Player Matchup

Nike
Nike
 
Nike
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FerAlvarez
Sol
Level 176
God Stats
3W - 7L
1,511 SR
Queue Stats
116W - 120L
1,517 Elo+
Solo
Ares
Ares
Mickeyyaboi
Ares
Level 155
God Stats
12W - 11L
1,578 SR
Queue Stats
456W - 451L
1,497 Elo+
Solo
Loki
Loki
PostLonely
Loki
Level 125
God Stats
2W - 3L
1,307 SR
Queue Stats
115W - 109L
1,485 Elo+
Solo
Izanami
Izanami
RichTickler15
Izanami
Level 158
God Stats
13W - 19L
1,422 SR
Queue Stats
469W - 450L
1,499 Elo+
Solo
Team Averages
Level 157
1,464 SR
1,500 Elo+

VS

Team Averages
Level 158
1,569 SR
1,528 Elo+
Loki
Loki
Atticusfin
Loki
Level 159
God Stats
32W - 25L
1,599 SR
Queue Stats
127W - 118L
1,552 Elo+
Party 2
Merlin
Merlin
JuiceMcDaniels
Merlin
Level 153
God Stats
126W - 128L
1,563 SR
Queue Stats
376W - 372L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShiresNut
Kumbhakarna
Level 158
God Stats
3W - 1L
1,519 SR
Queue Stats
107W - 102L
1,466 Elo+
Solo
Skadi
Skadi
Super-Rio26
Skadi
Level 162
God Stats
79W - 80L
1,598 SR
Queue Stats
436W - 431L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
Y0S3N
Amaterasu
Level 159
God Stats
60W - 45L
1,567 SR
Queue Stats
142W - 140L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
4
0 / 3 / 0
3,141
628
1,426
4,019
1,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 0 / 0
3,649
730
854
2,631
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 1 / 0
3,541
708
2,532
4,368
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,287
657
1,388
2,921
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
5
0 / 2 / 0
3,193
639
2,491
2,793
756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 1
4,181
836
2,852
3,775
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 0
3,929
786
1,777
1,578
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ShiresNut
Kumbhakarna
6
0 / 0 / 3
3,657
731
1,401
5,516
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 2
3,501
700
3,303
1,889
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Y0S3N
Amaterasu
7
1 / 0 / 2
4,323
865
2,065
4,087
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
W
4
0
1
4.5
L
0
0
0
0
W
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Izanami
0
2
0
0
W
Kumbhakarna
ShiresNut
Kumbhakarna
0
0
3
1.5
W
1
0
2
2
W
Amaterasu
Y0S3N
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,691
Damage
11,398
16,732
Taken
16,845
5,340
Mitigated
6,003
5,893
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,426
487
0
1,290
4,019
1,443
0
0
4,019
0
11,189
W
2,852
950
0
2,861
3,775
908
0
468
3,307
0
18,191
L
854
165
0
1,494
2,631
589
0
1,388
960
15,266
3,748
W
1,777
91
0
681
1,578
402
0
690
888
19,070
1,115
L
2,532
193
0
1,218
4,368
1,889
0
516
3,852
5,418
1,365
L
1,388
318
0
1,694
2,921
663
0
0
2,921
0
12,587
L
Izanami
2,491
1,957
0
197
2,793
756
0
885
1,908
0
17,164
W
Kumbhakarna
ShiresNut
Kumbhakarna
1,401
426
0
2,124
5,516
2,285
0
1,165
4,351
6,386
0
W
3,303
1,436
0
461
1,889
447
0
701
1,188
0
18,512
W
Amaterasu
Y0S3N
Amaterasu
2,065
1,230
0
2,591
4,087
1,961
0
0
4,087
0
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,811
Gold Earned
19,591
136
Minions Killed
153
0
Camps Cleared
0
564,047
Distance Traveled
588,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,141
628
21
4
0
68,406
0
W
Loki
4,181
836
41
8
0
142,377
0
L
Sol
3,649
730
39
8
0
121,756
0
W
Merlin
3,929
786
40
8
0
116,102
0
L
Ares
3,541
708
9
2
0
111,577
0
L
Loki
3,287
657
30
6
0
143,001
0
L
Izanami
3,193
639
37
7
0
119,307
0
W
Kumbhakarna
3,657
731
8
2
0
121,868
0
W
Skadi
3,501
700
28
6
0
98,243
0
W
Amaterasu
4,323
865
36
7
0
110,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role