Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JetBlackAmaranth
Medusa
Level 100
God Stats
1W - 2L
1,751 SR
Queue Stats
93W - 93L
1,564 Elo+
Party 2
Ganesha
Ganesha
MrMocha8180
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,475 Elo+
Party 2
Achilles
Achilles
SirGarrison
Achilles
Level 147
God Stats
4W - 6L
1,540 SR
Queue Stats
170W - 177L
1,574 Elo+
Party 2
Team Averages
Level 111
1,558 SR
1,523 Elo+

VS

Team Averages
Level 138
1,582 SR
1,569 Elo+
Bacchus
Bacchus
BushDidIt3764
Bacchus
Level 88
God Stats
21W - 23L
1,476 SR
Queue Stats
450W - 461L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
Cyclone00
Sun Wukong
Level 158
God Stats
2W - 1L
1,484 SR
Queue Stats
43W - 37L
1,599 Elo+
Solo
Hachiman
Hachiman
JaayV
Hachiman
Level 156
God Stats
2W - 2L
1,673 SR
Queue Stats
116W - 133L
1,536 Elo+
Party 1
Janus
Janus
ShirtlessGoku
Janus
Level 155
God Stats
38W - 29L
1,558 SR
Queue Stats
274W - 239L
1,580 Elo+
Solo
Thanatos
Thanatos
TrueAtIas
Thanatos
Level 134
God Stats
6W - 2L
1,718 SR
Queue Stats
197W - 188L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 3 / 0
6,556
546
2,667
5,395
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
 
Thor
10
0 / 2 / 0
5,581
465
1,225
8,238
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 0
6,046
504
4,382
6,611
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
MrMocha8180
Ganesha
8
0 / 3 / 0
5,165
430
1,136
7,506
3,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
SirGarrison
Achilles
12
1 / 1 / 0
6,907
576
4,752
9,800
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 1 / 9
7,090
591
4,011
8,489
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Cyclone00
Sun Wukong
13
0 / 0 / 1
7,201
600
3,974
7,693
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
JaayV
Hachiman
13
5 / 0 / 3
8,154
680
5,452
4,253
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 2
7,237
603
2,576
4,485
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TrueAtIas
Thanatos
12
6 / 0 / 4
6,986
582
6,003
9,073
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
13
13
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
L
Thor
 
Thor
0
2
0
0
W
Bacchus
0
1
9
4.5
W
Sun Wukong
Cyclone00
Sun Wukong
0
0
1
0.5
W
Hachiman
JaayV
Hachiman
5
0
3
6.5
L
1
4
0
0.25
L
Ganesha
MrMocha8180
Ganesha
0
3
0
0
W
2
1
2
3
L
Achilles
SirGarrison
Achilles
1
1
0
1
W
Thanatos
TrueAtIas
Thanatos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
22,016
37,550
Taken
33,993
15,913
Mitigated
16,408
12,512
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,667
205
0
1,396
5,395
2,624
0
1,186
4,063
44,305
94
L
Thor
 
Thor
1,225
256
0
3,856
8,238
2,206
0
802
7,366
0
42,620
W
Bacchus
4,011
553
0
3,488
8,489
6,865
0
1,096
7,333
25,154
3,712
W
Sun Wukong
Cyclone00
Sun Wukong
3,974
261
0
3,816
7,693
3,779
0
0
7,184
0
53,807
W
Hachiman
JaayV
Hachiman
5,452
2,942
0
2,766
4,253
1,458
711
264
3,989
0
60,918
L
4,382
1,645
0
919
6,611
1,871
0
1,705
4,900
0
39,208
L
Ganesha
MrMocha8180
Ganesha
1,136
263
0
988
7,506
3,661
0
1,928
5,578
10,116
0
W
2,576
132
0
960
4,485
1,413
0
1,417
3,006
57,461
2,880
L
Achilles
SirGarrison
Achilles
4,752
804
0
5,353
9,800
5,551
0
454
9,346
0
54,084
W
Thanatos
TrueAtIas
Thanatos
6,003
1,704
0
9,973
9,073
2,893
0
940
8,133
0
42,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
36,668
388
Minions Killed
468
0
Camps Cleared
0
1,260,641
Distance Traveled
1,312,610
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,556
546
112
9
0
259,142
0
L
Thor
5,581
465
87
7
0
263,457
0
W
Bacchus
7,090
591
29
2
0
258,635
1
W
Sun Wukong
7,201
600
108
9
0
230,459
6
W
Hachiman
8,154
680
130
11
0
226,163
2
L
Medusa
6,046
504
82
7
0
243,018
2
L
Ganesha
5,165
430
2
0
0
250,114
4
W
Janus
7,237
603
126
11
0
289,734
5
L
Achilles
6,907
576
105
9
0
244,910
0
W
Thanatos
6,986
582
75
6
0
307,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role