Player Matchup

Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 117
God Stats
39W - 21L
1,628 SR
Queue Stats
246W - 239L
1,590 Elo+
Party 3
Zeus
Zeus
Finaless
Zeus
Level 106
God Stats
6W - 2L
1,470 SR
Queue Stats
131W - 132L
1,532 Elo+
Party 3
Shiva
Shiva
ProtectDPS
Shiva
Level 105
God Stats
3W - 1L
1,694 SR
Queue Stats
61W - 46L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
SergeantFatal
Cernunnos
Level 124
God Stats
48W - 48L
1,535 SR
Queue Stats
365W - 353L
1,529 Elo+
Party 3
Osiris
Osiris
zazamane
Osiris
Level 46
God Stats
9W - 2L
1,782 SR
Queue Stats
169W - 171L
1,476 Elo+
Party 1
Team Averages
Level 100
1,622 SR
1,532 Elo+

VS

Team Averages
Level 121
1,499 SR
1,542 Elo+
Ares
Ares
Anxmvly
Ares
Level 132
God Stats
8W - 5L
1,629 SR
Queue Stats
116W - 132L
1,565 Elo+
Party 2
Set
Set
FantasticGrub
Set
Level 69
God Stats
1W - 4L
1,277 SR
Queue Stats
163W - 175L
1,534 Elo+
Party 2
Surtr
Surtr
HitMyScreens
Surtr
Level 88
God Stats
1W - 5L
1,591 SR
Queue Stats
136W - 127L
1,488 Elo+
Solo
Tiamat
Tiamat
Hungwy
Tiamat
Level 140
God Stats
8W - 13L
1,500 SR
Queue Stats
345W - 369L
1,519 Elo+
Party 2
Charybdis
Charybdis
PhD REAPER
Charybdis
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 308L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Djdwreck
Ao Kuang
13
4 / 1 / 4
6,561
656
3,977
7,991
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
13
7 / 0 / 2
7,458
746
9,145
4,829
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
13
3 / 1 / 1
7,830
783
5,457
8,308
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SergeantFatal
Cernunnos
11
1 / 1 / 2
6,210
621
4,688
5,868
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Osiris
zazamane
Osiris
9
2 / 1 / 5
5,412
541
4,252
7,650
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anxmvly
Ares
8
1 / 5 / 1
5,271
527
2,818
9,441
6,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
5,744
574
2,002
7,484
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 4 / 0
4,732
473
3,795
7,778
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Hungwy
Tiamat
10
1 / 4 / 0
5,296
530
3,312
5,666
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
PhD REAPER
Charybdis
10
0 / 2 / 2
5,420
542
5,598
8,002
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
Anxmvly
Ares
1
5
1
0.3
W
Ao Kuang
Djdwreck
Ao Kuang
4
1
4
6
L
2
2
0
1
W
Zeus
7
0
2
8
L
0
4
0
0
L
Tiamat
Hungwy
Tiamat
1
4
0
0.25
L
Charybdis
PhD REAPER
Charybdis
0
2
2
0.5
W
Shiva
3
1
1
3.5
W
Cernunnos
SergeantFatal
Cernunnos
1
1
2
2
W
Osiris
zazamane
Osiris
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
17,525
34,646
Taken
38,371
16,012
Mitigated
18,820
13,314
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Anxmvly
Ares
2,818
530
0
2,030
9,441
6,016
0
3,528
5,410
9,627
0
W
Ao Kuang
Djdwreck
Ao Kuang
3,977
487
0
4,959
7,991
2,454
0
692
7,299
51,522
1,088
L
2,002
697
0
924
7,484
2,885
0
1,752
5,588
0
32,854
W
Zeus
9,145
1,776
0
1,023
4,829
1,438
775
2,494
2,335
46,661
1,079
L
3,795
1,500
0
1,282
7,778
5,936
0
395
7,383
1,066
20,193
L
Tiamat
Hungwy
Tiamat
3,312
345
0
767
5,666
2,190
0
4,147
1,257
31,247
827
L
Charybdis
PhD REAPER
Charybdis
5,598
2,694
0
2,896
8,002
1,793
0
2,708
5,169
0
36,551
W
Shiva
5,457
2,880
0
2,713
8,308
3,703
0
519
7,371
0
62,645
W
Cernunnos
SergeantFatal
Cernunnos
4,688
2,488
0
3,172
5,868
1,594
0
405
5,463
0
40,616
W
Osiris
zazamane
Osiris
4,252
694
0
1,447
7,650
6,823
0
2,380
5,270
0
26,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
26,463
438
Minions Killed
247
0
Camps Cleared
0
1,080,176
Distance Traveled
972,091
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,271
527
18
2
0
192,192
0
W
Ao Kuang
6,561
656
101
10
0
247,043
0
L
Set
5,744
574
69
7
0
229,762
0
W
Zeus
7,458
746
110
11
0
193,757
1
L
Surtr
4,732
473
34
3
0
148,081
1
L
Tiamat
5,296
530
63
6
0
215,727
0
L
Charybdis
5,420
542
63
6
0
186,329
0
W
Shiva
7,830
783
117
12
0
203,162
0
W
Cernunnos
6,210
621
73
7
0
202,952
2
W
Osiris
5,412
541
37
4
0
233,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role