Player Matchup

Neith
Neith
 
Neith
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
IAMBLOODKN16HT
King Arthur
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 17L
1,553 Elo+
Party 2
Xing Tian
Xing Tian
JakubMaybe
Xing Tian
Level 123
God Stats
42W - 37L
1,602 SR
Queue Stats
299W - 283L
1,481 Elo+
Party 2
Lancelot
Lancelot
SpeedyWolfgang
Lancelot
Level 172
God Stats
4W - 3L
1,450 SR
Queue Stats
225W - 185L
1,586 Elo+
Party 3
Baba Yaga
Baba Yaga
abo-_-awad77
Baba Yaga
Level 161
God Stats
17W - 11L
1,549 SR
Queue Stats
773W - 768L
1,546 Elo+
Solo
Team Averages
Level 127
1,520 SR
1,533 Elo+

VS

Team Averages
Level 142
1,525 SR
1,543 Elo+
Artio
Artio
Brenderino
Artio
Level 121
God Stats
1W - 2L
1,735 SR
Queue Stats
65W - 53L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
JasonTheWinner03
Gilgamesh
Level 158
God Stats
2W - 2L
1,534 SR
Queue Stats
317W - 310L
1,522 Elo+
Party 1
Hercules
Hercules
Julius301005
Hercules
Level 117
God Stats
2W - 4L
1,512 SR
Queue Stats
202W - 215L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smurfer03_Lol
Cu Chulainn
Level 159
God Stats
1W - 2L
1,548 SR
Queue Stats
116W - 120L
1,531 Elo+
Party 1
Ra
Ra
niklasfasterling
Ra
Level 154
God Stats
1W - 4L
1,295 SR
Queue Stats
248W - 248L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 2 / 2
7,460
678
4,243
4,914
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
IAMBLOODKN16HT
King Arthur
14
5 / 0 / 3
8,338
758
6,186
7,751
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
JakubMaybe
Xing Tian
10
0 / 0 / 10
6,316
574
4,729
4,358
2,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
14
7 / 0 / 6
7,761
706
11,391
6,911
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
abo-_-awad77
Baba Yaga
12
5 / 2 / 4
7,118
647
7,832
5,665
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 5 / 0
6,004
546
3,299
9,773
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
11
2 / 3 / 0
5,854
532
4,059
9,464
2,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Julius301005
Hercules
9
0 / 4 / 2
5,579
507
2,722
11,161
7,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Smurfer03_Lol
Cu Chulainn
12
1 / 4 / 1
6,635
603
3,313
8,181
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 5 / 0
6,274
570
2,448
8,806
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
21
Kills
4
4
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
2
2.5
L
Artio
0
5
0
0
W
King Arthur
IAMBLOODKN16HT
King Arthur
5
0
3
6.5
W
Xing Tian
JakubMaybe
Xing Tian
0
0
10
5
L
Gilgamesh
2
3
0
0.67
L
Hercules
Julius301005
Hercules
0
4
2
0.25
L
Cu Chulainn
Smurfer03_Lol
Cu Chulainn
1
4
1
0.38
W
Lancelot
7
0
6
10
W
Baba Yaga
abo-_-awad77
Baba Yaga
5
2
4
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,381
Damage
15,841
29,599
Taken
47,385
13,542
Mitigated
18,561
9,604
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,243
1,268
0
1,361
4,914
1,252
539
955
3,959
0
52,780
L
Artio
3,299
331
0
2,321
9,773
4,000
0
0
9,773
30,440
0
W
King Arthur
IAMBLOODKN16HT
King Arthur
6,186
1,044
0
875
7,751
5,110
0
3,036
4,065
0
61,715
W
Xing Tian
JakubMaybe
Xing Tian
4,729
273
0
1,003
4,358
2,799
0
111
4,247
16,207
710
L
Gilgamesh
4,059
1,413
0
739
9,464
2,336
0
5,201
4,263
0
33,515
L
Hercules
Julius301005
Hercules
2,722
528
0
2,751
11,161
7,301
0
4,892
6,269
0
8,718
L
Cu Chulainn
Smurfer03_Lol
Cu Chulainn
3,313
1,381
0
3,007
8,181
2,362
0
509
7,672
0
48,143
W
Lancelot
11,391
2,190
0
4,338
6,911
2,735
0
275
6,636
0
62,670
W
Baba Yaga
abo-_-awad77
Baba Yaga
7,832
179
0
2,027
5,665
1,646
0
720
4,945
40,170
1,053
L
2,448
236
305
2,423
8,806
2,562
0
1,741
7,065
44,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
30,346
390
Minions Killed
346
0
Camps Cleared
0
1,246,964
Distance Traveled
1,164,981
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,460
678
109
10
0
217,510
0
L
Artio
6,004
546
86
8
0
197,551
1
W
King Arthur
8,338
758
98
9
0
243,833
1
W
Xing Tian
6,316
574
15
1
0
256,495
0
L
Gilgamesh
5,854
532
59
5
0
236,582
0
L
Hercules
5,579
507
21
2
0
235,837
0
L
Cu Chulainn
6,635
603
81
7
0
249,115
3
W
Lancelot
7,761
706
94
9
0
301,346
2
W
Baba Yaga
7,118
647
74
7
0
227,780
0
L
Ra
6,274
570
99
9
0
245,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role