Player Matchup

Fenrir
Fenrir
FarofaMoída
Fenrir
Level 182
God Stats
1W - 1L
1,066 SR
Queue Stats
42W - 43L
1,511 Elo+
Solo
Charybdis
Charybdis
Figueiredoo
Charybdis
Level 150
God Stats
9W - 2L
1,701 SR
Queue Stats
187W - 187L
1,524 Elo+
Party 2
Charon
Charon
IagoPereira
Charon
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
199W - 196L
1,525 Elo+
Party 2
Osiris
Osiris
Juanchiin
Osiris
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 167L
1,552 Elo+
Solo
Poseidon
Poseidon
rodrigoflrs
Poseidon
Level 145
God Stats
2W - 4L
1,516 SR
Queue Stats
104W - 86L
1,538 Elo+
Solo
Team Averages
Level 149
1,457 SR
1,530 Elo+

VS

Team Averages
Level 146
1,479 SR
1,515 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Malvakrai
Fenrir
Level 149
God Stats
53W - 37L
1,537 SR
Queue Stats
410W - 424L
1,547 Elo+
Solo
Thoth
Thoth
Mosqueteiro2
Thoth
Level 179
God Stats
2W - 3L
1,567 SR
Queue Stats
181W - 175L
1,492 Elo+
Party 1
Anhur
Anhur
Mosqueteiro3
Anhur
Level 170
God Stats
1W - 2L
1,506 SR
Queue Stats
21W - 20L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
yMarcola
Hun Batz
Level 119
God Stats
6W - 7L
1,284 SR
Queue Stats
487W - 448L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 0 / 3
4,033
672
2,328
3,063
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Figueiredoo
Charybdis
7
0 / 1 / 2
3,824
637
2,470
4,190
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
7
3 / 0 / 0
4,622
770
2,408
3,307
1,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Juanchiin
Osiris
9
0 / 0 / 0
4,804
801
127
2,254
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
rodrigoflrs
Poseidon
9
0 / 1 / 1
4,570
762
1,068
2,452
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 2 / 1
3,887
648
897
6,051
2,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Malvakrai
Fenrir
1
0 / 0 / 0
2,783
464
305
546
112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,028
671
1,702
3,148
715
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
1 / 1 / 0
3,986
664
3,141
4,046
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
yMarcola
Hun Batz
9
1 / 0 / 0
4,271
712
131
3,320
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Fenrir
1
0
3
2.5
W
Charybdis
Figueiredoo
Charybdis
0
1
2
1
W
Charon
3
0
0
3
W
Osiris
Juanchiin
Osiris
0
0
0
0
L
Fenrir
Malvakrai
Fenrir
0
0
0
0
L
0
2
1
0.25
L
1
1
0
1
W
Poseidon
rodrigoflrs
Poseidon
0
1
1
0.5
L
Hun Batz
yMarcola
Hun Batz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,401
Damage
6,176
15,266
Taken
17,111
4,631
Mitigated
5,093
7,962
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
897
88
1,187
1,768
6,051
2,342
0
971
5,080
5,120
0
W
Fenrir
2,328
471
0
1,764
3,063
805
0
450
2,613
0
13,557
W
Charybdis
Figueiredoo
Charybdis
2,470
1,161
0
1,727
4,190
871
0
313
3,877
0
27,780
W
Charon
2,408
909
619
1,124
3,307
1,370
0
500
2,807
12,293
600
W
Osiris
Juanchiin
Osiris
127
0
0
1,765
2,254
1,006
0
0
2,254
0
30,393
L
Fenrir
Malvakrai
Fenrir
305
0
0
0
546
112
0
257
289
0
1,363
L
1,702
42
0
764
3,148
715
0
868
2,170
20,074
274
L
3,141
2,102
0
1,007
4,046
1,071
0
1,270
2,776
0
25,037
W
Poseidon
rodrigoflrs
Poseidon
1,068
180
0
963
2,452
579
0
1,265
1,187
30,805
0
L
Hun Batz
yMarcola
Hun Batz
131
0
0
2,666
3,320
853
0
0
3,320
0
24,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,853
Gold Earned
18,955
227
Minions Killed
160
0
Camps Cleared
0
690,931
Distance Traveled
563,858
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,887
648
4
1
0
132,047
0
W
Fenrir
4,033
672
37
6
0
152,334
0
W
Charybdis
3,824
637
48
8
0
120,102
0
W
Charon
4,622
770
20
3
0
119,365
2
W
Osiris
4,804
801
62
10
0
146,850
2
L
Fenrir
2,783
464
3
1
0
36,184
0
L
Thoth
4,028
671
47
8
0
132,614
2
L
Anhur
3,986
664
48
8
0
103,280
0
W
Poseidon
4,570
762
60
10
0
152,280
1
L
Hun Batz
4,271
712
58
10
0
159,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role