Player Matchup

Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DooDoo_Derrick
Osiris
Level 124
God Stats
7W - 6L
1,794 SR
Queue Stats
104W - 107L
1,537 Elo+
Solo
Sylvanus
Sylvanus
HrseMan
Sylvanus
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
52W - 33L
1,718 Elo+
Solo
Kukulkan
Kukulkan
StormierThrone8
Kukulkan
Level 172
God Stats
1W - 3L
1,445 SR
Queue Stats
215W - 216L
1,480 Elo+
Solo
Lancelot
Lancelot
Wet Hairline
Lancelot
Level 169
God Stats
10W - 8L
1,576 SR
Queue Stats
757W - 724L
1,591 Elo+
Party 1
Team Averages
Level 133
1,563 SR
1,565 Elo+

VS

Team Averages
Level 163
1,489 SR
1,550 Elo+
Artio
Artio
Benefacto
Artio
Level 159
God Stats
1W - 0L
1,463 SR
Queue Stats
41W - 36L
1,568 Elo+
Solo
Rama
Rama
BoompiStrangr
Rama
Level 156
God Stats
12W - 5L
1,655 SR
Queue Stats
52W - 44L
1,642 Elo+
Solo
Ne Zha
Ne Zha
Joosse_10
Ne Zha
Level 180
God Stats
5W - 2L
1,688 SR
Queue Stats
108W - 101L
1,519 Elo+
Party 2
Janus
Janus
NikTakinYoCookie
Janus
Level 159
God Stats
3W - 5L
1,070 SR
Queue Stats
122W - 136L
1,450 Elo+
Solo
Tyr
Tyr
iEthan_P
Tyr
Level 159
God Stats
14W - 11L
1,570 SR
Queue Stats
181W - 161L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 0 / 1
5,873
534
4,813
6,285
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 1
5,555
505
5,531
13,296
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
HrseMan
Sylvanus
10
3 / 0 / 0
6,515
592
3,566
8,329
4,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
13
0 / 2 / 1
6,309
574
1,970
5,272
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
Wet Hairline
Lancelot
12
1 / 1 / 0
5,884
535
3,661
9,006
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Benefacto
Artio
11
0 / 0 / 1
6,364
579
5,561
8,625
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 0
6,238
567
5,552
5,564
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Joosse_10
Ne Zha
13
1 / 1 / 5
6,796
618
3,916
7,760
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 1 / 0
7,425
675
4,726
5,453
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 2
6,968
633
8,616
10,736
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
8
8
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
1
0.5
W
Artio
Benefacto
Artio
0
0
1
0.5
W
1
1
0
1
L
1
5
1
0.3
L
Sylvanus
HrseMan
Sylvanus
3
0
0
3
W
Ne Zha
Joosse_10
Ne Zha
1
1
5
3.5
W
4
1
0
4
L
Kukulkan
0
2
1
0.25
L
Lancelot
Wet Hairline
Lancelot
1
1
0
1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,541
Damage
28,371
42,188
Taken
38,138
20,737
Mitigated
18,573
15,837
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,813
1,859
0
1,649
6,285
1,668
0
2,735
3,550
0
47,130
W
Artio
Benefacto
Artio
5,561
202
210
5,212
8,625
5,770
0
2,039
6,586
21,406
2,875
W
5,552
3,626
0
2,046
5,564
1,745
0
1,167
4,397
0
54,074
L
5,531
2,054
0
3,856
13,296
9,317
0
645
12,617
0
32,312
L
Sylvanus
HrseMan
Sylvanus
3,566
1,351
1,376
2,990
8,329
4,896
0
2,433
5,828
18,144
0
W
Ne Zha
Joosse_10
Ne Zha
3,916
929
0
1,750
7,760
3,134
159
547
7,171
0
57,076
W
4,726
316
0
964
5,453
1,749
0
1,783
3,670
54,138
489
L
Kukulkan
1,970
71
0
1,712
5,272
1,486
0
2,660
2,420
47,810
0
L
Lancelot
Wet Hairline
Lancelot
3,661
1,090
0
4,254
9,006
3,370
0
1,100
7,826
0
44,799
W
8,616
1,161
0
6,067
10,736
6,175
0
0
10,070
0
43,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
33,791
384
Minions Killed
426
0
Camps Cleared
0
1,146,942
Distance Traveled
1,253,457
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,873
534
106
10
0
214,903
4
W
Artio
6,364
579
37
3
0
272,099
4
W
Rama
6,238
567
103
9
0
214,483
2
L
Osiris
5,555
505
64
6
0
197,059
1
L
Sylvanus
6,515
592
25
2
0
220,760
1
W
Ne Zha
6,796
618
87
8
0
262,381
0
W
Janus
7,425
675
118
11
0
268,679
0
L
Kukulkan
6,309
574
100
9
0
229,198
0
L
Lancelot
5,884
535
89
8
0
285,022
0
W
Tyr
6,968
633
81
7
0
235,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role