Player Matchup

Odin
Odin
Deorclas
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,457 Elo+
Solo
Danzaburou
Danzaburou
JoCrazy98
Danzaburou
Level 10
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
TheRedSea55
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
elinvencible
Janus
Level 62
God Stats
3W - 4L
1,505 SR
Queue Stats
114W - 91L
1,419 Elo+
Solo
Fenrir
Fenrir
xl-Blank-Ix
Fenrir
Level 82
God Stats
23W - 30L
1,552 SR
Queue Stats
311W - 320L
1,469 Elo+
Solo
Team Averages
Level 81
1,579 SR
1,469 Elo+

VS

Team Averages
Level 88
1,482 SR
1,456 Elo+
Artemis
Artemis
Bonesy22305
Artemis
Level 78
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Anubis
Anubis
Herecy
Anubis
Level 71
God Stats
8W - 8L
1,389 SR
Queue Stats
24W - 22L
1,436 Elo+
Solo
Pele
Pele
juanitorosito
Pele
Level 85
God Stats
11W - 2L
1,768 SR
Queue Stats
126W - 124L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
kader80kader
Cu Chulainn
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 164L
1,498 Elo+
Solo
Tiamat
Tiamat
scpx343417
Tiamat
Level 106
God Stats
56W - 59L
1,253 SR
Queue Stats
268W - 253L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
6 / 3 / 0
8,049
537
9,879
14,730
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
JoCrazy98
Danzaburou
10
1 / 7 / 1
6,250
417
5,975
11,421
3,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
TheRedSea55
Cabrakan
10
1 / 3 / 0
6,923
462
4,690
13,536
11,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 7 / 1
6,399
427
3,959
10,807
2,008
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
1 / 4 / 3
7,183
479
6,432
14,401
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bonesy22305
Artemis
12
4 / 0 / 3
7,714
514
6,550
7,886
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
Herecy
Anubis
14
7 / 3 / 3
8,891
593
12,199
8,701
3,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 0 / 0
9,696
646
12,538
16,235
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
kader80kader
Cu Chulainn
13
1 / 6 / 2
8,161
544
7,977
16,089
10,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
scpx343417
Tiamat
13
3 / 2 / 5
8,492
566
5,833
6,725
5,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
10
Kills
24
24
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bonesy22305
Artemis
4
0
3
5.5
L
Odin
6
3
0
2
W
Anubis
Herecy
Anubis
7
3
3
2.83
L
Danzaburou
JoCrazy98
Danzaburou
1
7
1
0.21
L
Cabrakan
TheRedSea55
Cabrakan
1
3
0
0.33
L
1
7
1
0.21
W
9
0
0
9
W
Cu Chulainn
kader80kader
Cu Chulainn
1
6
2
0.33
W
Tiamat
scpx343417
Tiamat
3
2
5
2.75
L
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
45,097
64,895
Taken
55,636
35,040
Mitigated
27,838
15,838
Healing
25,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bonesy22305
Artemis
6,550
2,727
0
4,219
7,886
2,451
1,692
2,360
5,526
0
39,083
L
Odin
9,879
5,140
0
2,601
14,730
12,824
0
125
14,605
0
44,076
W
Anubis
Herecy
Anubis
12,199
1,241
0
4,756
8,701
3,579
810
4,104
4,597
52,268
0
L
Danzaburou
JoCrazy98
Danzaburou
5,975
1,834
571
2,141
11,421
3,779
0
2,864
8,286
0
34,927
L
Cabrakan
TheRedSea55
Cabrakan
4,690
968
0
2,951
13,536
11,398
0
4,065
8,991
16,610
0
L
3,959
68
79
1,648
10,807
2,008
0
6,903
3,813
36,034
1,159
W
12,538
3,884
0
12,507
16,235
5,814
205
950
15,014
0
88,431
W
Cu Chulainn
kader80kader
Cu Chulainn
7,977
2,698
0
1,706
16,089
10,992
180
0
15,213
0
56,252
W
Tiamat
scpx343417
Tiamat
5,833
646
164
1,847
6,725
5,002
856
1,093
5,632
36,281
0
L
Fenrir
6,432
1,797
0
5,847
14,401
5,031
0
3,233
11,168
0
58,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
42,954
317
Minions Killed
461
0
Camps Cleared
0
1,328,241
Distance Traveled
1,421,350
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,714
514
78
5
0
286,690
4
L
Odin
8,049
537
74
5
0
250,599
2
W
Anubis
8,891
593
90
6
0
285,242
0
L
Danzaburou
6,250
417
68
5
0
263,064
5
L
Cabrakan
6,923
462
23
2
0
265,465
3
L
Janus
6,399
427
57
4
0
258,980
0
W
Pele
9,696
646
133
9
0
328,724
0
W
Cu Chulainn
8,161
544
95
6
0
249,543
0
W
Tiamat
8,492
566
65
4
0
271,151
0
L
Fenrir
7,183
479
95
6
0
290,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role