Player Matchup

Janus
Janus
GracefulZebra
Janus
Level 158
God Stats
2W - 0L
1,318 SR
Queue Stats
35W - 6L
1,963 Elo+
Party 1
King Arthur
King Arthur
LittleFridge87
King Arthur
Level 152
God Stats
2W - 1L
1,665 SR
Queue Stats
48W - 25L
1,670 Elo+
Party 1
Pele
Pele
MrsNani
Pele
Level 176
God Stats
2W - 1L
1,438 SR
Queue Stats
47W - 36L
1,585 Elo+
Solo
Anhur
Anhur
RecklessAtlas
Anhur
Level 45
God Stats
1W - 0L
1,556 SR
Queue Stats
44W - 12L
1,746 Elo+
Party 1
Rama
Rama
grgas11
Rama
Level 158
God Stats
7W - 6L
1,643 SR
Queue Stats
142W - 104L
1,676 Elo+
Party 1
Team Averages
Level 138
1,524 SR
1,728 Elo+

VS

Team Averages
Level 118
1,565 SR
1,598 Elo+
Thanatos
Thanatos
CARLVII
Thanatos
Level 156
God Stats
0W - 3L
1,449 SR
Queue Stats
69W - 66L
1,588 Elo+
Solo
Rama
Rama
Floee_S
Rama
Level 148
God Stats
2W - 5L
1,898 SR
Queue Stats
168W - 170L
1,568 Elo+
Solo
Bacchus
Bacchus
Lorety
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,673 Elo+
Solo
Nut
Nut
Outcastin
Nut
Level 167
God Stats
12W - 16L
1,472 SR
Queue Stats
193W - 202L
1,477 Elo+
Solo
Janus
Janus
ZapperRX
Janus
Level 89
God Stats
6W - 5L
1,506 SR
Queue Stats
91W - 44L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,903
781
700
1,348
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
LittleFridge87
King Arthur
7
3 / 1 / 2
4,067
813
4,025
4,847
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
MrsNani
Pele
7
2 / 0 / 3
3,823
765
2,131
3,789
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 3
3,867
773
1,341
2,681
893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
grgas11
Rama
7
3 / 0 / 0
4,240
848
2,222
2,093
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CARLVII
Thanatos
5
1 / 3 / 0
3,282
656
1,652
4,558
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Floee_S
Rama
3
0 / 3 / 0
2,732
546
973
2,467
244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Lorety
Bacchus
7
0 / 0 / 0
3,539
708
595
3,010
1,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 3 / 0
3,361
672
2,614
5,000
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
ZapperRX
Janus
7
0 / 0 / 0
3,781
756
764
1,671
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CARLVII
Thanatos
1
3
0
0.33
L
Rama
Floee_S
Rama
0
3
0
0
W
1
0
0
1
W
King Arthur
LittleFridge87
King Arthur
3
1
2
4
L
Bacchus
Lorety
Bacchus
0
0
0
0
W
Pele
MrsNani
Pele
2
0
3
3.5
L
0
3
0
0
W
0
0
3
1.5
L
Janus
ZapperRX
Janus
0
0
0
0
W
Rama
grgas11
Rama
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,419
Damage
6,598
14,758
Taken
16,706
5,344
Mitigated
4,413
5,499
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CARLVII
Thanatos
1,652
235
0
2,755
4,558
1,063
0
642
3,802
0
9,522
L
Rama
Floee_S
Rama
973
860
0
270
2,467
244
0
0
2,467
0
6,560
W
700
86
0
623
1,348
284
0
124
1,184
22,099
798
W
King Arthur
LittleFridge87
King Arthur
4,025
1,026
0
1,000
4,847
2,586
0
0
4,847
1,769
15,298
L
Bacchus
Lorety
Bacchus
595
99
0
1,337
3,010
1,591
0
0
3,010
11,002
0
W
Pele
MrsNani
Pele
2,131
362
0
950
3,789
1,073
0
518
3,189
0
17,548
L
2,614
1,907
0
1,360
5,000
1,172
0
144
4,856
0
12,385
W
1,341
757
0
1,385
2,681
893
0
431
2,250
0
8,636
L
Janus
ZapperRX
Janus
764
129
0
673
1,671
343
0
124
1,513
19,457
0
W
Rama
grgas11
Rama
2,222
2,114
0
1,541
2,093
508
0
164
1,929
0
26,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,900
Gold Earned
16,695
174
Minions Killed
137
0
Camps Cleared
0
575,949
Distance Traveled
499,902
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,282
656
26
5
0
119,242
0
L
Rama
2,732
546
15
3
0
67,193
0
W
Janus
3,903
781
49
10
0
128,936
0
W
King Arthur
4,067
813
31
6
0
119,855
0
L
Bacchus
3,539
708
13
3
0
123,247
1
W
Pele
3,823
765
31
6
0
122,146
0
L
Nut
3,361
672
25
5
0
81,232
0
W
Anhur
3,867
773
8
2
0
102,885
0
L
Janus
3,781
756
58
12
0
108,988
0
W
Rama
4,240
848
55
11
0
102,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role