Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lazy_King_Haze
Chang'e
Level 120
God Stats
1W - 1L
1,309 SR
Queue Stats
57W - 64L
1,457 Elo+
Party 2
Bastet
Bastet
MoZzA_GaMeRs
Bastet
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 142L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Stevo1610
Cthulhu
Level 154
God Stats
3W - 1L
1,609 SR
Queue Stats
156W - 146L
1,451 Elo+
Solo
Persephone
Persephone
no-no1
Persephone
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 166L
1,482 Elo+
Party 2
Team Averages
Level 131
1,484 SR
1,482 Elo+

VS

Team Averages
Level 125
1,457 SR
1,475 Elo+
Jing Wei
Jing Wei
GrimmR3aper
Jing Wei
Level 116
God Stats
2W - 4L
1,384 SR
Queue Stats
125W - 127L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Grnganga
Kuzenbo
Level 87
God Stats
3W - 4L
1,532 SR
Queue Stats
106W - 128L
1,463 Elo+
Solo
King Arthur
King Arthur
IMrPoohI
King Arthur
Level 123
God Stats
1W - 3L
1,371 SR
Queue Stats
21W - 20L
1,498 Elo+
Party 1
Nox
Nox
Lachmann
Nox
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 179L
1,496 Elo+
Solo
Terra
Terra
seryuif
Terra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 2 / 3
6,186
1,237
1,433
6,214
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 6
5,894
1,179
3,335
5,181
1,894
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
11
3 / 1 / 4
6,147
1,229
4,469
3,968
1,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Stevo1610
Cthulhu
10
0 / 1 / 7
5,626
1,125
3,764
7,227
4,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
no-no1
Persephone
12
2 / 0 / 5
6,077
1,215
6,017
4,386
1,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GrimmR3aper
Jing Wei
12
2 / 1 / 0
5,739
1,148
5,035
3,605
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
Grnganga
Kuzenbo
11
0 / 2 / 1
5,312
1,062
3,006
5,516
6,107
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
IMrPoohI
King Arthur
8
0 / 4 / 1
4,799
960
4,103
7,523
6,243
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 0 / 0
4,436
887
0
0
0
Terra
seryuif
Terra
11
1 / 2 / 3
5,749
1,150
3,169
6,365
5,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
9
Kills
3
4
Deaths
9
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
3
2.25
L
Jing Wei
GrimmR3aper
Jing Wei
2
1
0
2
L
Kuzenbo
Grnganga
Kuzenbo
0
2
1
0.25
L
King Arthur
IMrPoohI
King Arthur
0
4
1
0.13
L
0
0
0
0
W
1
0
6
4
W
Bastet
3
1
4
5
W
Cthulhu
Stevo1610
Cthulhu
0
1
7
3.5
W
Persephone
no-no1
Persephone
2
0
5
4.5
L
Terra
seryuif
Terra
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,018
Damage
15,313
26,976
Taken
23,009
14,074
Mitigated
19,689
15,291
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,433
197
513
755
6,214
4,980
0
1,682
4,453
0
3,652
L
Jing Wei
GrimmR3aper
Jing Wei
5,035
2,932
33
496
3,605
1,353
0
1,977
1,628
0
17,644
L
Kuzenbo
Grnganga
Kuzenbo
3,006
1,192
729
959
5,516
6,107
0
3,514
2,002
6,517
0
L
King Arthur
IMrPoohI
King Arthur
4,103
311
0
1,012
7,523
6,243
0
3,916
3,607
0
5,966
L
0
0
0
0
0
0
0
0
0
0
0
W
3,335
645
5,462
3,787
5,181
1,894
120
1,520
3,620
11,551
0
W
Bastet
4,469
808
232
581
3,968
1,354
0
245
3,567
0
7,695
W
Cthulhu
Stevo1610
Cthulhu
3,764
501
386
1,486
7,227
4,181
0
1,365
5,801
8,400
0
W
Persephone
no-no1
Persephone
6,017
663
334
1,755
4,386
1,665
200
1,257
3,051
16,437
1,321
L
Terra
seryuif
Terra
3,169
53
583
1,000
6,365
5,986
0
3,328
3,037
7,644
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
26,035
71
Minions Killed
40
0
Camps Cleared
0
570,570
Distance Traveled
430,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,186
1,237
8
2
0
110,951
0
L
Jing Wei
5,739
1,148
27
5
0
99,922
0
L
Kuzenbo
5,312
1,062
6
1
0
119,687
0
L
King Arthur
4,799
960
1
0
0
91,704
0
L
Nox
4,436
887
0
0
0
0
0
W
Chang'e
5,894
1,179
15
3
0
104,578
0
W
Bastet
6,147
1,229
6
1
0
130,478
0
W
Cthulhu
5,626
1,125
14
3
0
97,846
0
W
Persephone
6,077
1,215
28
6
0
126,717
0
L
Terra
5,749
1,150
6
1
0
118,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role