Player Matchup

Hades
Hades
ALEXRIISE
Hades
Level 93
God Stats
3W - 3L
1,563 SR
Queue Stats
28W - 34L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
EmiBet_
Sun Wukong
Level 101
God Stats
1W - 2L
1,657 SR
Queue Stats
23W - 28L
1,414 Elo+
Party 2
Neith
Neith
altair-94ezio
Neith
Level 79
God Stats
10W - 10L
1,616 SR
Queue Stats
15W - 24L
1,378 Elo+
Party 2
Team Averages
Level 91
1,612 SR
1,403 Elo+

VS

Team Averages
Level 78
1,608 SR
1,347 Elo+
Skadi
Skadi
AeolusCloud
Skadi
Level 41
God Stats
5W - 5L
1,680 SR
Queue Stats
718W - 757L
1,322 Elo+
Solo
Sol
Sol
ImBrainDead420
Sol
Level 97
God Stats
37W - 22L
1,644 SR
Queue Stats
110W - 98L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
ImFanatiic
Kuzenbo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ALEXRIISE
Hades
13
3 / 9 / 3
9,987
768
9,651
16,995
8,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
EmiBet_
Sun Wukong
14
3 / 5 / 2
8,627
664
9,531
20,723
23,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 5
9,870
759
7,005
11,850
4,429
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 9
11,123
856
16,314
11,919
4,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
8 / 1 / 11
11,695
900
18,015
12,615
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
ImFanatiic
Kuzenbo
16
2 / 3 / 15
9,880
760
8,459
13,427
18,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
19
19
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hades
ALEXRIISE
Hades
3
9
3
0.5
W
9
4
9
3.38
L
Sun Wukong
EmiBet_
Sun Wukong
3
5
2
0.8
W
8
1
11
13.5
W
Kuzenbo
ImFanatiic
Kuzenbo
2
3
15
3.17
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
42,788
49,568
Taken
37,961
36,374
Mitigated
27,658
9,473
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ALEXRIISE
Hades
9,651
606
28
3,081
16,995
8,716
0
9,606
7,276
31,043
0
W
16,314
8,668
0
2,105
11,919
4,819
480
3,567
8,352
659
47,758
L
Sun Wukong
EmiBet_
Sun Wukong
9,531
1,161
0
3,767
20,723
23,229
0
9,339
11,221
0
25,781
W
18,015
6,370
0
7,767
12,615
4,651
2,507
3,827
8,788
58,476
1,906
W
Kuzenbo
ImFanatiic
Kuzenbo
8,459
3,141
0
873
13,427
18,188
150
2,289
11,138
25,190
0
L
7,005
2,080
0
2,597
11,850
4,429
464
7,722
4,107
0
26,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
32,698
109
Minions Killed
177
0
Camps Cleared
0
662,422
Distance Traveled
710,060
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,987
768
42
3
0
201,531
0
W
Skadi
11,123
856
68
5
0
227,453
0
L
Sun Wukong
8,627
664
21
2
0
243,521
5
W
Sol
11,695
900
82
6
0
237,623
3
W
Kuzenbo
9,880
760
27
2
0
244,984
2
L
Neith
9,870
759
46
4
0
217,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role