Player Matchup

Cthulhu
Cthulhu
DEUS MARCELO
Cthulhu
Level 87
God Stats
10W - 9L
1,493 SR
Queue Stats
64W - 73L
1,498 Elo+
Solo
Heimdallr
Heimdallr
DaMiAn2210
Heimdallr
Level 126
God Stats
3W - 0L
1,702 SR
Queue Stats
96W - 77L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
JESSUS2002HR
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,586 Elo+
Party 1
Fenrir
Fenrir
NEON_9445
Fenrir
Level 123
God Stats
8W - 6L
1,579 SR
Queue Stats
334W - 324L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Sr Black300
Sylvanus
Level 133
God Stats
9W - 4L
1,702 SR
Queue Stats
125W - 124L
1,453 Elo+
Solo
Team Averages
Level 114
1,595 SR
1,527 Elo+

VS

Team Averages
Level 131
1,377 SR
1,497 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AdinaBeast222
Xbalanque
Level 92
God Stats
6W - 9L
1,504 SR
Queue Stats
592W - 573L
1,499 Elo+
Solo
Serqet
Serqet
Lady_Lilja
Serqet
Level 155
God Stats
3W - 6L
1,366 SR
Queue Stats
196W - 194L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
NBH Jumpman
Kuzenbo
Level 150
God Stats
0W - 1L
1,350 SR
Queue Stats
24W - 22L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
NBHOpX
Sun Wukong
Level 100
God Stats
0W - 1L
1,164 SR
Queue Stats
19W - 22L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEUS MARCELO
Cthulhu
14
2 / 0 / 6
8,190
482
7,350
10,580
8,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
DaMiAn2210
Heimdallr
17
1 / 0 / 3
9,862
580
7,162
8,523
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
JESSUS2002HR
Baron Samedi
15
2 / 5 / 0
9,011
530
4,490
10,130
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
NEON_9445
Fenrir
14
2 / 3 / 0
8,336
490
2,405
12,225
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
Sr Black300
Sylvanus
15
2 / 2 / 2
9,080
534
6,518
11,337
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 2 / 3
9,184
540
11,789
6,521
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
AdinaBeast222
Xbalanque
14
0 / 2 / 0
8,170
481
4,813
10,217
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Lady_Lilja
Serqet
16
4 / 0 / 3
8,840
520
3,961
11,692
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
NBH Jumpman
Kuzenbo
10
1 / 1 / 2
6,300
371
4,995
7,213
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
NBHOpX
Sun Wukong
12
0 / 4 / 3
7,636
449
3,877
10,583
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
10
10
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
2
3
3.25
L
Xbalanque
AdinaBeast222
Xbalanque
0
2
0
0
W
Cthulhu
DEUS MARCELO
Cthulhu
2
0
6
5
W
Heimdallr
DaMiAn2210
Heimdallr
1
0
3
2.5
W
Baron Samedi
JESSUS2002HR
Baron Samedi
2
5
0
0.4
L
Serqet
Lady_Lilja
Serqet
4
0
3
5.5
L
Kuzenbo
NBH Jumpman
Kuzenbo
1
1
2
2
L
Sun Wukong
NBHOpX
Sun Wukong
0
4
3
0.38
W
Fenrir
NEON_9445
Fenrir
2
3
0
0.67
W
Sylvanus
Sr Black300
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
29,435
52,795
Taken
46,226
29,551
Mitigated
21,468
14,944
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,789
68
0
414
6,521
2,141
0
2,431
4,090
54,101
1,218
L
Xbalanque
AdinaBeast222
Xbalanque
4,813
1,930
0
3,509
10,217
3,286
0
2,669
7,548
0
71,396
W
Cthulhu
DEUS MARCELO
Cthulhu
7,350
260
212
3,299
10,580
8,605
231
2,548
7,615
40,659
2,152
W
Heimdallr
DaMiAn2210
Heimdallr
7,162
4,359
0
3,588
8,523
3,592
220
1,063
7,250
0
92,397
W
Baron Samedi
JESSUS2002HR
Baron Samedi
4,490
127
183
1,947
10,130
3,587
22
5,211
4,085
56,985
2,335
L
Serqet
Lady_Lilja
Serqet
3,961
1,226
0
5,545
11,692
4,160
0
3,627
8,065
0
64,171
L
Kuzenbo
NBH Jumpman
Kuzenbo
4,995
1,875
0
871
7,213
5,897
12
1,906
5,307
12,663
0
L
Sun Wukong
NBHOpX
Sun Wukong
3,877
613
0
1,258
10,583
5,984
49
6,440
4,143
0
46,718
W
Fenrir
NEON_9445
Fenrir
2,405
643
0
1,535
12,225
4,083
0
3,959
7,258
0
72,824
W
Sylvanus
Sr Black300
Sylvanus
6,518
1,734
910
3,270
11,337
9,684
122
2,048
8,941
38,048
13,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
40,130
524
Minions Killed
459
0
Camps Cleared
0
1,688,277
Distance Traveled
1,629,868
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,184
540
97
6
0
346,798
3
L
Xbalanque
8,170
481
139
8
0
301,244
0
W
Cthulhu
8,190
482
68
4
0
376,431
7
W
Heimdallr
9,862
580
148
9
0
338,045
2
W
Baron Samedi
9,011
530
109
6
0
313,135
0
L
Serqet
8,840
520
111
7
0
412,765
1
L
Kuzenbo
6,300
371
21
1
0
300,690
1
L
Sun Wukong
7,636
449
91
5
0
268,371
2
W
Fenrir
8,336
490
110
6
0
394,886
0
W
Sylvanus
9,080
534
89
5
0
265,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role