Player Matchup

Mercury
Mercury
Gilugameshu
Mercury
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,562 Elo+
Solo
Heimdallr
Heimdallr
SlyNuduz
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 94L
1,460 Elo+
Party 1
Fenrir
Fenrir
TermlessRug9624
Fenrir
Level 108
God Stats
19W - 10L
1,652 SR
Queue Stats
222W - 235L
1,542 Elo+
Solo
Bellona
Bellona
UR HUKLBRY
Bellona
Level 85
God Stats
63W - 51L
1,488 SR
Queue Stats
147W - 109L
1,560 Elo+
Solo
Ares
Ares
mprjones
Ares
Level 121
God Stats
11W - 9L
1,657 SR
Queue Stats
103W - 99L
1,467 Elo+
Party 1
Team Averages
Level 104
1,560 SR
1,518 Elo+

VS

Team Averages
Level 72
1,472 SR
1,528 Elo+
Mercury
Mercury
OP assassin8281
Mercury
Level 98
God Stats
0W - 2L
1,478 SR
Queue Stats
13W - 9L
1,595 Elo+
Party 2
Hades
Hades
TrippyPorper
Hades
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 76L
1,474 Elo+
Solo
Hel
Hel
mccaslin45
Hel
Level 61
God Stats
0W - 5L
1,438 SR
Queue Stats
134W - 110L
1,510 Elo+
Solo
Mulan
Mulan
strangerkid911
Mulan
Level 82
God Stats
36W - 25L
1,676 SR
Queue Stats
328W - 324L
1,484 Elo+
Solo
Apollo
Apollo
triplepunch07
Apollo
Level 69
God Stats
1W - 4L
1,270 SR
Queue Stats
38W - 29L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gilugameshu
Mercury
16
5 / 1 / 12
9,498
559
8,481
10,239
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SlyNuduz
Heimdallr
14
6 / 5 / 6
8,832
520
9,534
11,416
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 1 / 7
9,872
581
12,519
11,329
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
UR HUKLBRY
Bellona
15
7 / 1 / 10
9,873
581
11,168
16,204
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
14
3 / 4 / 12
9,079
534
6,402
12,612
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,758
398
1,990
11,633
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 5 / 2
8,956
527
7,782
15,282
6,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 7 / 1
8,759
515
8,059
13,266
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
6 / 8 / 2
9,072
534
12,308
18,799
11,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 5 / 4
8,788
517
10,280
12,022
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
31
Kills
12
12
Deaths
31
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Gilugameshu
Mercury
5
1
12
11
L
0
6
1
0.08
W
Heimdallr
SlyNuduz
Heimdallr
6
5
6
1.8
W
10
1
7
13.5
L
2
5
2
0.6
W
Bellona
UR HUKLBRY
Bellona
7
1
10
12
L
0
7
1
0.07
W
Ares
3
4
12
2.25
L
6
8
2
0.88
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,104
Damage
40,419
61,800
Taken
71,002
41,673
Mitigated
28,929
19,643
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Gilugameshu
Mercury
8,481
2,660
0
2,177
10,239
4,567
0
1,652
8,587
0
76,940
L
1,990
669
0
689
11,633
3,759
211
783
10,717
0
25,763
W
Heimdallr
SlyNuduz
Heimdallr
9,534
3,635
0
4,005
11,416
4,790
518
174
11,242
0
50,113
W
12,519
2,213
0
3,190
11,329
5,201
0
5,473
5,856
0
60,740
L
7,782
811
0
6,446
15,282
6,238
0
125
14,586
51,560
1,662
W
Bellona
UR HUKLBRY
Bellona
11,168
3,171
0
7,990
16,204
14,810
200
6,761
9,443
0
56,929
L
8,059
294
2,219
3,751
13,266
4,108
71
1,285
11,833
76,821
1,407
W
Ares
6,402
519
0
2,281
12,612
12,305
0
2,701
9,911
27,529
1,239
L
12,308
1,722
0
1,105
18,799
11,210
148
2,353
16,243
0
44,653
L
10,280
4,026
0
2,431
12,022
3,614
488
2,198
9,764
0
49,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,154
Gold Earned
42,333
386
Minions Killed
410
0
Camps Cleared
0
1,752,866
Distance Traveled
1,702,866
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,498
559
94
6
0
450,188
4
L
Mercury
6,758
398
47
3
0
371,052
0
W
Heimdallr
8,832
520
72
4
0
271,736
0
W
Fenrir
9,872
581
108
6
0
371,168
1
L
Hades
8,956
527
92
5
0
265,479
2
W
Bellona
9,873
581
86
5
0
327,449
5
L
Hel
8,759
515
125
7
0
290,366
0
W
Ares
9,079
534
26
2
0
332,325
0
L
Mulan
9,072
534
62
4
0
378,520
1
L
Apollo
8,788
517
84
5
0
397,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role