Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Kazurii
Erlang Shen
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Solo
Khepri
Khepri
Rublewww
Khepri
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 109L
1,469 Elo+
Solo
Thor
Thor
Taubstumm8554
Thor
Level 49
God Stats
7W - 5L
1,678 SR
Queue Stats
96W - 89L
1,576 Elo+
Solo
Anubis
Anubis
samoooooo1
Anubis
Level 89
God Stats
74W - 76L
1,609 SR
Queue Stats
489W - 446L
1,486 Elo+
Party 1
Team Averages
Level 109
1,557 SR
1,465 Elo+

VS

Team Averages
Level 118
1,491 SR
1,516 Elo+
Zhong Kui
Zhong Kui
MUTUMBU69
Zhong Kui
Level 74
God Stats
9W - 3L
1,652 SR
Queue Stats
375W - 359L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PanSzysza
Tsukuyomi
Level 146
God Stats
7W - 1L
1,404 SR
Queue Stats
313W - 322L
1,566 Elo+
Party 3
Tiamat
Tiamat
RtheDaddy
Tiamat
Level 139
God Stats
76W - 38L
1,665 SR
Queue Stats
328W - 322L
1,485 Elo+
Party 2
Apollo
Apollo
Syren73
Apollo
Level 128
God Stats
2W - 8L
1,084 SR
Queue Stats
282W - 268L
1,487 Elo+
Party 2
Geb
Geb
gryz94
Geb
Level 105
God Stats
10W - 6L
1,651 SR
Queue Stats
434W - 438L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 2 / 1
5,387
539
5,645
6,739
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Kazurii
Erlang Shen
10
0 / 2 / 0
4,893
489
3,373
9,403
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Rublewww
Khepri
9
0 / 3 / 4
5,153
515
2,770
8,137
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 1
5,393
539
4,123
8,948
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
samoooooo1
Anubis
9
0 / 4 / 1
5,180
518
3,593
6,684
2,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MUTUMBU69
Zhong Kui
12
1 / 0 / 2
7,301
730
6,155
5,268
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
PanSzysza
Tsukuyomi
12
4 / 1 / 2
6,662
666
6,398
6,643
2,543
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
RtheDaddy
Tiamat
12
3 / 0 / 1
6,775
678
2,931
4,014
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
Syren73
Apollo
10
5 / 3 / 1
6,503
650
8,880
8,125
2,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
gryz94
Geb
10
0 / 1 / 7
6,175
618
4,066
8,578
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
13
13
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
1
1.75
L
Erlang Shen
Kazurii
Erlang Shen
0
2
0
0
W
Zhong Kui
MUTUMBU69
Zhong Kui
1
0
2
2
W
Tsukuyomi
PanSzysza
Tsukuyomi
4
1
2
5
W
Tiamat
RtheDaddy
Tiamat
3
0
1
3.5
L
Khepri
Rublewww
Khepri
0
3
4
0.67
W
Apollo
Syren73
Apollo
5
3
1
1.83
L
2
2
1
1.25
W
Geb
gryz94
Geb
0
1
7
3.5
L
Anubis
samoooooo1
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
28,430
39,911
Taken
32,628
17,392
Mitigated
15,785
12,968
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,645
3,440
0
2,702
6,739
1,933
0
563
6,176
0
31,433
L
Erlang Shen
Kazurii
Erlang Shen
3,373
1,684
0
3,395
9,403
4,815
0
4,163
5,240
0
24,650
W
Zhong Kui
MUTUMBU69
Zhong Kui
6,155
2,039
0
2,847
5,268
3,986
165
0
5,268
43,121
10,773
W
Tsukuyomi
PanSzysza
Tsukuyomi
6,398
1,772
0
960
6,643
2,543
0
1,295
5,348
0
52,880
W
Tiamat
RtheDaddy
Tiamat
2,931
84
0
1,323
4,014
1,482
0
596
3,418
35,348
1,392
L
Khepri
Rublewww
Khepri
2,770
228
0
850
8,137
5,429
0
2,280
5,786
10,469
0
W
Apollo
Syren73
Apollo
8,880
6,261
0
2,852
8,125
2,472
665
1,257
6,868
0
42,509
L
4,123
728
0
3,413
8,948
2,608
0
1,805
7,125
0
32,362
W
Geb
gryz94
Geb
4,066
525
0
2,697
8,578
5,302
0
3,215
5,363
21,582
0
L
Anubis
samoooooo1
Anubis
3,593
65
0
2,608
6,684
2,607
0
3,065
3,211
39,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
33,416
262
Minions Killed
361
0
Camps Cleared
0
1,006,209
Distance Traveled
1,075,227
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,387
539
49
5
0
191,722
0
L
Erlang Shen
4,893
489
48
5
0
190,811
1
W
Zhong Kui
7,301
730
97
10
0
180,424
0
W
Tsukuyomi
6,662
666
84
8
0
250,949
0
W
Tiamat
6,775
678
96
10
0
220,254
1
L
Khepri
5,153
515
16
2
0
220,608
2
W
Apollo
6,503
650
67
7
0
205,009
0
L
Thor
5,393
539
69
7
0
211,496
0
W
Geb
6,175
618
17
2
0
218,591
0
L
Anubis
5,180
518
80
8
0
191,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role