Player Matchup

Hera
Hera
HannahGotNoMana
Hera
Level 106
God Stats
10W - 7L
1,665 SR
Queue Stats
240W - 218L
1,536 Elo+
Solo
Horus
Horus
Kickapwn
Horus
Level 68
God Stats
15W - 21L
1,515 SR
Queue Stats
110W - 100L
1,588 Elo+
Party 1
Apollo
Apollo
Santi12804
Apollo
Level 144
God Stats
5W - 5L
1,338 SR
Queue Stats
54W - 42L
1,518 Elo+
Solo
Bacchus
Bacchus
Tabiiro
Bacchus
Level 99
God Stats
25W - 16L
1,633 SR
Queue Stats
171W - 173L
1,568 Elo+
Party 1
Odin
Odin
panduhrific
Odin
Level 222
God Stats
15W - 12L
1,579 SR
Queue Stats
333W - 330L
1,596 Elo+
Party 1
Team Averages
Level 128
1,546 SR
1,561 Elo+

VS

Team Averages
Level 149
1,571 SR
1,585 Elo+
Fafnir
Fafnir
ElGoblinó
Fafnir
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 47L
1,622 Elo+
Party 2
Erlang Shen
Erlang Shen
HeroOfTheSky
Erlang Shen
Level 155
God Stats
2W - 1L
1,697 SR
Queue Stats
24W - 19L
1,759 Elo+
Party 2
Yu Huang
Yu Huang
Rads2626
Yu Huang
Level 154
God Stats
4W - 4L
1,630 SR
Queue Stats
296W - 274L
1,458 Elo+
Solo
Anhur
Anhur
SAUSEYboss71
Anhur
Level 121
God Stats
5W - 2L
1,493 SR
Queue Stats
138W - 128L
1,512 Elo+
Solo
Da Ji
Da Ji
TerrasFeetLicker
Da Ji
Level 169
God Stats
4W - 3L
1,536 SR
Queue Stats
151W - 130L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
10,225
601
6,082
6,121
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Kickapwn
Horus
16
2 / 1 / 3
10,147
597
10,391
16,184
14,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Santi12804
Apollo
16
0 / 3 / 4
9,721
572
6,741
9,536
2,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tabiiro
Bacchus
14
2 / 1 / 3
9,412
554
4,956
11,124
12,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 1 / 4
11,364
668
7,819
8,369
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ElGoblinó
Fafnir
10
1 / 1 / 0
7,110
418
1,606
5,984
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
HeroOfTheSky
Erlang Shen
14
1 / 4 / 2
9,144
538
11,388
19,420
14,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Rads2626
Yu Huang
15
1 / 4 / 1
8,648
509
4,347
8,659
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 1
9,652
568
6,855
8,337
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 1
8,541
502
2,503
12,892
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ElGoblinó
Fafnir
1
1
0
1
W
5
1
2
6
L
Erlang Shen
HeroOfTheSky
Erlang Shen
1
4
2
0.5
W
Horus
Kickapwn
Horus
2
1
3
3.5
L
Yu Huang
Rads2626
Yu Huang
1
4
1
0.38
L
2
2
1
1.25
W
Apollo
Santi12804
Apollo
0
3
4
0.67
W
Bacchus
Tabiiro
Bacchus
2
1
3
3.5
L
2
6
1
0.42
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
26,699
51,334
Taken
55,292
33,862
Mitigated
29,151
17,070
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ElGoblinó
Fafnir
1,606
355
0
1,743
5,984
4,697
0
1,674
4,138
6,582
0
W
6,082
1,406
0
1,490
6,121
1,905
396
2,440
3,681
68,324
0
L
Erlang Shen
HeroOfTheSky
Erlang Shen
11,388
6,782
0
7,785
19,420
14,751
0
499
18,050
0
66,465
W
Horus
Kickapwn
Horus
10,391
3,840
1,182
5,684
16,184
14,008
676
103
16,081
0
66,456
L
Yu Huang
Rads2626
Yu Huang
4,347
172
0
470
8,659
2,811
0
3,315
5,109
64,380
748
L
6,855
4,111
0
3,971
8,337
2,420
472
1,181
7,141
0
81,130
W
Apollo
Santi12804
Apollo
6,741
4,186
0
3,054
9,536
2,440
1,356
449
9,087
0
68,052
W
Bacchus
Tabiiro
Bacchus
4,956
622
0
2,057
11,124
12,038
525
2,169
8,955
27,437
1,757
L
2,503
914
0
2,624
12,892
4,472
0
3,743
8,897
0
63,511
W
7,819
3,241
0
3,603
8,369
3,471
3,264
1,614
6,755
0
114,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
43,095
549
Minions Killed
503
0
Camps Cleared
0
1,804,557
Distance Traveled
1,540,674
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,110
418
12
1
0
205,430
2
W
Hera
10,225
601
126
7
0
360,066
0
L
Erlang Shen
9,144
538
120
7
0
279,104
0
W
Horus
10,147
597
109
6
0
345,046
0
L
Yu Huang
8,648
509
144
8
0
345,404
1
L
Anhur
9,652
568
123
7
0
321,762
2
W
Apollo
9,721
572
124
7
0
325,048
5
W
Bacchus
9,412
554
25
1
0
371,673
8
L
Da Ji
8,541
502
104
6
0
388,974
6
W
Odin
11,364
668
165
10
0
402,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role