Player Matchup

Merlin
Merlin
Fpeanutbutter
Merlin
Level 121
God Stats
23W - 28L
1,340 SR
Queue Stats
477W - 472L
1,404 Elo+
Solo
Da Ji
Da Ji
Puchi03
Da Ji
Level 56
God Stats
12W - 8L
1,665 SR
Queue Stats
296W - 267L
1,436 Elo+
Solo
Nut
Nut
SoliderOne2002
Nut
Level 133
God Stats
4W - 3L
1,514 SR
Queue Stats
336W - 329L
1,481 Elo+
Solo
Xbalanque
Xbalanque
lsgirl99
Xbalanque
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,296 Elo+
Solo
Athena
Athena
morloi
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,473 Elo+
Solo
Team Averages
Level 87
1,504 SR
1,418 Elo+

VS

Team Averages
Level 68
1,421 SR
1,442 Elo+
Nike
Nike
Lich
Nike
Level 46
God Stats
11W - 14L
1,447 SR
Queue Stats
65W - 78L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
M0nkeyman695174
Tsukuyomi
Level 48
God Stats
2W - 3L
1,185 SR
Queue Stats
45W - 50L
1,329 Elo+
Solo
Ra
Ra
WRLD2019
Ra
Level 63
God Stats
3W - 3L
1,397 SR
Queue Stats
282W - 235L
1,502 Elo+
Solo
Danzaburou
Danzaburou
blackishidk
Danzaburou
Level 93
God Stats
5W - 10L
1,475 SR
Queue Stats
303W - 269L
1,517 Elo+
Solo
Mulan
Mulan
gavnlol-_-
Mulan
Level 89
God Stats
17W - 11L
1,603 SR
Queue Stats
474W - 464L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
9,763
574
7,999
5,356
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Puchi03
Da Ji
16
8 / 4 / 6
9,979
587
11,228
12,368
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
3 / 1 / 3
10,403
612
4,513
10,170
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
lsgirl99
Xbalanque
13
0 / 7 / 5
7,859
462
2,982
12,468
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
morloi
Athena
13
2 / 0 / 7
8,724
513
3,043
11,620
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Lich
Nike
16
5 / 2 / 2
9,438
555
4,399
9,027
4,432
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
M0nkeyman695174
Tsukuyomi
14
3 / 7 / 1
8,381
493
7,040
15,148
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 3
8,993
529
5,953
9,611
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
blackishidk
Danzaburou
17
5 / 3 / 6
10,230
602
13,491
13,539
4,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
1
0 / 0 / 0
5,132
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
14
14
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Nike
Lich
Nike
5
2
2
3
L
Tsukuyomi
M0nkeyman695174
Tsukuyomi
3
7
1
0.5
W
Da Ji
Puchi03
Da Ji
8
4
6
2.75
W
3
1
3
4.5
L
1
5
3
0.5
L
Danzaburou
blackishidk
Danzaburou
5
3
6
2.67
L
Mulan
0
0
0
0
W
Xbalanque
lsgirl99
Xbalanque
0
7
5
0.36
W
Athena
morloi
Athena
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
30,883
51,982
Taken
47,325
25,160
Mitigated
17,157
8,361
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,999
253
0
35
5,356
1,706
565
1,667
3,493
51,475
879
L
Nike
Lich
Nike
4,399
827
0
1,543
9,027
4,432
378
1,319
7,708
0
51,639
L
Tsukuyomi
M0nkeyman695174
Tsukuyomi
7,040
1,804
0
5,435
15,148
4,628
0
2,374
12,774
0
50,319
W
Da Ji
Puchi03
Da Ji
11,228
1,891
0
1,185
12,368
5,235
0
1,556
10,678
0
66,403
W
4,513
2,321
0
3,693
10,170
3,492
2,703
696
9,424
0
71,805
L
5,953
657
60
2,904
9,611
3,162
51
3,506
6,105
62,012
307
L
Danzaburou
blackishidk
Danzaburou
13,491
8,938
0
5,971
13,539
4,935
808
3,824
9,715
0
88,268
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
lsgirl99
Xbalanque
2,982
1,260
0
998
12,468
3,669
0
1,706
10,672
0
39,939
W
Athena
morloi
Athena
3,043
590
140
2,310
11,620
11,058
234
988
10,462
24,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
42,174
430
Minions Killed
442
0
Camps Cleared
0
1,694,906
Distance Traveled
1,313,153
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,763
574
107
6
0
333,291
0
L
Nike
9,438
555
102
6
0
310,883
0
L
Tsukuyomi
8,381
493
66
4
0
362,260
0
W
Da Ji
9,979
587
89
5
0
378,156
0
W
Nut
10,403
612
127
7
0
294,127
2
L
Ra
8,993
529
132
8
0
320,746
5
L
Danzaburou
10,230
602
142
8
0
319,264
2
L
Mulan
5,132
302
0
0
0
0
0
W
Xbalanque
7,859
462
67
4
0
310,005
0
W
Athena
8,724
513
40
2
0
379,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role