Player Matchup

Zeus
Zeus
DarkVeteranIV
Zeus
Level 127
God Stats
3W - 7L
1,641 SR
Queue Stats
184W - 183L
1,565 Elo+
Party 2
King Arthur
King Arthur
Laure316
King Arthur
Level 125
God Stats
1W - 3L
1,523 SR
Queue Stats
46W - 25L
1,569 Elo+
Solo
Pele
Pele
Mash456
Pele
Level 138
God Stats
5W - 2L
1,765 SR
Queue Stats
256W - 241L
1,559 Elo+
Party 2
Charon
Charon
Mythajin
Charon
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,687 Elo+
Party 1
Hou Yi
Hou Yi
ThatDeeterKid
Hou Yi
Level 82
God Stats
1W - 1L
1,809 SR
Queue Stats
4W - 14L
1,478 Elo+
Party 1
Team Averages
Level 112
1,648 SR
1,572 Elo+

VS

Team Averages
Level 92
1,570 SR
1,394 Elo+
King Arthur
King Arthur
Djseal456
King Arthur
Level 103
God Stats
15W - 14L
1,562 SR
Queue Stats
124W - 103L
1,534 Elo+
Party 3
Xing Tian
Xing Tian
Lucibub
Xing Tian
Level 28
God Stats
4W - 1L
1,466 SR
Queue Stats
10W - 7L
1,153 Elo+
Party 3
Ratatoskr
Ratatoskr
Zeref400
Ratatoskr
Level 87
God Stats
1W - 1L
1,442 SR
Queue Stats
21W - 24L
1,465 Elo+
Party 3
Neith
Neith
bearman798
Neith
Level 126
God Stats
1W - 2L
1,795 SR
Queue Stats
52W - 58L
1,280 Elo+
Solo
Merlin
Merlin
yalyrug
Merlin
Level 114
God Stats
82W - 77L
1,584 SR
Queue Stats
99W - 90L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
6,879
529
3,808
8,586
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Laure316
King Arthur
13
2 / 4 / 0
7,194
553
8,162
15,459
12,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Mash456
Pele
11
2 / 4 / 1
6,321
486
6,102
8,844
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Mythajin
Charon
10
1 / 2 / 2
6,360
489
2,216
8,557
5,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 0
6,582
506
2,897
9,251
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Djseal456
King Arthur
15
5 / 2 / 3
9,021
694
11,083
12,355
7,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
Lucibub
Xing Tian
11
2 / 1 / 2
7,083
545
2,945
7,525
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
Zeref400
Ratatoskr
15
7 / 2 / 5
8,310
639
7,743
11,605
4,294
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
12
1 / 1 / 4
7,114
547
5,448
5,218
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
yalyrug
Merlin
15
3 / 0 / 4
8,946
688
6,041
4,110
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
18
18
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
King Arthur
Djseal456
King Arthur
5
2
3
3.25
L
King Arthur
Laure316
King Arthur
2
4
0
0.5
W
Xing Tian
Lucibub
Xing Tian
2
1
2
3
L
Pele
Mash456
Pele
2
4
1
0.63
L
Charon
Mythajin
Charon
1
2
2
1
L
1
3
0
0.33
W
Ratatoskr
Zeref400
Ratatoskr
7
2
5
4.75
W
Neith
1
1
4
3
W
Merlin
yalyrug
Merlin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
33,260
50,697
Taken
40,813
26,588
Mitigated
18,984
13,148
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,808
660
0
1,721
8,586
2,631
0
2,651
5,583
54,723
0
W
King Arthur
Djseal456
King Arthur
11,083
2,382
0
5,046
12,355
7,377
0
92
12,263
634
65,834
L
King Arthur
Laure316
King Arthur
8,162
1,570
0
3,700
15,459
12,430
0
230
15,229
0
49,267
W
Xing Tian
Lucibub
Xing Tian
2,945
503
0
1,259
7,525
4,691
216
869
6,656
17,979
0
L
Pele
Mash456
Pele
6,102
1,465
0
1,431
8,844
2,764
0
1,706
6,982
0
38,953
L
Charon
Mythajin
Charon
2,216
587
0
2,676
8,557
5,581
0
2,624
5,825
17,694
0
L
2,897
1,427
0
3,620
9,251
3,182
0
1,297
7,954
0
48,506
W
Ratatoskr
Zeref400
Ratatoskr
7,743
2,604
0
1,086
11,605
4,294
0
2,282
9,323
0
61,495
W
Neith
5,448
1,255
0
2,314
5,218
1,407
779
644
4,574
0
47,384
W
Merlin
yalyrug
Merlin
6,041
193
0
315
4,110
1,215
407
2,137
1,973
53,132
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
40,474
373
Minions Killed
425
0
Camps Cleared
0
1,263,194
Distance Traveled
1,350,806
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,879
529
109
8
0
232,830
2
W
King Arthur
9,021
694
109
8
0
276,388
2
L
King Arthur
7,194
553
97
7
0
260,542
2
W
Xing Tian
7,083
545
23
2
0
242,791
0
L
Pele
6,321
486
62
5
0
287,233
2
L
Charon
6,360
489
22
2
0
263,737
4
L
Hou Yi
6,582
506
83
6
0
218,852
0
W
Ratatoskr
8,310
639
81
6
0
339,614
0
W
Neith
7,114
547
85
7
0
237,342
0
W
Merlin
8,946
688
127
10
0
254,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role