Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
APUKI123
Heimdallr
Level 126
God Stats
1W - 2L
1,348 SR
Queue Stats
275W - 252L
1,557 Elo+
Solo
Khepri
Khepri
Eita_Giovanaaaaa
Khepri
Level 264
God Stats
5W - 2L
1,608 SR
Queue Stats
294W - 337L
1,474 Elo+
Party 3
Anubis
Anubis
Ovanblack
Anubis
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 202L
1,464 Elo+
Party 3
Team Averages
Level 176
1,491 SR
1,499 Elo+

VS

Team Averages
Level 133
1,412 SR
1,510 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Khanca01
Ganesha
Level 148
God Stats
0W - 3L
1,283 SR
Queue Stats
107W - 94L
1,550 Elo+
Party 1
Thoth
Thoth
Muller935
Thoth
Level 123
God Stats
6W - 6L
1,401 SR
Queue Stats
233W - 212L
1,637 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Santy01Prado
Ah Muzen Cab
Level 108
God Stats
3W - 5L
1,465 SR
Queue Stats
8W - 18L
1,334 Elo+
Solo
Bakasura
Bakasura
yTunicxxzk
Bakasura
Level 129
God Stats
2W - 4L
1,411 SR
Queue Stats
347W - 345L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 0
5,779
642
3,082
3,920
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
9
1 / 1 / 0
5,297
589
8,267
5,770
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
APUKI123
Heimdallr
11
1 / 2 / 0
5,733
637
2,897
4,826
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 3 / 4
4,664
518
1,778
7,608
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Ovanblack
Anubis
10
3 / 1 / 3
5,499
611
3,306
4,229
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 1
5,851
650
5,233
10,883
7,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Khanca01
Ganesha
6
0 / 2 / 4
4,659
518
798
4,710
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Muller935
Thoth
11
1 / 1 / 1
5,539
615
2,631
4,226
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
Santy01Prado
Ah Muzen Cab
11
5 / 2 / 0
6,526
725
4,298
5,120
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
yTunicxxzk
Bakasura
9
2 / 1 / 1
5,269
585
3,591
7,945
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
8
8
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
0
2
W
Nu Wa
 
Nu Wa
1
1
0
1
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Heimdallr
APUKI123
Heimdallr
1
2
0
0.5
W
1
3
4
1
L
Ganesha
Khanca01
Ganesha
0
2
4
1
L
Thoth
Muller935
Thoth
1
1
1
1.5
W
Anubis
Ovanblack
Anubis
3
1
3
4.5
L
Ah Muzen Cab
Santy01Prado
Ah Muzen Cab
5
2
0
2.5
L
Bakasura
yTunicxxzk
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
16,551
26,353
Taken
32,884
9,175
Mitigated
14,427
5,442
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,082
281
115
1,425
3,920
1,112
0
778
2,988
40,878
806
W
Nu Wa
 
Nu Wa
8,267
3,648
0
1,496
5,770
1,415
0
0
5,594
40,628
0
L
King Arthur
 
King Arthur
5,233
363
0
2,500
10,883
7,226
0
7,171
3,712
0
52,436
W
Heimdallr
APUKI123
Heimdallr
2,897
1,293
0
770
4,826
1,709
0
50
4,721
0
39,995
W
1,778
115
0
485
7,608
2,418
0
1,545
5,626
14,055
579
L
Ganesha
Khanca01
Ganesha
798
167
36
1,688
4,710
2,115
0
1,985
2,725
3,733
392
L
Thoth
Muller935
Thoth
2,631
189
0
1,000
4,226
1,172
0
2,281
1,699
34,877
0
W
Anubis
Ovanblack
Anubis
3,306
213
0
1,151
4,229
2,521
0
874
3,334
24,415
652
L
Ah Muzen Cab
Santy01Prado
Ah Muzen Cab
4,298
1,227
0
210
5,120
1,309
0
1,430
3,690
0
46,659
L
Bakasura
yTunicxxzk
Bakasura
3,591
2,581
0
2,178
7,945
2,605
0
2,919
4,906
0
28,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
27,844
312
Minions Killed
318
0
Camps Cleared
0
956,955
Distance Traveled
903,295
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,779
642
99
11
0
219,585
2
W
Nu Wa
5,297
589
67
7
0
176,971
4
L
King Arthur
5,851
650
90
10
0
175,461
0
W
Heimdallr
5,733
637
83
9
0
176,527
0
W
Khepri
4,664
518
27
3
0
218,825
0
L
Ganesha
4,659
518
0
0
0
102,930
2
L
Thoth
5,539
615
68
8
0
195,818
0
W
Anubis
5,499
611
36
4
0
165,047
0
L
Ah Muzen Cab
6,526
725
99
11
0
204,447
2
L
Bakasura
5,269
585
61
7
0
224,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role