Player Matchup

Loki
Loki
AntTheGamer
Loki
Level 120
God Stats
1W - 2L
1,473 SR
Queue Stats
30W - 31L
1,456 Elo+
Party 1
Bellona
Bellona
Littlerebel8
Bellona
Level 28
God Stats
0W - 3L
1,262 SR
Queue Stats
4W - 8L
1,384 Elo+
Party 1
Anhur
Anhur
MR Chomp3
Anhur
Level 49
God Stats
6W - 4L
1,569 SR
Queue Stats
83W - 86L
1,435 Elo+
Solo
Ra
Ra
Tompookanator
Ra
Level 51
God Stats
0W - 3L
1,538 SR
Queue Stats
83W - 81L
1,429 Elo+
Party 1
Ymir
Ymir
aDKillem
Ymir
Level 58
God Stats
0W - 3L
1,262 SR
Queue Stats
9W - 9L
1,256 Elo+
Party 1
Team Averages
Level 61
1,421 SR
1,392 Elo+

VS

Team Averages
Level 73
1,429 SR
1,453 Elo+
Sol
Sol
DulceFatal
Sol
Level 46
God Stats
1W - 0L
1,228 SR
Queue Stats
50W - 44L
1,504 Elo+
Solo
Camazotz
Camazotz
Eternaldrakaina
Camazotz
Level 156
God Stats
7W - 12L
1,287 SR
Queue Stats
151W - 151L
1,478 Elo+
Party 3
Kuzenbo
Kuzenbo
McTilz69
Kuzenbo
Level 29
God Stats
10W - 9L
1,509 SR
Queue Stats
37W - 35L
1,413 Elo+
Party 2
Mulan
Mulan
Sasylvia
Mulan
Level 31
God Stats
22W - 10L
1,687 SR
Queue Stats
98W - 103L
1,459 Elo+
Party 3
Artemis
Artemis
Supertank213
Artemis
Level 102
God Stats
12W - 15L
1,435 SR
Queue Stats
102W - 92L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,586
470
6,002
11,310
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Littlerebel8
Bellona
13
5 / 4 / 1
7,889
564
9,280
16,541
18,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
MR Chomp3
Anhur
13
1 / 2 / 0
7,530
538
2,459
8,227
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
6,788
485
7,128
9,197
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
9
1 / 6 / 2
6,461
462
2,309
12,538
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,284
592
6,027
8,078
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
13
3 / 2 / 5
7,556
540
5,695
11,807
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
McTilz69
Kuzenbo
13
3 / 1 / 11
8,280
591
7,562
8,361
8,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Sasylvia
Mulan
14
2 / 3 / 8
8,773
627
9,687
13,472
8,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Supertank213
Artemis
14
9 / 1 / 4
8,871
634
11,020
6,497
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
21
21
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
4
1
4
6
W
Camazotz
3
2
5
2.75
L
Bellona
Littlerebel8
Bellona
5
4
1
1.38
L
Anhur
MR Chomp3
Anhur
1
2
0
0.5
W
Kuzenbo
McTilz69
Kuzenbo
3
1
11
8.5
W
Mulan
Sasylvia
Mulan
2
3
8
2
W
Artemis
Supertank213
Artemis
9
1
4
11
L
0
6
2
0.17
L
Ymir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
39,991
57,813
Taken
48,215
36,850
Mitigated
26,309
13,290
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,002
1,246
0
3,487
11,310
3,677
0
3,561
7,749
0
40,866
W
6,027
1,332
0
4,212
8,078
2,099
0
1,737
6,281
49,853
1,150
W
Camazotz
5,695
1,749
0
3,554
11,807
4,811
0
2,039
9,723
0
59,162
L
Bellona
Littlerebel8
Bellona
9,280
3,294
0
2,945
16,541
18,188
7
1,862
14,679
0
34,016
L
Anhur
MR Chomp3
Anhur
2,459
599
0
4,059
8,227
2,418
531
871
7,356
0
67,682
W
Kuzenbo
McTilz69
Kuzenbo
7,562
2,437
0
2,232
8,361
8,468
108
2,708
5,514
27,303
2,984
W
Mulan
Sasylvia
Mulan
9,687
1,682
0
2,202
13,472
8,923
179
1,775
11,479
0
51,892
W
Artemis
Supertank213
Artemis
11,020
4,674
0
3,311
6,497
2,008
751
1,145
5,288
0
54,102
L
7,128
373
340
1,755
9,197
2,849
147
2,751
6,446
52,371
865
L
Ymir
2,309
580
0
704
12,538
9,718
14
3,514
9,024
6,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
41,764
354
Minions Killed
387
0
Camps Cleared
0
1,402,745
Distance Traveled
1,412,751
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,586
470
68
5
0
335,560
0
W
Sol
8,284
592
84
6
0
300,604
4
W
Camazotz
7,556
540
87
6
0
295,101
4
L
Bellona
7,889
564
52
4
0
262,249
1
L
Anhur
7,530
538
134
10
0
246,470
2
W
Kuzenbo
8,280
591
31
2
0
292,234
2
W
Mulan
8,773
627
100
7
0
248,284
3
W
Artemis
8,871
634
85
6
0
276,528
2
L
Ra
6,788
485
91
7
0
265,395
1
L
Ymir
6,461
462
9
1
0
293,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role