Player Matchup

Ix Chel
Ix Chel
ChangedNameAdj2
Ix Chel
Level 149
God Stats
18W - 9L
1,711 SR
Queue Stats
192W - 177L
1,499 Elo+
Party 1
Ares
Ares
Dashirus
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,367 Elo+
Solo
Bakasura
Bakasura
TioIlluSiion
Bakasura
Level 67
God Stats
9W - 14L
1,423 SR
Queue Stats
177W - 181L
1,398 Elo+
Solo
Arachne
Arachne
gokugamer51
Arachne
Level 113
God Stats
265W - 226L
1,486 SR
Queue Stats
265W - 228L
1,476 Elo+
Solo
Danzaburou
Danzaburou
ιмναяιєту
Danzaburou
Level 155
God Stats
3W - 5L
1,431 SR
Queue Stats
122W - 109L
1,550 Elo+
Party 1
Team Averages
Level 121
1,510 SR
1,458 Elo+

VS

Team Averages
Level 153
1,509 SR
1,488 Elo+
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Chavez3ra
Ratatoskr
Level 105
God Stats
9W - 7L
1,718 SR
Queue Stats
132W - 124L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Kakaroto_097
Cernunnos
Level 146
God Stats
14W - 10L
1,621 SR
Queue Stats
147W - 160L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
kxnna7_
Kuzenbo
Level 144
God Stats
3W - 7L
1,204 SR
Queue Stats
643W - 649L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
6,972
536
8,656
8,516
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
2 / 2 / 5
6,775
521
3,466
9,415
7,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
TioIlluSiion
Bakasura
12
1 / 4 / 2
6,237
480
2,867
10,531
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
gokugamer51
Arachne
10
0 / 4 / 3
5,444
419
1,475
10,773
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
15
6 / 1 / 2
8,831
679
9,491
9,342
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 2 / 2
7,141
549
3,871
6,090
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
 
Geb
11
3 / 2 / 6
6,959
535
9,152
11,528
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Chavez3ra
Ratatoskr
13
6 / 3 / 2
7,375
567
6,622
9,287
3,413
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Kakaroto_097
Cernunnos
12
0 / 6 / 1
6,774
521
4,540
10,110
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
kxnna7_
Kuzenbo
14
4 / 0 / 4
8,753
673
7,225
6,719
8,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
13
Kills
14
14
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
2
1
W
Geb
 
Geb
3
2
6
3
L
4
3
3
1.83
W
Ratatoskr
Chavez3ra
Ratatoskr
6
3
2
2.33
L
Ares
2
2
5
2.25
W
Cernunnos
Kakaroto_097
Cernunnos
0
6
1
0.08
L
Bakasura
TioIlluSiion
Bakasura
1
4
2
0.5
L
Arachne
gokugamer51
Arachne
0
4
3
0.38
W
Kuzenbo
kxnna7_
Kuzenbo
4
0
4
6
L
Danzaburou
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
31,410
48,577
Taken
43,734
20,994
Mitigated
24,094
17,179
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,871
259
0
810
6,090
1,910
26
1,957
3,541
48,091
246
W
Geb
 
Geb
9,152
862
0
2,774
11,528
7,577
409
3,584
7,586
28,850
958
L
8,656
1,337
1,307
1,535
8,516
3,444
0
5,425
2,777
45,700
845
W
Ratatoskr
Chavez3ra
Ratatoskr
6,622
2,193
0
1,738
9,287
3,413
0
3,541
5,320
0
55,510
L
Ares
3,466
515
0
1,259
9,415
7,241
0
4,195
4,711
11,571
1,124
W
Cernunnos
Kakaroto_097
Cernunnos
4,540
1,955
0
1,657
10,110
3,185
275
1,003
9,085
0
49,288
L
Bakasura
TioIlluSiion
Bakasura
2,867
1,773
0
4,776
10,531
3,991
0
1,266
9,185
0
39,063
L
Arachne
gokugamer51
Arachne
1,475
853
0
4,112
10,773
3,168
0
4,439
5,796
0
21,012
W
Kuzenbo
kxnna7_
Kuzenbo
7,225
2,043
0
2,441
6,719
8,009
417
1,251
5,284
50,738
1,361
L
Danzaburou
9,491
4,840
0
4,190
9,342
3,150
0
2,324
6,787
0
70,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
37,002
367
Minions Killed
409
0
Camps Cleared
0
1,384,052
Distance Traveled
1,400,194
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,141
549
93
7
0
271,655
0
W
Geb
6,959
535
37
3
0
293,127
0
L
Ix Chel
6,972
536
84
6
0
264,706
4
W
Ratatoskr
7,375
567
79
6
0
329,057
0
L
Ares
6,775
521
17
1
0
269,676
3
W
Cernunnos
6,774
521
95
7
0
239,659
0
L
Bakasura
6,237
480
88
7
0
318,783
2
L
Arachne
5,444
419
54
4
0
273,848
8
W
Kuzenbo
8,753
673
105
8
0
266,696
0
L
Danzaburou
8,831
679
124
10
0
257,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role