Player Matchup

Medusa
Medusa
 
Medusa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlackArtz
Anubis
Level 106
God Stats
2W - 2L
1,179 SR
Queue Stats
139W - 140L
1,469 Elo+
Solo
Yu Huang
Yu Huang
CalwezzyXO
Yu Huang
Level 129
God Stats
8W - 5L
1,518 SR
Queue Stats
99W - 99L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
NoJuiceLefft
Zhong Kui
Level 65
God Stats
28W - 22L
1,630 SR
Queue Stats
162W - 172L
1,422 Elo+
Solo
Bacchus
Bacchus
canabuca
Bacchus
Level 118
God Stats
13W - 7L
1,554 SR
Queue Stats
186W - 171L
1,518 Elo+
Solo
Team Averages
Level 118
1,476 SR
1,471 Elo+

VS

Team Averages
Level 100
1,521 SR
1,525 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Ishimatzu
Charybdis
Level 108
God Stats
16W - 10L
1,659 SR
Queue Stats
209W - 189L
1,507 Elo+
Party 1
Awilix
Awilix
Kycrane68
Awilix
Level 111
God Stats
2W - 5L
1,484 SR
Queue Stats
131W - 119L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Sapie7
Cthulhu
Level 134
God Stats
0W - 2L
1,258 SR
Queue Stats
98W - 95L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
sethires
Guan Yu
Level 64
God Stats
0W - 1L
1,704 SR
Queue Stats
8W - 5L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 0 / 1
6,570
657
4,065
4,152
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
BlackArtz
Anubis
11
3 / 0 / 1
6,303
630
3,259
3,649
1,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
CalwezzyXO
Yu Huang
10
1 / 0 / 3
5,544
554
3,949
3,997
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
NoJuiceLefft
Zhong Kui
11
0 / 2 / 2
6,396
640
5,448
7,303
4,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
canabuca
Bacchus
9
1 / 1 / 2
5,640
564
3,239
7,190
4,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 0
5,035
504
3,813
5,315
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ishimatzu
Charybdis
6
0 / 3 / 0
4,149
415
1,761
5,418
1,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Kycrane68
Awilix
9
2 / 1 / 0
5,094
509
2,645
6,452
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Sapie7
Cthulhu
7
0 / 1 / 1
4,515
452
3,489
3,712
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
sethires
Guan Yu
9
1 / 1 / 1
5,134
513
2,926
8,833
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
1
6.5
L
Nu Wa
 
Nu Wa
0
5
0
0
W
Anubis
BlackArtz
Anubis
3
0
1
3.5
W
Yu Huang
CalwezzyXO
Yu Huang
1
0
3
2.5
L
Charybdis
Ishimatzu
Charybdis
0
3
0
0
L
Awilix
Kycrane68
Awilix
2
1
0
2
W
Zhong Kui
NoJuiceLefft
Zhong Kui
0
2
2
0.5
L
Cthulhu
Sapie7
Cthulhu
0
1
1
0.5
W
Bacchus
canabuca
Bacchus
1
1
2
2
L
Guan Yu
sethires
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
14,634
26,291
Taken
29,730
12,855
Mitigated
10,950
14,043
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,065
1,194
0
2,865
4,152
1,301
366
384
3,768
0
52,422
L
Nu Wa
 
Nu Wa
3,813
621
0
740
5,315
854
0
2,865
2,450
27,239
678
W
Anubis
BlackArtz
Anubis
3,259
211
0
2,081
3,649
1,124
455
2,413
1,236
41,117
1,478
W
Yu Huang
CalwezzyXO
Yu Huang
3,949
1,171
0
1,865
3,997
1,096
273
1,364
2,453
35,628
12,383
L
Charybdis
Ishimatzu
Charybdis
1,761
1,038
0
1,346
5,418
1,274
0
4,425
993
0
13,399
L
Awilix
Kycrane68
Awilix
2,645
836
0
706
6,452
2,009
0
1,361
5,091
0
29,683
W
Zhong Kui
NoJuiceLefft
Zhong Kui
5,448
1,664
0
5,035
7,303
4,576
285
267
7,036
45,379
2,786
L
Cthulhu
Sapie7
Cthulhu
3,489
0
272
998
3,712
1,068
0
1,970
1,742
16,563
0
W
Bacchus
canabuca
Bacchus
3,239
78
0
2,197
7,190
4,758
145
2,174
4,509
8,966
0
L
Guan Yu
sethires
Guan Yu
2,926
547
0
2,097
8,833
5,745
0
4,487
4,346
0
26,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
23,927
343
Minions Killed
231
0
Camps Cleared
0
929,864
Distance Traveled
1,006,069
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,570
657
93
9
0
220,250
0
L
Nu Wa
5,035
504
54
5
0
180,592
4
W
Anubis
6,303
630
74
7
0
176,703
0
W
Yu Huang
5,544
554
84
8
0
173,918
2
L
Charybdis
4,149
415
30
3
0
184,623
0
L
Awilix
5,094
509
64
6
0
248,591
2
W
Zhong Kui
6,396
640
84
8
0
153,206
0
L
Cthulhu
4,515
452
36
4
0
206,817
4
W
Bacchus
5,640
564
8
1
0
205,787
1
L
Guan Yu
5,134
513
47
5
0
185,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role