Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MADAHADA
Discordia
Level 33
God Stats
9W - 5L
1,460 SR
Queue Stats
10W - 14L
1,347 Elo+
Solo
Ravana
Ravana
Weezichor
Ravana
Level 115
God Stats
10W - 7L
1,590 SR
Queue Stats
52W - 43L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thejuggernauttt
Cu Chulainn
Level 99
God Stats
37W - 30L
1,679 SR
Queue Stats
317W - 288L
1,610 Elo+
Solo
Team Averages
Level 92
1,546 SR
1,496 Elo+

VS

Team Averages
Level 99
1,567 SR
1,529 Elo+
Ymir
Ymir
JeremyPiven
Ymir
Level 123
God Stats
6W - 2L
1,676 SR
Queue Stats
157W - 145L
1,535 Elo+
Solo
Bellona
Bellona
Réápér
Bellona
Level 118
God Stats
2W - 2L
1,390 SR
Queue Stats
64W - 59L
1,532 Elo+
Party 2
Janus
Janus
SICKzNASTY
Janus
Level 114
God Stats
7W - 6L
1,554 SR
Queue Stats
133W - 137L
1,480 Elo+
Solo
Hachiman
Hachiman
bloodhelsing6
Hachiman
Level 17
God Stats
2W - 2L
1,717 SR
Queue Stats
32W - 24L
1,553 Elo+
Party 2
Ne Zha
Ne Zha
gab3412
Ne Zha
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 27L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 0
3,402
680
1,304
3,457
1,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
2
0 / 2 / 0
2,602
520
950
1,805
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MADAHADA
Discordia
7
0 / 0 / 0
3,544
709
597
1,770
359
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ravana
Weezichor
Ravana
6
0 / 2 / 1
3,225
645
1,401
3,019
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
thejuggernauttt
Cu Chulainn
7
3 / 1 / 0
4,260
852
3,446
4,300
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
4,038
808
2,187
4,787
2,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Réápér
Bellona
6
0 / 2 / 1
3,395
679
1,864
4,187
2,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
7
1 / 0 / 1
3,906
781
1,022
1,006
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
bloodhelsing6
Hachiman
6
2 / 0 / 1
3,823
765
2,167
2,135
513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
gab3412
Ne Zha
5
1 / 0 / 1
3,282
656
1,096
4,127
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
2
1
2
3
L
Discordia
MADAHADA
Discordia
0
0
0
0
W
Bellona
Réápér
Bellona
0
2
1
0.25
W
Janus
1
0
1
1.5
L
Ravana
Weezichor
Ravana
0
2
1
0.25
W
Hachiman
bloodhelsing6
Hachiman
2
0
1
2.5
W
Ne Zha
gab3412
Ne Zha
1
0
1
1.5
L
Cu Chulainn
thejuggernauttt
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,698
Damage
8,336
14,351
Taken
16,242
5,080
Mitigated
6,024
4,692
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,304
636
99
1,680
3,457
1,889
0
287
3,170
12,412
0
L
Ah Muzen Cab
 
Ah Muzen Cab
950
502
0
380
1,805
447
0
959
846
0
2,700
W
2,187
956
0
1,398
4,787
2,229
0
627
4,160
9,082
0
L
Discordia
MADAHADA
Discordia
597
0
0
939
1,770
359
0
448
1,254
15,608
514
W
Bellona
Réápér
Bellona
1,864
322
0
1,611
4,187
2,209
0
140
4,047
0
15,950
W
Janus
1,022
0
0
577
1,006
213
0
392
476
18,341
936
L
Ravana
Weezichor
Ravana
1,401
584
0
464
3,019
892
0
426
2,477
0
15,069
W
Hachiman
bloodhelsing6
Hachiman
2,167
1,366
0
1,026
2,135
513
0
813
1,322
0
16,057
W
Ne Zha
gab3412
Ne Zha
1,096
415
0
2,315
4,127
860
0
90
3,997
0
13,103
L
Cu Chulainn
thejuggernauttt
Cu Chulainn
3,446
349
0
1,130
4,300
1,493
0
941
3,044
731
22,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,033
Gold Earned
18,444
142
Minions Killed
148
0
Camps Cleared
0
459,605
Distance Traveled
540,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,402
680
23
5
0
108,048
0
L
Ah Muzen Cab
2,602
520
3
1
0
39,630
0
W
Ymir
4,038
808
7
1
0
95,710
0
L
Discordia
3,544
709
41
8
0
96,965
0
W
Bellona
3,395
679
35
7
0
106,448
0
W
Janus
3,906
781
41
8
0
110,866
0
L
Ravana
3,225
645
32
6
0
120,814
0
W
Hachiman
3,823
765
36
7
0
102,385
0
W
Ne Zha
3,282
656
29
6
0
124,850
0
L
Cu Chulainn
4,260
852
43
9
0
94,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role