Player Matchup

Cerberus
Cerberus
GRM Breezy
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,309 Elo+
Solo
Achilles
Achilles
GtorresRod
Achilles
Level 124
God Stats
2W - 2L
1,843 SR
Queue Stats
131W - 120L
1,559 Elo+
Solo
Ishtar
Ishtar
LittleKuro
Ishtar
Level 164
God Stats
5W - 4L
1,710 SR
Queue Stats
151W - 137L
1,620 Elo+
Solo
Horus
Horus
PandaMobBoss
Horus
Level 148
God Stats
1W - 2L
1,821 SR
Queue Stats
67W - 60L
1,545 Elo+
Party 1
Poseidon
Poseidon
xavier9989
Poseidon
Level 159
God Stats
7W - 4L
1,424 SR
Queue Stats
143W - 138L
1,502 Elo+
Party 1
Team Averages
Level 127
1,660 SR
1,507 Elo+

VS

Team Averages
Level 153
1,563 SR
1,547 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FatalKiller00
Mercury
Level 158
God Stats
8W - 4L
1,635 SR
Queue Stats
132W - 105L
1,580 Elo+
Party 2
Ares
Ares
Marland17
Ares
Level 129
God Stats
3W - 5L
1,543 SR
Queue Stats
102W - 95L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
RunnyHen816589
Baron Samedi
Level 137
God Stats
1W - 1L
1,715 SR
Queue Stats
99W - 76L
1,579 Elo+
Party 2
Chaac
Chaac
c-penny3
Chaac
Level 181
God Stats
5W - 4L
1,423 SR
Queue Stats
118W - 118L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GRM Breezy
Cerberus
8
0 / 4 / 0
4,836
484
4,240
7,492
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
GtorresRod
Achilles
9
0 / 2 / 0
4,667
467
3,973
10,511
7,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ishtar
LittleKuro
Ishtar
10
0 / 2 / 0
5,067
507
5,875
5,733
1,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 1
4,937
494
3,139
7,068
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Poseidon
xavier9989
Poseidon
12
3 / 4 / 0
6,467
647
4,534
5,198
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 0 / 3
5,770
577
5,507
6,024
2,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
12
5 / 1 / 3
6,555
656
4,126
6,756
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
10
2 / 0 / 3
5,866
587
2,533
8,891
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
RunnyHen816589
Baron Samedi
11
3 / 3 / 2
6,034
603
2,261
5,705
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
c-penny3
Chaac
12
1 / 0 / 2
6,924
692
7,656
9,846
6,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
14
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
3
4.5
W
Mercury
5
1
3
6.5
L
Cerberus
GRM Breezy
Cerberus
0
4
0
0
L
Achilles
GtorresRod
Achilles
0
2
0
0
L
Ishtar
LittleKuro
Ishtar
0
2
0
0
W
Ares
2
0
3
3.5
L
1
2
1
0.75
W
Baron Samedi
RunnyHen816589
Baron Samedi
3
3
2
1.33
W
Chaac
c-penny3
Chaac
1
0
2
2
L
Poseidon
xavier9989
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
22,083
36,002
Taken
37,222
18,966
Mitigated
17,965
9,491
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,507
3,372
1,297
4,593
6,024
2,000
0
1,674
4,350
0
44,057
W
Mercury
4,126
2,345
0
1,701
6,756
2,145
0
1,903
4,853
0
44,746
L
Cerberus
GRM Breezy
Cerberus
4,240
179
0
1,831
7,492
4,841
0
1,498
5,994
11,843
0
L
Achilles
GtorresRod
Achilles
3,973
1,086
0
3,274
10,511
7,642
0
0
10,511
0
27,351
L
Ishtar
LittleKuro
Ishtar
5,875
2,504
0
1,686
5,733
1,686
0
927
4,806
0
45,194
W
Ares
2,533
159
0
3,119
8,891
5,609
0
2,566
6,325
10,402
0
L
3,139
1,637
0
1,968
7,068
3,237
0
748
6,320
0
25,525
W
Baron Samedi
RunnyHen816589
Baron Samedi
2,261
180
45
1,197
5,705
1,584
0
2,158
3,547
26,475
620
W
Chaac
c-penny3
Chaac
7,656
2,281
0
3,926
9,846
6,627
0
417
9,429
0
55,731
L
Poseidon
xavier9989
Poseidon
4,534
776
0
732
5,198
1,560
0
1,621
3,577
48,106
2,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
31,149
281
Minions Killed
306
0
Camps Cleared
0
991,859
Distance Traveled
989,330
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,770
577
85
9
0
166,545
0
W
Mercury
6,555
656
73
7
0
242,838
1
L
Cerberus
4,836
484
19
2
0
218,903
0
L
Achilles
4,667
467
37
4
0
174,102
1
L
Ishtar
5,067
507
84
8
0
175,829
5
W
Ares
5,866
587
7
1
0
187,786
4
L
Horus
4,937
494
51
5
0
226,979
0
W
Baron Samedi
6,034
603
41
4
0
197,571
0
W
Chaac
6,924
692
100
10
0
194,590
0
L
Poseidon
6,467
647
90
9
0
196,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role