Player Matchup

Jormungandr
Jormungandr
HUFtoxic
Jormungandr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 75L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kioku99
Morgan Le Fay
Level 156
God Stats
3W - 0L
1,569 SR
Queue Stats
105W - 90L
1,574 Elo+
Solo
Neith
Neith
VÏRGÖ
Neith
Level 156
God Stats
6W - 8L
1,474 SR
Queue Stats
132W - 139L
1,486 Elo+
Solo
Mulan
Mulan
ZodiaconRules
Mulan
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,390 Elo+
Solo
Loki
Loki
andy52643
Loki
Level 147
God Stats
13W - 9L
1,578 SR
Queue Stats
254W - 195L
1,582 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,487 Elo+

VS

Team Averages
Level 127
1,520 SR
1,553 Elo+
Olorun
Olorun
Brickk
Olorun
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 141L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
FALLEN2
Ao Kuang
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 18L
1,705 Elo+
Solo
Medusa
Medusa
SchoolGirlJesse
Medusa
Level 127
God Stats
7W - 6L
1,449 SR
Queue Stats
274W - 248L
1,474 Elo+
Solo
Kali
Kali
Wansu
Kali
Level 159
God Stats
5W - 3L
1,650 SR
Queue Stats
492W - 452L
1,483 Elo+
Solo
Terra
Terra
lurbem
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HUFtoxic
Jormungandr
5
1 / 2 / 0
3,405
681
368
3,625
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Kioku99
Morgan Le Fay
8
5 / 1 / 1
4,840
968
3,603
2,798
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
VÏRGÖ
Neith
7
0 / 1 / 0
3,926
785
23
2,725
589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 2 / 0
3,905
781
1,624
2,920
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
7
0 / 1 / 2
3,815
763
2,260
3,677
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brickk
Olorun
7
3 / 4 / 0
4,295
859
2,517
4,015
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
FALLEN2
Ao Kuang
7
2 / 1 / 0
3,928
786
1,471
4,132
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
1,065
213
0
0
0
Kali
Wansu
Kali
6
0 / 2 / 4
3,569
714
2,053
4,483
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
lurbem
Terra
1
0 / 0 / 0
2,588
518
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
5
7
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brickk
Olorun
3
4
0
0.75
L
Ao Kuang
FALLEN2
Ao Kuang
2
1
0
2
W
Jormungandr
HUFtoxic
Jormungandr
1
2
0
0.5
W
Morgan Le Fay
Kioku99
Morgan Le Fay
5
1
1
5.5
L
0
0
0
0
W
Neith
VÏRGÖ
Neith
0
1
0
0
L
Kali
Wansu
Kali
0
2
4
1
W
1
2
0
0.5
W
Loki
0
1
2
1
L
Terra
lurbem
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,878
Damage
6,041
15,745
Taken
12,630
4,519
Mitigated
3,120
4,203
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brickk
Olorun
2,517
1,524
0
523
4,015
1,107
0
2,302
1,399
16,915
2,491
L
Ao Kuang
FALLEN2
Ao Kuang
1,471
519
0
1,848
4,132
934
0
0
4,132
13,247
0
W
Jormungandr
HUFtoxic
Jormungandr
368
52
0
346
3,625
1,457
0
267
3,358
9,555
0
W
Morgan Le Fay
Kioku99
Morgan Le Fay
3,603
60
0
868
2,798
775
0
1,432
1,366
14,421
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
VÏRGÖ
Neith
23
0
0
590
2,725
589
884
0
2,725
0
22,318
L
Kali
Wansu
Kali
2,053
971
0
1,731
4,483
1,079
0
1,239
3,128
0
13,524
W
1,624
412
0
367
2,920
836
0
1,263
1,657
0
14,537
W
Loki
2,260
721
0
2,032
3,677
862
0
726
2,951
0
16,447
L
Terra
lurbem
Terra
0
0
39
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,891
Gold Earned
15,445
161
Minions Killed
98
0
Camps Cleared
0
565,198
Distance Traveled
332,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,295
859
40
8
0
103,534
0
L
Ao Kuang
3,928
786
29
6
0
83,839
0
W
Jormungandr
3,405
681
21
4
0
108,170
0
W
Morgan Le Fay
4,840
968
30
6
0
111,298
0
L
Medusa
1,065
213
0
0
0
0
0
W
Neith
3,926
785
38
8
0
88,470
0
L
Kali
3,569
714
29
6
0
135,429
0
W
Mulan
3,905
781
36
7
0
127,518
0
W
Loki
3,815
763
36
7
0
129,742
0
L
Terra
2,588
518
0
0
0
10,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role