Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold II
NOTW Sterben IV
Hera
Gold II
Level 57
God Stats
1W - 1L
1,806 SR
Queue Stats
35W - 23L
1,526 MMR
Party 1
Amaterasu
Amaterasu
Gold II
Soulcount
Amaterasu
Gold II
Level 83
God Stats
0W - 2L
1,475 SR
Queue Stats
38W - 24L
1,568 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,594 SR
1,531 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,634 SR
1,523 MMR
Vulcan
Vulcan
Platinum V
MojoSoD0pe
Vulcan
Platinum V
Level 120
God Stats
31W - 20L
1,687 SR
Queue Stats
218W - 253L
1,525 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
etihs
Cu Chulainn
Platinum II
Level 187
God Stats
6W - 6L
1,531 SR
Queue Stats
98W - 99L
1,505 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
temp-068310253
Gilgamesh
Gold II
Level 134
God Stats
20W - 11L
1,683 SR
Queue Stats
158W - 177L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 5 / 2
11,635
684
11,410
23,731
29,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 5 / 4
12,744
750
13,215
13,971
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Soulcount
Amaterasu
12
0 / 2 / 4
9,349
550
2,904
7,646
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaAchillesAo Kuang

VS

Bans
CthulhuAgniHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MojoSoD0pe
Vulcan
16
2 / 4 / 9
11,856
697
12,297
9,070
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
etihs
Cu Chulainn
17
3 / 3 / 7
12,240
720
11,941
21,417
20,253
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
temp-068310253
Gilgamesh
18
7 / 2 / 4
13,145
773
14,879
20,135
25,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
12
12
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
2
0.8
W
Vulcan
MojoSoD0pe
Vulcan
2
4
9
1.63
L
4
5
4
1.2
L
Amaterasu
Soulcount
Amaterasu
0
2
4
1
W
Cu Chulainn
etihs
Cu Chulainn
3
3
7
2.17
W
Gilgamesh
temp-068310253
Gilgamesh
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
39,117
45,348
Taken
50,622
38,917
Mitigated
49,074
7,661
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,410
632
257
3,442
23,731
29,468
0
7,898
13,911
30,020
4,393
W
Vulcan
MojoSoD0pe
Vulcan
12,297
529
0
1,170
9,070
3,805
1,004
3,356
5,571
55,208
355
L
13,215
2,947
0
1,594
13,971
5,545
0
2,710
10,251
71,323
0
L
Amaterasu
Soulcount
Amaterasu
2,904
1,272
0
2,368
7,646
3,904
0
2,702
4,661
0
11,911
W
Cu Chulainn
etihs
Cu Chulainn
11,941
870
0
4,253
21,417
20,253
98
9,832
10,851
0
56,871
W
Gilgamesh
temp-068310253
Gilgamesh
14,879
2,907
0
2,856
20,135
25,016
856
7,702
11,428
2,599
36,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
37,241
172
Minions Killed
187
0
Camps Cleared
0
760,525
Distance Traveled
1,001,904
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,635
684
40
2
0
303,895
2
W
Vulcan
11,856
697
79
5
0
332,281
0
L
Hera
12,744
750
102
6
0
287,002
3
L
Amaterasu
9,349
550
30
2
0
169,628
0
W
Cu Chulainn
12,240
720
75
4
0
356,493
0
W
Gilgamesh
13,145
773
33
2
0
313,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role