Player Matchup

Fenrir
Fenrir
Platinum I
Clxusty
Fenrir
Platinum I
Level 152
God Stats
12W - 11L
1,451 SR
Queue Stats
95W - 80L
1,936 MMR
Solo
Ullr
Ullr
Diamond IV
Heimdalr0nlyfans
Ullr
Diamond IV
Level 125
God Stats
7W - 4L
1,823 SR
Queue Stats
83W - 60L
1,918 MMR
Solo
Raijin
Raijin
Platinum II
JellyBean02
Raijin
Platinum II
Level 127
God Stats
5W - 7L
1,150 SR
Queue Stats
177W - 149L
1,997 MMR
Solo
Anhur
Anhur
Platinum III
lovelytortoise33
Anhur
Platinum III
Level 128
God Stats
6W - 7L
1,732 SR
Queue Stats
35W - 17L
2,136 MMR
Party 1
Charon
Charon
Gold I
yCythraul
Charon
Gold I
Level 201
God Stats
1W - 0L
1,854 SR
Queue Stats
19W - 10L
1,719 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,602 SR
1,941 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,512 SR
1,928 MMR
Hades
Hades
Platinum IV
Harkaos
Hades
Platinum IV
Level 149
God Stats
1W - 2L
1,529 SR
Queue Stats
142W - 131L
1,879 MMR
Party 2
Cthulhu
Cthulhu
Platinum I
Masterbruce11
Cthulhu
Platinum I
Level 159
God Stats
30W - 19L
1,781 SR
Queue Stats
436W - 435L
1,836 MMR
Solo
Nemesis
Nemesis
Diamond II
jaxs96
Nemesis
Diamond II
Level 186
God Stats
4W - 5L
1,461 SR
Queue Stats
104W - 78L
2,285 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
kOrz0n
Heimdallr
Platinum IV
Level 156
God Stats
0W - 1L
1,242 SR
Queue Stats
54W - 51L
1,805 MMR
Solo
Scylla
Scylla
Platinum IV
saltini
Scylla
Platinum IV
Level 147
God Stats
4W - 5L
1,548 SR
Queue Stats
142W - 131L
1,835 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clxusty
Fenrir
13
3 / 0 / 2
6,983
698
2,692
4,919
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 1 / 1
7,330
733
5,247
5,517
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Raijin
12
1 / 1 / 1
6,531
653
3,128
4,079
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 0 / 0
6,681
668
6,870
6,291
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
yCythraul
Charon
11
0 / 0 / 5
6,444
644
3,137
3,630
2,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ChironMedusaAgni

VS

Bans
ZeusAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Harkaos
Hades
9
1 / 5 / 0
5,571
557
2,600
9,893
3,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
8
0 / 1 / 0
5,047
505
2,491
7,497
2,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
jaxs96
Nemesis
11
0 / 1 / 1
5,276
528
1,227
5,824
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
kOrz0n
Heimdallr
8
0 / 4 / 0
4,740
474
2,313
6,774
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
saltini
Scylla
11
1 / 1 / 0
5,649
565
1,297
3,229
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Clxusty
Fenrir
3
0
2
4
L
Hades
Harkaos
Hades
1
5
0
0.2
W
3
1
1
3.5
W
Raijin
1
1
1
1.5
L
Cthulhu
0
1
0
0
L
Nemesis
jaxs96
Nemesis
0
1
1
0.5
L
Heimdallr
kOrz0n
Heimdallr
0
4
0
0
W
5
0
0
5
L
Scylla
saltini
Scylla
1
1
0
1
W
Charon
yCythraul
Charon
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,074
Damage
9,928
24,436
Taken
33,217
9,219
Mitigated
9,191
8,010
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Clxusty
Fenrir
2,692
459
0
1,183
4,919
2,190
1,502
90
4,829
0
55,855
L
Hades
Harkaos
Hades
2,600
445
0
4,679
9,893
3,085
0
0
9,893
29,573
0
W
5,247
1,847
0
960
5,517
1,656
0
2,510
3,007
0
46,104
W
Raijin
3,128
226
0
970
4,079
1,355
0
1,297
2,782
45,872
2,534
L
Cthulhu
2,491
254
667
2,876
7,497
2,186
0
1,558
5,939
24,472
0
L
Nemesis
jaxs96
Nemesis
1,227
184
0
3,460
5,824
1,742
0
1,131
4,693
0
35,950
L
Heimdallr
kOrz0n
Heimdallr
2,313
1,263
0
1,790
6,774
1,245
0
1,450
5,324
0
24,894
W
6,870
4,506
0
3,013
6,291
1,886
1,082
1,444
4,847
0
51,636
L
Scylla
saltini
Scylla
1,297
107
0
455
3,229
933
0
1,886
1,343
37,111
0
W
Charon
yCythraul
Charon
3,137
518
0
1,884
3,630
2,132
286
1,047
2,583
16,387
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
26,283
413
Minions Killed
306
0
Camps Cleared
0
1,022,451
Distance Traveled
1,034,052
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,983
698
105
11
0
232,299
0
L
Hades
5,571
557
60
6
0
193,321
3
W
Ullr
7,330
733
81
8
0
201,234
0
W
Raijin
6,531
653
98
10
0
203,226
2
L
Cthulhu
5,047
505
33
3
0
220,045
1
L
Nemesis
5,276
528
83
8
0
233,605
1
L
Heimdallr
4,740
474
51
5
0
178,479
0
W
Anhur
6,681
668
92
9
0
192,723
2
L
Scylla
5,649
565
79
8
0
208,602
5
W
Charon
6,444
644
37
4
0
192,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role