Player Matchup

Bacchus
Bacchus
BadAtSupport
Bacchus
Level 147
God Stats
11W - 8L
1,657 SR
Queue Stats
208W - 276L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
Dragon12298
Jing Wei
Level 125
God Stats
14W - 8L
1,617 SR
Queue Stats
83W - 69L
1,569 Elo+
Solo
Cliodhna
Cliodhna
ElonMuskTweets
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,586 Elo+
Party 1
Cerberus
Cerberus
TSmith1314
Cerberus
Level 65
God Stats
10W - 7L
1,597 SR
Queue Stats
223W - 238L
1,585 Elo+
Party 1
Anubis
Anubis
ZzzLuna
Anubis
Level 147
God Stats
10W - 3L
1,829 SR
Queue Stats
252W - 291L
1,514 Elo+
Party 1
Team Averages
Level 121
1,640 SR
1,553 Elo+

VS

Team Averages
Level 102
1,502 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BlackFruitloop_
Ares
Level 34
God Stats
5W - 2L
1,500 SR
Queue Stats
233W - 257L
1,361 Elo+
Solo
Pele
Pele
Xelllu
Pele
Level 127
God Stats
15W - 15L
1,608 SR
Queue Stats
346W - 303L
1,593 Elo+
Solo
Chernobog
Chernobog
shadosmoke
Chernobog
Level 126
God Stats
2W - 3L
1,594 SR
Queue Stats
184W - 133L
1,547 Elo+
Solo
Kali
Kali
xXKIRANCIAXx
Kali
Level 75
God Stats
0W - 2L
1,308 SR
Queue Stats
348W - 314L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadAtSupport
Bacchus
12
4 / 3 / 13
8,417
601
6,767
10,962
9,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Dragon12298
Jing Wei
14
4 / 3 / 2
8,540
610
6,927
9,393
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
17
12 / 1 / 8
10,177
727
15,225
13,025
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
TSmith1314
Cerberus
16
2 / 1 / 4
9,525
680
5,034
8,622
7,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ZzzLuna
Anubis
16
10 / 1 / 10
10,287
735
11,533
10,033
4,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 8 / 1
6,855
490
6,313
10,867
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 7 / 4
6,112
437
2,739
12,592
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Xelllu
Pele
13
1 / 5 / 1
7,651
547
6,103
11,227
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chernobog
shadosmoke
Chernobog
13
4 / 6 / 3
8,219
587
6,822
11,373
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 4
7,415
530
3,185
13,091
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
32
Kills
8
9
Deaths
32
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
8
1
0.19
W
Bacchus
BadAtSupport
Bacchus
4
3
13
3.5
L
0
7
4
0.29
W
Jing Wei
Dragon12298
Jing Wei
4
3
2
1.67
W
Cliodhna
12
1
8
16
W
Cerberus
TSmith1314
Cerberus
2
1
4
4
L
Pele
Xelllu
Pele
1
5
1
0.3
W
Anubis
ZzzLuna
Anubis
10
1
10
15
L
Chernobog
shadosmoke
Chernobog
4
6
3
0.92
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,486
Damage
25,162
52,035
Taken
59,150
28,719
Mitigated
21,536
21,466
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,313
367
0
717
10,867
1,789
0
6,565
4,302
40,347
1,185
W
Bacchus
BadAtSupport
Bacchus
6,767
703
0
2,378
10,962
9,105
15
1,679
9,283
15,843
425
L
2,739
249
0
1,275
12,592
8,660
0
6,619
5,973
7,624
0
W
Jing Wei
Dragon12298
Jing Wei
6,927
5,137
0
3,086
9,393
3,086
3,402
657
8,736
0
62,359
W
Cliodhna
15,225
2,354
0
5,357
13,025
4,783
0
1,954
11,071
0
93,193
W
Cerberus
TSmith1314
Cerberus
5,034
382
0
3,780
8,622
7,392
0
0
8,622
60,505
3,008
L
Pele
Xelllu
Pele
6,103
1,291
0
2,161
11,227
4,026
0
4,341
6,886
0
54,146
W
Anubis
ZzzLuna
Anubis
11,533
611
0
6,865
10,033
4,353
63
4,915
5,118
80,315
0
L
Chernobog
shadosmoke
Chernobog
6,822
4,175
0
2,781
11,373
2,712
0
3,449
7,924
0
45,627
L
3,185
1,215
0
2,263
13,091
4,349
0
2,148
10,943
0
55,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
36,252
511
Minions Killed
366
0
Camps Cleared
0
1,517,743
Distance Traveled
1,399,245
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,855
490
74
5
0
262,979
0
W
Bacchus
8,417
601
14
1
0
322,721
4
L
Ares
6,112
437
10
1
0
286,379
2
W
Jing Wei
8,540
610
107
8
0
280,756
4
W
Cliodhna
10,177
727
132
9
0
356,947
2
W
Cerberus
9,525
680
138
10
0
272,811
1
L
Pele
7,651
547
103
7
0
277,123
0
W
Anubis
10,287
735
120
9
0
284,508
4
L
Chernobog
8,219
587
72
5
0
243,288
0
L
Kali
7,415
530
107
8
0
329,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role