Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gotenks NL
Athena
Level 160
God Stats
60W - 56L
1,558 SR
Queue Stats
89W - 95L
1,489 Elo+
Solo
Sol
Sol
MetalGeekSolid
Sol
Level 127
God Stats
12W - 12L
1,723 SR
Queue Stats
138W - 127L
1,522 Elo+
Solo
Horus
Horus
Processinq
Horus
Level 115
God Stats
8W - 5L
1,595 SR
Queue Stats
40W - 31L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Ultrapyrus
Danzaburou
Level 120
God Stats
7W - 8L
1,645 SR
Queue Stats
54W - 38L
1,588 Elo+
Party 1
Team Averages
Level 136
1,604 SR
1,527 Elo+

VS

Team Averages
Level 105
1,579 SR
1,529 Elo+
Fenrir
Fenrir
FussiFuu
Fenrir
Level 123
God Stats
2W - 2L
1,617 SR
Queue Stats
102W - 87L
1,546 Elo+
Party 2
Artio
Artio
H4T3BR33D3R
Artio
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,527 Elo+
Solo
Medusa
Medusa
Taubstumm8554
Medusa
Level 49
God Stats
6W - 3L
1,711 SR
Queue Stats
96W - 89L
1,558 Elo+
Solo
Surtr
Surtr
Wyll-Goumy
Surtr
Level 107
God Stats
37W - 18L
1,599 SR
Queue Stats
219W - 188L
1,500 Elo+
Solo
Kukulkan
Kukulkan
einfachnuraddi
Kukulkan
Level 105
God Stats
3W - 3L
1,468 SR
Queue Stats
84W - 76L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 2 / 0
3,744
749
253
2,235
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Gotenks NL
Athena
5
0 / 2 / 0
3,245
649
972
4,471
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
4,021
804
2,880
3,382
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
6
0 / 1 / 0
3,278
656
828
3,435
1,074
Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ultrapyrus
Danzaburou
3
0 / 0 / 0
2,779
556
1,258
766
149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FussiFuu
Fenrir
6
4 / 0 / 1
4,172
834
2,457
3,110
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 0
3,230
646
2,061
5,510
2,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
3,668
734
1,595
2,346
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
6
1 / 0 / 1
3,496
699
1,818
3,570
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
8
0 / 0 / 1
4,196
839
127
1,982
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Fenrir
FussiFuu
Fenrir
4
0
1
4.5
L
Athena
Gotenks NL
Athena
0
2
0
0
W
1
1
0
1
L
1
1
0
1
L
Horus
0
1
0
0
W
0
0
1
0.5
L
Danzaburou
Ultrapyrus
Danzaburou
0
0
0
0
W
Surtr
1
0
1
1.5
W
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,191
Damage
8,058
14,289
Taken
16,518
5,374
Mitigated
6,098
5,668
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
253
40
0
651
2,235
533
0
127
2,108
25,403
0
W
Fenrir
FussiFuu
Fenrir
2,457
595
0
656
3,110
1,032
0
110
3,000
0
17,461
L
Athena
Gotenks NL
Athena
972
441
0
1,138
4,471
2,807
0
53
4,418
8,372
0
W
2,061
443
37
2,009
5,510
2,440
0
2,708
2,802
10,344
285
L
2,880
1,289
0
1,973
3,382
811
0
1,816
1,566
18,145
2,550
L
Horus
828
513
120
1,293
3,435
1,074
0
185
3,250
0
10,358
W
1,595
442
0
568
2,346
560
0
141
2,205
0
20,654
L
Danzaburou
Ultrapyrus
Danzaburou
1,258
800
0
493
766
149
0
0
766
0
7,555
W
Surtr
1,818
442
0
393
3,570
1,569
64
831
2,739
253
15,328
W
Kukulkan
127
0
0
637
1,982
497
0
143
1,839
24,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,067
Gold Earned
18,762
129
Minions Killed
159
0
Camps Cleared
0
500,789
Distance Traveled
575,475
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,744
749
47
9
0
110,229
2
W
Fenrir
4,172
834
24
5
0
125,174
0
L
Athena
3,245
649
13
3
0
130,280
3
W
Artio
3,230
646
11
2
0
113,614
0
L
Sol
4,021
804
40
8
0
90,246
0
L
Horus
3,278
656
20
4
0
129,871
0
W
Medusa
3,668
734
40
8
0
105,217
0
L
Danzaburou
2,779
556
9
2
0
40,163
0
W
Surtr
3,496
699
25
5
0
115,465
0
W
Kukulkan
4,196
839
59
12
0
116,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role