Player Matchup

Janus
Janus
Contested Fates
Janus
Level 109
God Stats
2W - 2L
1,575 SR
Queue Stats
150W - 143L
1,516 Elo+
Solo
Izanami
Izanami
DopeB94
Izanami
Level 129
God Stats
15W - 16L
1,632 SR
Queue Stats
149W - 156L
1,530 Elo+
Solo
Danzaburou
Danzaburou
JsKronos
Danzaburou
Level 146
God Stats
18W - 12L
1,633 SR
Queue Stats
562W - 524L
1,513 Elo+
Solo
Fafnir
Fafnir
TheFastSpark
Fafnir
Level 161
God Stats
3W - 7L
1,507 SR
Queue Stats
258W - 254L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
axelmarysaravi88
Ratatoskr
Level 101
God Stats
0W - 3L
1,327 SR
Queue Stats
52W - 47L
1,487 Elo+
Solo
Team Averages
Level 129
1,535 SR
1,507 Elo+

VS

Team Averages
Level 146
1,549 SR
1,475 Elo+
Janus
Janus
CrazyFrog_91
Janus
Level 145
God Stats
16W - 24L
1,482 SR
Queue Stats
111W - 114L
1,467 Elo+
Solo
Nike
Nike
KanDaVasi
Nike
Level 135
God Stats
17W - 5L
1,800 SR
Queue Stats
457W - 437L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
MistaMojoRising
Ratatoskr
Level 158
God Stats
3W - 4L
1,450 SR
Queue Stats
98W - 101L
1,500 Elo+
Solo
Medusa
Medusa
The Show005
Medusa
Level 109
God Stats
13W - 8L
1,541 SR
Queue Stats
152W - 153L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
wartaco924
Kuzenbo
Level 181
God Stats
21W - 20L
1,470 SR
Queue Stats
128W - 124L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,203
515
5,617
6,471
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DopeB94
Izanami
12
1 / 3 / 0
7,003
500
4,122
6,771
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
JsKronos
Danzaburou
14
5 / 2 / 0
8,957
640
10,894
13,369
8,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
11
0 / 1 / 3
6,777
484
2,976
9,118
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
8
0 / 2 / 1
5,307
379
1,589
5,095
1,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,073
505
5,551
6,275
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
12
1 / 4 / 1
6,875
491
6,717
13,871
10,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
MistaMojoRising
Ratatoskr
14
3 / 1 / 2
7,578
541
5,243
10,903
4,578
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
13
1 / 1 / 2
7,261
519
4,524
4,333
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
wartaco924
Kuzenbo
12
4 / 0 / 1
7,317
523
5,236
12,738
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
11
11
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
2
2
2
1.5
L
Izanami
DopeB94
Izanami
1
3
0
0.33
L
Danzaburou
JsKronos
Danzaburou
5
2
0
2.5
W
Nike
1
4
1
0.38
W
Ratatoskr
MistaMojoRising
Ratatoskr
3
1
2
4
W
Medusa
1
1
2
2
L
Fafnir
0
1
3
1.5
L
Ratatoskr
0
2
1
0.25
W
Kuzenbo
wartaco924
Kuzenbo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
27,271
40,824
Taken
48,120
23,212
Mitigated
27,700
9,511
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
184
0
870
6,471
2,045
0
3,042
3,285
51,380
1,001
W
5,551
280
0
884
6,275
2,115
0
3,431
2,672
50,280
1,495
L
Izanami
DopeB94
Izanami
4,122
2,640
0
1,461
6,771
2,077
201
1,592
5,179
0
59,051
L
Danzaburou
JsKronos
Danzaburou
10,894
4,449
0
4,746
13,369
8,868
0
1,237
12,020
0
64,445
W
Nike
6,717
466
0
3,234
13,871
10,446
0
0
13,871
0
47,357
W
Ratatoskr
MistaMojoRising
Ratatoskr
5,243
1,092
0
2,089
10,903
4,578
0
317
10,508
0
63,461
W
Medusa
4,524
1,258
0
1,323
4,333
1,292
602
680
3,653
0
59,491
L
Fafnir
2,976
662
0
2,434
9,118
8,609
0
3,364
5,542
13,914
0
L
Ratatoskr
1,589
65
0
0
5,095
1,613
0
586
4,435
0
21,587
W
Kuzenbo
wartaco924
Kuzenbo
5,236
2,070
0
6,399
12,738
9,269
27
3,646
8,847
17,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,247
Gold Earned
36,104
354
Minions Killed
419
0
Camps Cleared
0
1,204,077
Distance Traveled
1,431,861
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,203
515
104
7
0
264,453
0
W
Janus
7,073
505
114
8
0
302,756
0
L
Izanami
7,003
500
96
7
0
256,567
0
L
Danzaburou
8,957
640
106
8
0
241,420
2
W
Nike
6,875
491
78
6
0
263,124
0
W
Ratatoskr
7,578
541
93
7
0
321,543
0
W
Medusa
7,261
519
103
7
0
301,629
3
L
Fafnir
6,777
484
15
1
0
277,609
2
L
Ratatoskr
5,307
379
33
2
0
164,028
0
W
Kuzenbo
7,317
523
31
2
0
242,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role