Player Matchup

Tiamat
Tiamat
Grease_N_GoHome
Tiamat
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 260L
1,564 Elo+
Solo
Mulan
Mulan
LargeBiscuit83
Mulan
Level 107
God Stats
3W - 3L
1,576 SR
Queue Stats
110W - 152L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
Lazyking77
Cthulhu
Level 157
God Stats
15W - 15L
1,550 SR
Queue Stats
119W - 92L
1,587 Elo+
Party 4
Thanatos
Thanatos
ShishiWeird
Thanatos
Level 70
God Stats
3W - 4L
1,605 SR
Queue Stats
13W - 16L
1,506 Elo+
Party 4
Medusa
Medusa
iEY RoSSe37
Medusa
Level 108
God Stats
21W - 22L
1,473 SR
Queue Stats
434W - 507L
1,557 Elo+
Party 3
Team Averages
Level 117
1,541 SR
1,526 Elo+

VS

Team Averages
Level 113
1,467 SR
1,476 Elo+
Fenrir
Fenrir
AntTheGamer
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,468 Elo+
Party 1
Chaac
Chaac
IVIarbiterIVI
Chaac
Level 157
God Stats
3W - 1L
1,674 SR
Queue Stats
45W - 59L
1,479 Elo+
Party 2
Bake Kujira
Bake Kujira
Littlerebel8
Bake Kujira
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
OmegaWizard0
Medusa
Level 209
God Stats
1W - 2L
1,161 SR
Queue Stats
94W - 93L
1,500 Elo+
Party 2
Sol
Sol
Tompookanator
Sol
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 77L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,088
468
3,189
4,823
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 0
8,117
624
6,016
10,540
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Lazyking77
Cthulhu
11
2 / 4 / 5
7,146
550
6,971
13,736
10,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ShishiWeird
Thanatos
12
9 / 4 / 1
7,699
592
10,244
13,349
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
0 / 11 / 1
5,403
416
4,450
12,931
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 3 / 1
7,887
607
6,332
10,186
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 4 / 4
9,584
737
11,392
15,116
11,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
Littlerebel8
Bake Kujira
12
2 / 2 / 9
7,896
607
4,809
10,341
7,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
10 / 1 / 4
9,542
734
16,718
9,463
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
7,671
590
2,177
7,509
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
14
Kills
26
26
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
1
1.83
L
1
2
3
1.25
W
9
4
4
2.75
L
2
5
0
0.4
L
Cthulhu
Lazyking77
Cthulhu
2
4
5
1.13
W
Bake Kujira
Littlerebel8
Bake Kujira
2
2
9
3.25
W
Medusa
10
1
4
12
L
Thanatos
ShishiWeird
Thanatos
9
4
1
2.38
W
0
4
1
0.13
L
Medusa
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,870
Damage
41,428
55,379
Taken
52,615
27,178
Mitigated
28,524
15,061
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,332
2,580
0
2,738
10,186
4,168
0
1,415
8,771
0
56,405
L
3,189
474
0
1,138
4,823
2,179
0
1,809
3,014
21,203
0
W
11,392
1,631
0
4,911
15,116
11,708
352
1,539
13,577
0
61,850
L
6,016
738
0
2,810
10,540
5,074
711
119
10,421
0
46,455
L
Cthulhu
Lazyking77
Cthulhu
6,971
585
47
3,227
13,736
10,522
0
1,447
12,289
25,902
0
W
Bake Kujira
Littlerebel8
Bake Kujira
4,809
2,703
0
530
10,341
7,562
1,414
1,806
8,535
19,325
1,198
W
Medusa
16,718
7,387
0
2,017
9,463
3,105
1,975
3,375
6,088
0
72,120
L
Thanatos
ShishiWeird
Thanatos
10,244
3,254
0
7,060
13,349
5,524
0
1,400
11,949
0
44,567
W
2,177
449
0
2,143
7,509
1,981
1,058
2,025
5,484
51,378
208
L
Medusa
4,450
1,632
0
779
12,931
3,879
0
2,194
10,737
0
27,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
42,580
266
Minions Killed
448
0
Camps Cleared
0
1,215,097
Distance Traveled
1,348,367
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,887
607
91
7
0
315,954
0
L
Tiamat
6,088
468
33
3
0
192,430
0
W
Chaac
9,584
737
108
8
0
236,153
0
L
Mulan
8,117
624
80
6
0
250,404
0
L
Cthulhu
7,146
550
46
4
0
262,816
0
W
Bake Kujira
7,896
607
32
2
0
265,804
3
W
Medusa
9,542
734
122
9
0
271,103
0
L
Thanatos
7,699
592
63
5
0
263,183
0
W
Sol
7,671
590
95
7
0
259,353
2
L
Medusa
5,403
416
44
3
0
246,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role