Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Burny
Zeus
Level 65
God Stats
4W - 3L
1,613 SR
Queue Stats
17W - 12L
1,537 Elo+
Party 1
Tiamat
Tiamat
F03nix
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,565 Elo+
Party 1
Rama
Rama
ItsRC19
Rama
Level 67
God Stats
18W - 21L
1,522 SR
Queue Stats
187W - 196L
1,468 Elo+
Solo
Thanatos
Thanatos
SaucyBigNerd
Thanatos
Level 96
God Stats
5W - 4L
1,656 SR
Queue Stats
296W - 259L
1,565 Elo+
Solo
Team Averages
Level 102
1,558 SR
1,527 Elo+

VS

Team Averages
Level 102
1,506 SR
1,506 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImTooLazy75
Morgan Le Fay
Level 128
God Stats
3W - 2L
1,587 SR
Queue Stats
65W - 68L
1,580 Elo+
Party 2
He Bo
He Bo
JaySpex1
He Bo
Level 53
God Stats
17W - 24L
1,390 SR
Queue Stats
172W - 161L
1,504 Elo+
Party 2
Medusa
Medusa
imalvin2x
Medusa
Level 121
God Stats
5W - 5L
1,462 SR
Queue Stats
90W - 95L
1,490 Elo+
Party 2
Bacchus
Bacchus
wop744
Bacchus
Level 53
God Stats
17W - 14L
1,593 SR
Queue Stats
87W - 99L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 0
5,239
476
5,195
7,007
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zeus
Burny
Zeus
10
0 / 2 / 1
5,760
524
2,017
3,550
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
F03nix
Tiamat
9
0 / 2 / 1
5,281
480
3,735
6,269
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
ItsRC19
Rama
9
0 / 3 / 0
5,302
482
916
6,212
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
SaucyBigNerd
Thanatos
10
2 / 6 / 0
5,389
490
4,405
9,215
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 0 / 3
6,798
618
6,518
8,607
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ImTooLazy75
Morgan Le Fay
12
5 / 0 / 5
6,784
617
5,014
4,195
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
JaySpex1
He Bo
10
4 / 2 / 4
5,969
543
4,770
6,968
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
imalvin2x
Medusa
10
2 / 0 / 2
5,484
499
2,658
4,952
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
wop744
Bacchus
8
0 / 0 / 5
5,302
482
2,384
6,903
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
15
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Thor
 
Thor
3
0
3
4.5
L
Zeus
Burny
Zeus
0
2
1
0.25
L
Tiamat
F03nix
Tiamat
0
2
1
0.25
W
Morgan Le Fay
ImTooLazy75
Morgan Le Fay
5
0
5
7.5
L
Rama
ItsRC19
Rama
0
3
0
0
W
He Bo
JaySpex1
He Bo
4
2
4
3
L
Thanatos
SaucyBigNerd
Thanatos
2
6
0
0.33
W
Medusa
imalvin2x
Medusa
2
0
2
3
W
Bacchus
wop744
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,268
Damage
21,344
32,253
Taken
31,625
12,091
Mitigated
12,933
10,014
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,195
331
20
616
7,007
4,928
0
4,010
2,949
29,745
1,195
W
Thor
 
Thor
6,518
961
0
3,357
8,607
3,616
0
2,894
5,129
0
42,572
L
Zeus
Burny
Zeus
2,017
84
0
500
3,550
1,022
0
2,403
1,147
33,490
0
L
Tiamat
F03nix
Tiamat
3,735
294
0
1,473
6,269
1,816
0
126
5,698
26,509
0
W
Morgan Le Fay
ImTooLazy75
Morgan Le Fay
5,014
591
0
2,063
4,195
1,302
0
1,831
2,102
34,091
1,631
L
Rama
ItsRC19
Rama
916
677
0
2,128
6,212
1,838
0
2,627
3,585
0
26,643
W
He Bo
JaySpex1
He Bo
4,770
861
0
3,232
6,968
1,473
0
2,052
4,726
40,978
0
L
Thanatos
SaucyBigNerd
Thanatos
4,405
957
0
5,277
9,215
2,487
0
2,969
6,080
0
28,000
W
Medusa
imalvin2x
Medusa
2,658
824
0
981
4,952
1,342
35
1,532
3,118
0
38,073
W
Bacchus
wop744
Bacchus
2,384
531
0
2,904
6,903
5,200
0
2,089
4,517
14,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
30,337
305
Minions Killed
289
0
Camps Cleared
0
1,082,101
Distance Traveled
1,130,590
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,239
476
68
6
0
252,343
0
W
Thor
6,798
618
80
7
0
193,684
1
L
Zeus
5,760
524
69
6
0
213,026
3
L
Tiamat
5,281
480
57
5
0
188,121
0
W
Morgan Le Fay
6,784
617
64
6
0
228,868
0
L
Rama
5,302
482
59
5
0
205,140
0
W
He Bo
5,969
543
60
5
0
239,959
1
L
Thanatos
5,389
490
52
5
0
223,471
1
W
Medusa
5,484
499
70
6
0
222,398
1
W
Bacchus
5,302
482
15
1
0
245,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role