Player Matchup

Eset
Eset
 
Eset
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HenkSolo
Mulan
Level 149
God Stats
1W - 5L
1,347 SR
Queue Stats
134W - 123L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
HeusieJR
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 152L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaintR1D3R
Cu Chulainn
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 199L
1,598 Elo+
Solo
Sol
Sol
Thewoodenshark1
Sol
Level 143
God Stats
1W - 1L
1,731 SR
Queue Stats
32W - 25L
1,653 Elo+
Solo
Team Averages
Level 125
1,515 SR
1,594 Elo+

VS

Team Averages
Level 137
1,498 SR
1,549 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DENNIE
Ishtar
Level 157
God Stats
2W - 0L
1,285 SR
Queue Stats
63W - 49L
1,577 Elo+
Solo
Susano
Susano
NiceGuyBobby
Susano
Level 104
God Stats
13W - 15L
1,505 SR
Queue Stats
654W - 617L
1,567 Elo+
Party 2
King Arthur
King Arthur
brocoolne
King Arthur
Level 149
God Stats
2W - 1L
1,672 SR
Queue Stats
186W - 196L
1,543 Elo+
Solo
Cthulhu
Cthulhu
schick241Nacken
Cthulhu
Level 128
God Stats
9W - 14L
1,527 SR
Queue Stats
402W - 398L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 3 / 0
6,108
436
4,479
6,384
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
HenkSolo
Mulan
12
1 / 6 / 0
7,427
531
11,960
19,990
14,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
HeusieJR
Ne Zha
13
0 / 3 / 0
6,845
489
4,899
11,923
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
SaintR1D3R
Cu Chulainn
11
0 / 1 / 1
7,032
502
4,982
10,397
6,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
3 / 2 / 0
8,753
625
6,871
8,796
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 0 / 2
7,991
571
5,511
5,263
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
DENNIE
Ishtar
15
2 / 2 / 0
8,288
592
5,464
8,675
2,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
15
4 / 0 / 3
8,035
574
6,164
10,457
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
brocoolne
King Arthur
14
6 / 1 / 1
8,536
610
17,017
17,350
16,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 6
7,283
520
6,425
8,761
6,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
15
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
0
0
W
Yu Huang
 
Yu Huang
3
0
2
4
W
Ishtar
DENNIE
Ishtar
2
2
0
1
L
Mulan
HenkSolo
Mulan
1
6
0
0.17
L
Ne Zha
HeusieJR
Ne Zha
0
3
0
0
W
Susano
4
0
3
5.5
L
Cu Chulainn
SaintR1D3R
Cu Chulainn
0
1
1
0.5
L
3
2
0
1.5
W
King Arthur
brocoolne
King Arthur
6
1
1
6.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,191
Damage
40,581
57,490
Taken
50,506
29,443
Mitigated
30,920
19,046
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,479
283
369
860
6,384
1,753
0
2,596
3,600
38,715
0
W
Yu Huang
 
Yu Huang
5,511
174
0
500
5,263
1,734
0
1,377
3,886
52,112
1,523
W
Ishtar
DENNIE
Ishtar
5,464
3,046
0
4,057
8,675
2,797
0
5,208
3,467
0
70,872
L
Mulan
HenkSolo
Mulan
11,960
2,073
0
6,578
19,990
14,093
0
3,556
16,434
0
55,573
L
Ne Zha
HeusieJR
Ne Zha
4,899
794
0
5,541
11,923
4,555
0
3,246
8,535
0
57,611
W
Susano
6,164
1,322
0
6,571
10,457
3,669
0
1,063
9,349
0
79,741
L
Cu Chulainn
SaintR1D3R
Cu Chulainn
4,982
947
0
1,847
10,397
6,750
0
3,114
7,047
0
30,286
L
6,871
3,056
0
3,851
8,796
2,292
1,042
1,250
7,546
72,312
154
W
King Arthur
brocoolne
King Arthur
17,017
2,583
0
4,311
17,350
16,649
0
0
16,486
11,906
58,394
W
6,425
666
0
1,636
8,761
6,071
0
3,548
5,143
24,639
3,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
40,133
465
Minions Killed
519
0
Camps Cleared
0
1,456,385
Distance Traveled
1,508,719
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,108
436
77
6
0
291,042
0
W
Yu Huang
7,991
571
122
9
0
290,900
0
W
Ishtar
8,288
592
134
10
0
248,141
0
L
Mulan
7,427
531
106
8
0
251,488
0
L
Ne Zha
6,845
489
99
7
0
331,426
2
W
Susano
8,035
574
126
9
0
361,032
3
L
Cu Chulainn
7,032
502
52
4
0
317,925
8
L
Sol
8,753
625
131
9
0
264,504
3
W
King Arthur
8,536
610
91
7
0
291,006
0
W
Cthulhu
7,283
520
46
3
0
317,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role