
Level 124
God Stats
17W - 11L
1,599 SR
Queue Stats
212W - 194L
1,551 Elo+
Solo
Susano
Susano
dan3125
Susano
Level 165
God Stats
4W - 4L
1,584 SR
Queue Stats
87W - 76L
1,531 Elo+
Solo
Skadi
Skadi
secor22
Skadi
Level 159
God Stats
1W - 1L
1,334 SR
Queue Stats
437W - 418L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElCine23
Cerberus
12
0 / 4 / 1
7,492
468
6,350
13,302
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
13
2 / 4 / 1
8,502
531
2,729
8,073
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
RapidPup5829433
Ah Muzen Cab
11
0 / 6 / 1
6,639
415
4,614
10,414
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
angrydav
Bellona
16
3 / 2 / 0
8,684
543
6,694
13,508
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
javardo5
Mulan
15
3 / 6 / 0
9,029
564
11,446
18,252
19,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Lich
Nike
15
4 / 0 / 7
8,213
513
7,707
10,616
3,863
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
OurSins
Da Ji
17
11 / 0 / 2
10,269
642
11,180
9,604
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
1 / 4 / 2
8,972
561
6,043
7,946
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
dan3125
Susano
15
2 / 3 / 4
9,481
593
11,124
15,396
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
secor22
Skadi
15
4 / 1 / 6
9,145
572
9,861
7,237
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
8
Kills
22
22
Deaths
8
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ElCine23
Cerberus
0
4
1
0.13
W
Nike
Lich
Nike
4
0
7
7.5
L
Scylla
2
4
1
0.63
W
Da Ji
OurSins
Da Ji
11
0
2
12
W
1
4
2
0.5
L
Ah Muzen Cab
RapidPup5829433
Ah Muzen Cab
0
6
1
0.08
L
Bellona
angrydav
Bellona
3
2
0
1.5
W
Susano
dan3125
Susano
2
3
4
1.33
L
Mulan
javardo5
Mulan
3
6
0
0.5
W
Skadi
secor22
Skadi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
45,915
63,549
Taken
50,799
42,494
Mitigated
21,122
16,567
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ElCine23
Cerberus
6,350
317
0
3,676
13,302
9,161
0
505
12,797
32,482
3,048
W
Nike
Lich
Nike
7,707
1,624
0
2,341
10,616
3,863
43
3,215
7,401
0
33,419
L
Scylla
2,729
242
0
1,247
8,073
1,991
156
2,606
5,467
60,892
0
W
Da Ji
OurSins
Da Ji
11,180
4,176
0
5,381
9,604
3,397
135
1,607
7,997
0
74,579
W
6,043
1,673
0
1,154
7,946
2,570
0
2,029
5,917
69,072
1,324
L
Ah Muzen Cab
RapidPup5829433
Ah Muzen Cab
4,614
1,743
0
1,337
10,414
3,235
0
0
10,414
0
37,308
L
Bellona
angrydav
Bellona
6,694
2,820
0
6,565
13,508
8,253
313
2,882
10,626
0
86,040
W
Susano
dan3125
Susano
11,124
4,050
0
5,721
15,396
8,711
0
0
15,396
70
63,202
L
Mulan
javardo5
Mulan
11,446
1,630
0
3,742
18,252
19,854
0
70
18,182
0
61,687
W
Skadi
secor22
Skadi
9,861
3,820
0
1,355
7,237
2,581
565
1,738
5,499
0
71,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
46,080
518
Minions Killed
556
0
Camps Cleared
0
1,562,475
Distance Traveled
1,653,411
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,492
468
80
5
0
321,598
5
W
Nike
8,213
513
52
3
0
322,409
0
L
Scylla
8,502
531
114
7
0
268,428
2
W
Da Ji
10,269
642
117
7
0
375,155
0
W
Hera
8,972
561
132
8
0
309,977
3
L
Ah Muzen Cab
6,639
415
72
5
0
277,958
0
L
Bellona
8,684
543
137
9
0
385,011
0
W
Susano
9,481
593
113
7
0
326,034
2
L
Mulan
9,029
564
115
7
0
309,480
5
W
Skadi
9,145
572
142
9
0
319,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role