Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EmptyVortex083
Bakasura
Level 140
God Stats
5W - 3L
1,581 SR
Queue Stats
206W - 211L
1,512 Elo+
Solo
Sol
Sol
LeonAlmasy
Sol
Level 114
God Stats
2W - 3L
1,280 SR
Queue Stats
76W - 62L
1,563 Elo+
Solo
Maui
Maui
MADACRA
Maui
Level 84
God Stats
36W - 36L
1,500 SR
Queue Stats
230W - 210L
1,542 Elo+
Solo
Surtr
Surtr
MrJ64
Surtr
Level 149
God Stats
9W - 5L
1,690 SR
Queue Stats
275W - 230L
1,584 Elo+
Solo
Team Averages
Level 129
1,510 SR
1,540 Elo+

VS

Team Averages
Level 120
1,589 SR
1,518 Elo+
Sylvanus
Sylvanus
DiabolusMortem
Sylvanus
Level 155
God Stats
4W - 6L
1,721 SR
Queue Stats
104W - 122L
1,460 Elo+
Solo
Ravana
Ravana
ElmagoCliff
Ravana
Level 80
God Stats
12W - 9L
1,629 SR
Queue Stats
262W - 238L
1,582 Elo+
Solo
Chiron
Chiron
Rafaelme6300
Chiron
Level 155
God Stats
3W - 5L
1,394 SR
Queue Stats
94W - 97L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
Xtreme-TKD
Bake Kujira
Level 143
God Stats
8W - 11L
1,550 SR
Queue Stats
40W - 36L
1,539 Elo+
Solo
Scylla
Scylla
dkReFleX
Scylla
Level 65
God Stats
20W - 22L
1,650 SR
Queue Stats
138W - 138L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 1 / 5
7,595
506
8,679
4,314
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
4 / 3 / 3
8,072
538
3,497
12,833
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 2
7,862
524
6,997
7,990
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
MADACRA
Maui
12
2 / 3 / 8
7,803
520
5,912
15,375
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
MrJ64
Surtr
15
2 / 1 / 0
8,755
584
9,117
13,490
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 6 / 2
7,523
502
6,858
15,032
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
15
2 / 2 / 3
8,123
542
6,419
7,586
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
15
3 / 1 / 4
8,476
565
7,474
7,101
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
Xtreme-TKD
Bake Kujira
14
3 / 2 / 1
8,306
554
10,696
15,876
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
dkReFleX
Scylla
8
1 / 3 / 0
5,974
398
276
3,499
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
12
12
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
5
5.5
L
Sylvanus
3
6
2
0.67
L
Ravana
2
2
3
1.75
W
Bakasura
4
3
3
1.83
W
3
4
2
1
W
Maui
MADACRA
Maui
2
3
8
2
W
Surtr
MrJ64
Surtr
2
1
0
2
L
Chiron
3
1
4
5
L
Bake Kujira
Xtreme-TKD
Bake Kujira
3
2
1
1.75
L
Scylla
dkReFleX
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
31,723
54,002
Taken
49,094
30,604
Mitigated
28,459
13,919
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,679
148
0
642
4,314
1,000
0
259
4,055
42,335
1,021
L
Sylvanus
6,858
1,578
441
2,529
15,032
9,463
0
8,769
5,864
26,661
8,381
L
Ravana
6,419
1,794
0
3,424
7,586
2,612
0
2,816
4,292
0
69,157
W
Bakasura
3,497
2,499
0
3,347
12,833
4,932
245
2,110
10,660
0
31,261
W
6,997
3,094
0
2,645
7,990
2,291
0
2,753
5,218
59,036
4,484
W
Maui
MADACRA
Maui
5,912
1,744
0
2,251
15,375
12,373
66
4,388
10,822
21,592
2,019
W
Surtr
MrJ64
Surtr
9,117
2,937
0
5,034
13,490
10,008
78
5,842
6,998
3,325
61,117
L
Chiron
7,474
2,393
426
2,153
7,101
2,329
0
4,101
2,850
0
65,330
L
Bake Kujira
Xtreme-TKD
Bake Kujira
10,696
3,162
0
2,342
15,876
13,365
0
4,305
10,021
70,230
3,701
L
Scylla
dkReFleX
Scylla
276
187
0
500
3,499
690
0
1,767
1,242
21,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
38,402
418
Minions Killed
464
0
Camps Cleared
0
1,531,785
Distance Traveled
1,303,275
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,595
506
78
5
0
306,946
4
L
Sylvanus
7,523
502
48
3
0
262,799
2
L
Ravana
8,123
542
116
8
0
355,489
0
W
Bakasura
8,072
538
82
5
0
321,874
6
W
Sol
7,862
524
101
7
0
289,466
2
W
Maui
7,803
520
28
2
0
308,562
3
W
Surtr
8,755
584
129
9
0
304,937
0
L
Chiron
8,476
565
118
8
0
288,421
2
L
Bake Kujira
8,306
554
139
9
0
261,567
3
L
Scylla
5,974
398
43
3
0
134,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role