Player Matchup

Danzaburou
Danzaburou
Platinum I
 
Danzaburou
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond IV
 
Maui
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond IV
enzio157
Hel
Diamond IV
Level 264
God Stats
1W - 2L
1,505 SR
Queue Stats
628W - 628L
2,149 MMR
Solo
Sun Wukong
Sun Wukong
Masters
supernico12
Sun Wukong
Masters
Level 157
God Stats
9W - 6L
1,562 SR
Queue Stats
156W - 114L
2,747 MMR
Solo
Lancelot
Lancelot
Masters
xNarakuu
Lancelot
Masters
Level 208
God Stats
0W - 1L
1,306 SR
Queue Stats
332W - 306L
2,567 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 190
1,475 SR
2,093 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 189
1,655 SR
2,233 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
Farinha415
The Morrigan
Masters
Level 182
God Stats
18W - 9L
1,739 SR
Queue Stats
588W - 467L
2,610 MMR
Party 1
Khepri
Khepri
Platinum I
Nekrorised
Khepri
Platinum I
Level 186
God Stats
7W - 8L
1,485 SR
Queue Stats
1,059W - 1,091L
1,975 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
ThorinEscudodkrl
Cu Chulainn
Masters
Level 143
God Stats
8W - 6L
1,708 SR
Queue Stats
173W - 161L
2,614 MMR
Solo
Apollo
Apollo
Diamond I
Xīnyí
Apollo
Diamond I
Level 192
God Stats
3W - 0L
1,841 SR
Queue Stats
80W - 44L
2,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 3 / 0
8,468
529
4,408
9,924
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
 
Maui
12
0 / 4 / 2
7,077
442
2,796
14,589
9,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 1
6,997
437
2,788
7,150
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
supernico12
Sun Wukong
14
3 / 4 / 1
8,270
517
7,106
21,193
16,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
xNarakuu
Lancelot
13
1 / 5 / 1
7,117
445
5,784
11,669
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ThothSusanoSobekOdin

VS

Bans
Da JiMaman BrigitteMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 1 / 3
11,084
693
6,677
9,708
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Morrigan
Farinha415
The Morrigan
17
9 / 0 / 4
10,499
656
14,754
5,962
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Nekrorised
Khepri
12
0 / 1 / 14
8,153
510
4,267
10,041
8,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
ThorinEscudodkrl
Cu Chulainn
16
2 / 2 / 3
10,025
627
14,505
12,636
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Xīnyí
Apollo
16
4 / 1 / 7
8,797
550
10,463
11,605
5,088
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
20
20
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Maui
 
Maui
0
4
2
0.25
W
Anhur
 
Anhur
5
1
3
6.5
W
The Morrigan
Farinha415
The Morrigan
9
0
4
11
W
Khepri
Nekrorised
Khepri
0
1
14
7
W
Cu Chulainn
ThorinEscudodkrl
Cu Chulainn
2
2
3
1.75
W
Apollo
Xīnyí
Apollo
4
1
7
7.5
L
0
4
1
0.13
L
Sun Wukong
supernico12
Sun Wukong
3
4
1
0.88
L
Lancelot
xNarakuu
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
50,666
64,525
Taken
49,952
35,076
Mitigated
28,123
20,352
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,408
1,849
0
4,002
9,924
2,819
0
685
9,239
0
78,239
L
Maui
 
Maui
2,796
662
0
1,821
14,589
9,995
0
4,658
9,931
22,174
0
W
Anhur
 
Anhur
6,677
3,939
0
5,243
9,708
3,685
712
504
9,204
0
101,918
W
The Morrigan
Farinha415
The Morrigan
14,754
2,187
0
3,164
5,962
2,659
90
1,465
4,373
89,680
7,446
W
Khepri
Nekrorised
Khepri
4,267
995
0
1,801
10,041
8,955
88
1,819
8,082
16,216
527
W
Cu Chulainn
ThorinEscudodkrl
Cu Chulainn
14,505
2,855
0
3,259
12,636
7,736
181
0
12,636
0
85,034
W
Apollo
Xīnyí
Apollo
10,463
6,228
0
2,794
11,605
5,088
109
1,443
10,015
0
78,099
L
2,788
70
1,642
2,711
7,150
1,989
0
3,370
3,780
48,119
0
L
Sun Wukong
supernico12
Sun Wukong
7,106
1,313
0
6,857
21,193
16,240
28
2,258
18,935
0
61,376
L
Lancelot
xNarakuu
Lancelot
5,784
1,521
0
3,319
11,669
4,033
0
3,277
8,392
0
49,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
48,558
494
Minions Killed
615
0
Camps Cleared
0
1,645,782
Distance Traveled
1,710,458
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,468
529
137
9
0
301,942
5
L
Maui
7,077
442
32
2
0
346,787
0
W
Anhur
11,084
693
188
12
0
302,739
7
W
The Morrigan
10,499
656
152
10
0
361,596
1
W
Khepri
8,153
510
20
1
0
345,372
1
W
Cu Chulainn
10,025
627
134
8
0
323,202
1
W
Apollo
8,797
550
121
8
0
377,549
0
L
Hel
6,997
437
114
7
0
277,398
1
L
Sun Wukong
8,270
517
121
8
0
318,889
0
L
Lancelot
7,117
445
90
6
0
400,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role