Player Matchup

Cthulhu
Cthulhu
Silver I
Akatskay
Cthulhu
Silver I
Level 159
God Stats
4W - 1L
1,801 SR
Queue Stats
33W - 17L
1,616 MMR
Party 1
Bacchus
Bacchus
Gold I
AnonymoGamer
Bacchus
Gold I
Level 136
God Stats
13W - 12L
1,839 SR
Queue Stats
213W - 210L
1,651 MMR
Solo
Pele
Pele
Gold V
Nabbly
Pele
Gold V
Level 169
God Stats
5W - 1L
1,706 SR
Queue Stats
35W - 19L
1,665 MMR
Party 1
Chiron
Chiron
Platinum V
OfficialJTower
Chiron
Platinum V
Level 207
God Stats
2W - 2L
1,259 SR
Queue Stats
454W - 462L
1,665 MMR
Solo
Scylla
Scylla
Gold III
slenderzz
Scylla
Gold III
Level 126
God Stats
6W - 2L
1,920 SR
Queue Stats
423W - 431L
1,672 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,705 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,570 SR
1,653 MMR
Geb
Geb
Silver I
Arcticulor
Geb
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,631 MMR
Solo
Kukulkan
Kukulkan
Gold IV
BestHadesAround
Kukulkan
Gold IV
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 70L
1,638 MMR
Solo
Susano
Susano
Platinum IV
FascistBordeaux
Susano
Platinum IV
Level 69
God Stats
4W - 9L
1,455 SR
Queue Stats
155W - 149L
1,671 MMR
Solo
Charybdis
Charybdis
Gold II
Jansen3021
Charybdis
Gold II
Level 123
God Stats
37W - 23L
1,717 SR
Queue Stats
475W - 486L
1,641 MMR
Solo
Shiva
Shiva
Platinum IV
RicoTheBully_
Shiva
Platinum IV
Level 159
God Stats
15W - 17L
1,680 SR
Queue Stats
437W - 429L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akatskay
Cthulhu
7
0 / 0 / 2
3,794
759
1,109
3,056
1,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
AnonymoGamer
Bacchus
6
2 / 0 / 1
3,863
773
1,421
3,233
2,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Nabbly
Pele
7
4 / 1 / 0
4,072
814
2,517
3,281
966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 2
3,830
766
2,107
2,204
512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
slenderzz
Scylla
7
0 / 0 / 2
3,648
730
332
869
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ao KuangKuzenboAgniAthena

VS

Bans
ThothArachneSun WukongKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,164
633
660
4,128
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
7
0 / 1 / 0
3,390
678
740
1,328
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 2 / 1
3,386
677
626
3,334
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Jansen3021
Charybdis
3
0 / 2 / 0
2,791
558
1,463
2,320
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,791
758
1,742
3,626
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akatskay
Cthulhu
0
0
2
1
W
Bacchus
AnonymoGamer
Bacchus
2
0
1
2.5
L
0
1
0
0
L
Kukulkan
0
1
0
0
L
0
2
1
0.25
L
Charybdis
Jansen3021
Charybdis
0
2
0
0
W
Pele
Nabbly
Pele
4
1
0
4
W
1
0
2
2
L
1
1
0
1
W
Scylla
slenderzz
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,486
Damage
5,231
12,643
Taken
14,736
5,232
Mitigated
4,504
5,346
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akatskay
Cthulhu
1,109
0
0
1,683
3,056
1,450
0
0
3,056
17,985
0
W
Bacchus
AnonymoGamer
Bacchus
1,421
117
0
1,149
3,233
2,098
0
556
2,677
7,261
2,789
L
660
75
0
1,262
4,128
1,558
0
661
3,467
8,114
0
L
Kukulkan
740
99
0
398
1,328
305
0
248
1,080
18,577
0
L
626
270
0
80
3,334
1,056
0
84
3,250
0
16,908
L
Charybdis
Jansen3021
Charybdis
1,463
728
0
760
2,320
542
0
653
1,667
0
10,476
W
Pele
Nabbly
Pele
2,517
760
0
794
3,281
966
0
365
2,916
0
16,637
W
2,107
848
254
1,024
2,204
512
0
195
2,009
0
19,104
L
1,742
453
0
800
3,626
1,043
0
1,109
2,517
0
18,023
W
Scylla
slenderzz
Scylla
332
0
0
442
869
206
0
375
494
20,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,207
Gold Earned
16,522
168
Minions Killed
119
0
Camps Cleared
0
533,450
Distance Traveled
505,758
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,794
759
45
9
0
95,115
0
W
Bacchus
3,863
773
17
3
0
115,577
0
L
Geb
3,164
633
7
1
0
110,901
2
L
Kukulkan
3,390
678
22
4
0
98,270
0
L
Susano
3,386
677
41
8
0
134,253
0
L
Charybdis
2,791
558
24
5
0
51,938
0
W
Pele
4,072
814
28
6
0
129,217
0
W
Chiron
3,830
766
37
7
0
93,452
4
L
Shiva
3,791
758
25
5
0
110,396
0
W
Scylla
3,648
730
41
8
0
100,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role