Player Matchup

Nu Wa
Nu Wa
DocDynamo
Nu Wa
Level 99
God Stats
36W - 21L
1,561 SR
Queue Stats
291W - 305L
1,419 Elo+
Solo
Charon
Charon
Furiousimp51317
Charon
Level 121
God Stats
12W - 10L
1,572 SR
Queue Stats
175W - 172L
1,407 Elo+
Solo
Ne Zha
Ne Zha
SVIXN_16
Ne Zha
Level 122
God Stats
5W - 7L
1,604 SR
Queue Stats
122W - 134L
1,461 Elo+
Solo
Olorun
Olorun
TalkinMikeTree27
Olorun
Level 73
God Stats
5W - 4L
1,702 SR
Queue Stats
44W - 34L
1,463 Elo+
Solo
Skadi
Skadi
xt3chx
Skadi
Level 68
God Stats
3W - 3L
1,551 SR
Queue Stats
91W - 85L
1,433 Elo+
Solo
Team Averages
Level 97
1,598 SR
1,437 Elo+

VS

Team Averages
Level 102
1,426 SR
1,447 Elo+
Maui
Maui
DarksideDabbz
Maui
Level 126
God Stats
6W - 8L
1,440 SR
Queue Stats
162W - 154L
1,481 Elo+
Party 1
Awilix
Awilix
EverstillUchiha
Awilix
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 104L
1,424 Elo+
Solo
Charybdis
Charybdis
NateZombiehunter
Charybdis
Level 43
God Stats
6W - 8L
1,229 SR
Queue Stats
12W - 12L
1,393 Elo+
Solo
Kukulkan
Kukulkan
SaiyanForce
Kukulkan
Level 68
God Stats
5W - 9L
1,366 SR
Queue Stats
151W - 149L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SmokinADoink
Cu Chulainn
Level 127
God Stats
6W - 3L
1,596 SR
Queue Stats
96W - 128L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DocDynamo
Nu Wa
8
0 / 4 / 0
4,398
440
4,480
5,182
1,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 2 / 1
5,092
509
2,067
5,972
3,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
SVIXN_16
Ne Zha
8
0 / 2 / 0
4,668
467
1,657
6,678
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,297
530
2,271
6,939
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
xt3chx
Skadi
8
1 / 2 / 0
4,718
472
2,774
4,420
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,514
551
2,604
6,690
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 1
5,953
595
2,158
6,171
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
10
3 / 1 / 1
5,575
558
3,642
4,258
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SaiyanForce
Kukulkan
11
2 / 0 / 1
6,215
622
3,792
2,962
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
SmokinADoink
Cu Chulainn
11
4 / 0 / 0
6,646
665
4,398
7,697
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Nu Wa
DocDynamo
Nu Wa
0
4
0
0
W
4
0
1
4.5
L
0
2
1
0.25
W
Charybdis
3
1
1
3.5
L
Ne Zha
SVIXN_16
Ne Zha
0
2
0
0
W
Kukulkan
SaiyanForce
Kukulkan
2
0
1
2.5
W
Cu Chulainn
SmokinADoink
Cu Chulainn
4
0
0
4
L
0
3
0
0
L
Skadi
xt3chx
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,249
Damage
16,594
29,191
Taken
27,778
10,709
Mitigated
12,532
8,626
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,604
342
0
2,932
6,690
4,343
0
1,857
4,833
15,278
0
L
Nu Wa
DocDynamo
Nu Wa
4,480
1,273
0
1,665
5,182
1,141
0
267
4,915
23,837
567
W
2,158
516
0
1,020
6,171
2,397
0
682
5,489
0
38,088
L
2,067
171
0
1,900
5,972
3,491
0
1,260
4,712
18,427
1,561
W
Charybdis
3,642
2,006
152
742
4,258
1,125
0
846
3,412
0
26,578
L
Ne Zha
SVIXN_16
Ne Zha
1,657
480
0
718
6,678
2,563
0
1,477
5,201
0
31,769
W
Kukulkan
SaiyanForce
Kukulkan
3,792
463
0
1,044
2,962
920
0
1,131
1,831
41,778
925
W
Cu Chulainn
SmokinADoink
Cu Chulainn
4,398
342
0
1,119
7,697
3,747
0
4,006
3,691
0
50,472
L
2,271
984
80
2,701
6,939
2,310
0
2,782
4,157
34,534
3,689
L
Skadi
xt3chx
Skadi
2,774
880
0
1,562
4,420
1,204
6
548
3,872
0
27,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,173
Gold Earned
29,903
259
Minions Killed
301
0
Camps Cleared
0
895,673
Distance Traveled
955,223
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,514
551
19
2
0
184,986
0
L
Nu Wa
4,398
440
45
5
0
149,372
0
W
Awilix
5,953
595
72
7
0
231,638
3
L
Charon
5,092
509
21
2
0
181,640
0
W
Charybdis
5,575
558
42
4
0
182,593
3
L
Ne Zha
4,668
467
63
6
0
215,433
0
W
Kukulkan
6,215
622
83
8
0
187,473
3
W
Cu Chulainn
6,646
665
85
9
0
168,533
0
L
Olorun
5,297
530
74
7
0
162,560
0
L
Skadi
4,718
472
56
6
0
186,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role