Player Matchup

Nox
Nox
CashmereKitty
Nox
Level 68
God Stats
2W - 1L
1,412 SR
Queue Stats
112W - 105L
1,493 Elo+
Solo
Fenrir
Fenrir
Drkaldari
Fenrir
Level 109
God Stats
1W - 0L
1,282 SR
Queue Stats
23W - 36L
1,388 Elo+
Solo
Ix Chel
Ix Chel
EmptyVortex083
Ix Chel
Level 140
God Stats
8W - 6L
1,480 SR
Queue Stats
206W - 211L
1,486 Elo+
Solo
Charybdis
Charybdis
JolieOlie69
Charybdis
Level 69
God Stats
6W - 2L
1,614 SR
Queue Stats
149W - 140L
1,428 Elo+
Solo
Sobek
Sobek
ThaMADTappa
Sobek
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 241L
1,519 Elo+
Solo
Team Averages
Level 107
1,458 SR
1,463 Elo+

VS

Team Averages
Level 65
1,364 SR
1,367 Elo+
Mulan
Mulan
Blunt4_2_0Force
Mulan
Level 122
God Stats
8W - 12L
1,415 SR
Queue Stats
414W - 391L
1,445 Elo+
Solo
Khepri
Khepri
IceBlade176817
Khepri
Level 64
God Stats
0W - 1L
1,386 SR
Queue Stats
155W - 151L
1,413 Elo+
Solo
Ix Chel
Ix Chel
NotOwI-
Ix Chel
Level 44
God Stats
7W - 6L
1,500 SR
Queue Stats
293W - 318L
1,326 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YokiJoe
Tsukuyomi
Level 69
God Stats
1W - 2L
1,299 SR
Queue Stats
99W - 92L
1,435 Elo+
Solo
Charybdis
Charybdis
xCode_e
Charybdis
Level 25
God Stats
15W - 20L
1,221 SR
Queue Stats
186W - 186L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,934
467
4,565
8,447
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Drkaldari
Fenrir
12
0 / 5 / 6
7,437
437
3,956
12,680
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 0 / 8
9,103
535
9,668
9,547
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
JolieOlie69
Charybdis
18
14 / 2 / 4
11,211
659
20,106
9,579
3,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 7 / 13
9,077
534
8,534
22,442
23,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,622
448
3,918
13,876
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 8 / 6
7,589
446
4,544
16,516
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
NotOwI-
Ix Chel
13
2 / 3 / 5
8,159
480
8,224
10,569
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
YokiJoe
Tsukuyomi
16
7 / 2 / 5
9,429
555
11,518
16,065
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
xCode_e
Charybdis
13
5 / 5 / 3
7,752
456
7,357
11,723
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
20
Kills
16
16
Deaths
20
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
1
2
4
1.5
W
Fenrir
Drkaldari
Fenrir
0
5
6
0.6
W
1
0
8
5
L
2
8
6
0.63
W
Charybdis
JolieOlie69
Charybdis
14
2
4
8
L
Ix Chel
NotOwI-
Ix Chel
2
3
5
1.5
W
4
7
13
1.5
L
Tsukuyomi
YokiJoe
Tsukuyomi
7
2
5
4.75
L
Charybdis
xCode_e
Charybdis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,829
Damage
35,561
62,695
Taken
68,749
40,448
Mitigated
31,665
18,900
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,918
259
0
3,848
13,876
7,474
0
5,533
8,343
0
49,075
W
4,565
120
213
1,667
8,447
2,953
0
1,863
6,584
45,909
240
W
Fenrir
Drkaldari
Fenrir
3,956
693
0
3,196
12,680
4,001
350
2,591
10,041
0
44,225
W
9,668
1,546
1,008
2,480
9,547
6,699
140
1,201
8,092
52,073
2,475
L
4,544
532
0
1,960
16,516
10,951
0
5,538
10,978
18,287
0
W
Charybdis
JolieOlie69
Charybdis
20,106
12,460
0
4,009
9,579
3,500
2,718
2,170
7,358
0
89,255
L
Ix Chel
NotOwI-
Ix Chel
8,224
1,338
559
3,421
10,569
3,360
0
4,489
6,080
51,989
0
W
8,534
1,444
0
6,327
22,442
23,295
205
4,943
17,450
26,061
463
L
Tsukuyomi
YokiJoe
Tsukuyomi
11,518
2,966
0
7,532
16,065
6,290
0
2,783
13,282
0
74,088
L
Charybdis
xCode_e
Charybdis
7,357
2,591
0
3,033
11,723
3,590
0
2,843
8,880
0
48,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,762
Gold Earned
40,551
390
Minions Killed
374
0
Camps Cleared
0
1,623,104
Distance Traveled
1,661,342
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,622
448
85
5
0
308,090
0
W
Nox
7,934
467
78
5
0
291,580
0
W
Fenrir
7,437
437
66
4
0
345,803
0
W
Ix Chel
9,103
535
83
5
0
323,927
8
L
Khepri
7,589
446
14
1
0
347,681
0
W
Charybdis
11,211
659
147
9
0
328,655
0
L
Ix Chel
8,159
480
95
6
0
325,138
0
W
Sobek
9,077
534
16
1
0
333,139
0
L
Tsukuyomi
9,429
555
115
7
0
377,374
1
L
Charybdis
7,752
456
65
4
0
303,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role